Impact (mechanics) in the context of "Blunt weapon"

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⭐ Core Definition: Impact (mechanics)

In mechanics, an impact is when two bodies collide. During this collision, both bodies decelerate. The deceleration causes a high force or shock, applied over a short time period. A high force, over a short duration, usually causes more damage to both bodies than a lower force applied over a proportionally longer duration.

At normal speeds, during a perfectly inelastic collision, an object struck by a projectile will deform, and this deformation will absorb most or all of the force of the collision. Viewed from a conservation of energy perspective, the kinetic energy of the projectile is changed into heat and sound energy, as a result of the deformations and vibrations induced in the struck object. However, these deformations and vibrations cannot occur instantaneously. A high-velocity collision (an impact) does not provide sufficient time for these deformations and vibrations to occur. Thus, the struck material behaves as if it were more brittle than it would otherwise be, and the majority of the applied force goes into fracturing the material. Or, another way to look at it is that materials actually are more brittle on short time scales than on long time scales: this is related to time-temperature superposition.Impact resistance decreases with an increase in the modulus of elasticity, which means that stiffer materials will have less impact resistance. Resilient materials will have better impact resistance.

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👉 Impact (mechanics) in the context of Blunt weapon

A blunt instrument is any solid object that can be used as a hand tool, weapon or thrown projectile for striking a target, exerts impact via direct transfer of force and momentum, and has no sharp point or edge on the contact surface with the target. A blunt weapon may be contrasted with edged weapons in that the former causes mostly closed trauma instead of open incisions or puncture wounds, and are also different to kinetic projectiles such as bullets or arrows, whose speed and kinetic energy are so significant that they cause penetrating trauma often with cavitations even if the projectile is of a blunt shape.

Blunt instruments typically inflict blunt force trauma, causing contusions, fractures and internal bleeding while leaving the skin intact, although they occasionally can produce irregular lacerations by shearing. Depending on the parts of the body struck, organs may be ruptured or otherwise damaged, and attacks with a blunt instrument may be fatal, especially when striking vital areas such as the head, neck and chest.

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Impact (mechanics) in the context of Throwing

Throwing is a physical action that consists of mechanically accelerating a projectile and then releasing it into a ballistic trajectory, usually with the aim of impacting a distant target. Throwing typically refers to hand-throwing by animals with prehensile forelimbs, in which the projectile is grasped in a hand and the proximal limb segments move through compounded kinematic chains to impart a mechanically advantaged swinging motion. For other animals, the definition of throwing is somewhat unclear, as other actions such as spitting or spraying may or may not be included.

Primates are the most proliferative throwers in the animal kingdom, and they typically throw feces as a form of agonistic behavior. Of all primates, humans are by far the most capable throwers, able to throw a large variety of projectiles with great force and accuracy. Throughout human evolution, humans (especially Homo sapiens) have used hand-thrown projectiles for hunting and in warfare — first through rock-throwing, then refined weapon-throwing (e.g. spear, axe or dart), and into modern day with payload-carrying devices such as hand grenades, flashbangs and tear gas canisters.

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Impact (mechanics) in the context of Rifle shooting

Shooting sports are a group of competitive and recreational sporting activities which focus on shooting accuracy, precision and speed. Shooting is the art of using ranged weapons, mainly firearms and airguns, such as handguns, rifles and shotguns, and also bows/crossbows.

Shooting sports can be categorized by equipment, shooting distance, targets, time limits and the degree of athleticism involved. Shooting sports may involve both team and individual competitions, and team performance is usually assessed by summing the scores of the individual team members. Due to the noise and high impact energy of the projectiles, which can be lethal, shooting sports are typically conducted at either designated permanent shooting ranges or temporary shooting fields in areas away from human settlements.

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Impact (mechanics) in the context of Wear and tear

Wear and tear is damage that naturally and inevitably occurs as a result of normal wear or aging. It is used in a legal context for such areas as warranty contracts from manufacturers, which usually stipulate that damage from wear and tear will not be covered.

Wear and tear is a form of depreciation, which is assumed to occur even when an item is used competently and with care and proper maintenance. For example, repeated impacts may cause stress to a hammer's head. This stress is impossible to prevent in the normal use of the tool for its designed task, and any attempt to avert it impedes its functionality. At the same time, it is expected that the normal use of a hammer will not break it beyond repair during a reasonable life cycle.

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Impact (mechanics) in the context of Uncontrolled decompression

An uncontrolled decompression is an undesired drop in the pressure of a sealed system, such as a pressurised aircraft cabin or hyperbaric chamber, that typically results from human error, structural failure, or impact, causing the pressurised vessel to vent into its surroundings or fail to pressurize at all.

Such decompression may be classed as explosive, rapid, or slow:

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Impact (mechanics) in the context of Shock (mechanics)

In mechanics and physics, shock is a sudden acceleration caused, for example, by impact, drop, kick, earthquake, or explosion. Shock is a transient physical excitation. A mechanical shock typically consists of a short-duration, high-magnitude acceleration event that can cause structural deformation or failure in components.

Shock describes matter subject to extreme rates of force with respect to time. Shock is a vector that has units of an acceleration (rate of change of velocity). The unit g (or g) represents multiples of the standard acceleration of gravity and is conventionally used.

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