Logic puzzle in the context of Common knowledge (logic)


Logic puzzle in the context of Common knowledge (logic)

Logic puzzle Study page number 1 of 1

Play TriviaQuestions Online!

or

Skip to study material about Logic puzzle in the context of "Common knowledge (logic)"


HINT:

👉 Logic puzzle in the context of Common knowledge (logic)

Common knowledge is a special kind of knowledge for a group of agents. There is common knowledge of p in a group of agents G when all the agents in G know p, they all know that they know p, they all know that they all know that they know p, and so on ad infinitum. It can be denoted as .

The concept was first introduced in the philosophical literature by David Kellogg Lewis in his study Convention (1969). The sociologist Morris Friedell defined common knowledge in a 1969 paper. It was first given a mathematical formulation in a set-theoretical framework by Robert Aumann (1976). Computer scientists grew an interest in the subject of epistemic logic in general – and of common knowledge in particular – starting in the 1980s. There are numerous puzzles based upon the concept which have been extensively investigated by mathematicians such as John Conway.

↓ Explore More Topics
In this Dossier

Logic puzzle in the context of Sudoku

Sudoku (/sˈdk, -ˈdɒk-, sə-/; Japanese: 数独, romanizedsūdoku, lit.'digit-single'; originally called Number Place) is a logic-based, combinatorial number-placement puzzle. In classic Sudoku, the objective is to fill a 9 × 9 grid with digits so that each column, each row, and each of the nine 3 × 3 subgrids that compose the grid (also called "boxes", "blocks", or "regions") contains all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which, for a well-posed puzzle, has a single solution.

French newspapers featured similar puzzles in the 19th century, and the modern form of the puzzle first appeared in 1979 puzzle books by Dell Magazines under the name Number Place. However, the puzzle type only began to gain widespread popularity in 1986 when it was published by the Japanese puzzle company Nikoli under the name Sudoku, meaning "single number". In newspapers outside of Japan, it first appeared in The Conway Daily Sun (New Hampshire) in September 2004, and then The Times (London) in November 2004, both of which were thanks to the efforts of the Hong Kong judge Wayne Gould, who devised a computer program to rapidly produce unique puzzles.

View the full Wikipedia page for Sudoku
↑ Return to Menu

Logic puzzle in the context of Mathematical puzzle

Mathematical puzzles make up an integral part of recreational mathematics. They have specific rules, but they do not usually involve competition between two or more players. Instead, to solve such a puzzle, the solver must find a solution that satisfies the given conditions. Mathematical puzzles require mathematics to solve them. Logic puzzles are a common type of mathematical puzzle.

Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves. Many of the puzzles are well known because they were discussed by Martin Gardner in his "Mathematical Games" column in Scientific American. Mathematical puzzles are sometimes used to motivate students in teaching elementary school math problem solving techniques. Creative thinking – or "thinking outside the box" – often helps to find the solution.

View the full Wikipedia page for Mathematical puzzle
↑ Return to Menu

Logic puzzle in the context of Wason selection task

In psychology, the Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. It is one of the most famous tasks in the study of deductive reasoning. An example of the puzzle is:

A response that identifies a card that need not be inverted, or that fails to identify a card that needs to be inverted, is incorrect. The original task dealt with numbers (even, odd) and letters (vowels, consonants).

View the full Wikipedia page for Wason selection task
↑ Return to Menu