Iconography in the context of "Christ Pantocrator"

⭐ In the context of Christ Pantocrator, the term 'Pantocrator' itself is most directly derived from what earlier religious tradition?

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⭐ Core Definition: Iconography

Iconography, as a branch of art history, studies the identification, description and interpretation of the content of images: the subjects depicted, the particular compositions and details used to do so, and other elements that are distinct from artistic style. The word iconography comes from the Greek εἰκών ("image") and γράφειν ("to write" or to draw).

A secondary meaning (based on a non-standard translation of the Greek and Russian equivalent terms) is the production or study of the religious images, called "icons", in the Byzantine and Orthodox Christian tradition. This usage is mostly found in works translated from languages such as Greek or Russian, with the correct term being "icon painting".

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👉 Iconography in the context of Christ Pantocrator

In Christian iconography, Christ Pantocrator (Ancient Greek: Χριστὸς Παντοκράτωρ, lit.'Christ the Almighty') is a specific depiction of Christ. Pantocrator or Pantokrator, literally 'ruler of all', but usually translated as 'almighty' or 'all-powerful', is derived from one of many names of God in Judaism.

The Pantokrator is largely an Eastern Orthodox, Eastern Catholic or Eastern Lutheran theological conception and is less common under that name in Latin Catholicism and Western Lutheranism. In the West, the equivalent image in art is known as Christ in Majesty, which developed a rather different iconography. Christ Pantocrator has come to suggest Christ as a benevolent, though also stern and all-powerful, judge of humanity.

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Iconography in the context of Film genre

A film genre is a stylistic or thematic category for motion pictures based on similarities either in the narrative elements, aesthetic approach, or the emotional response to the film.

Drawing heavily from the theories of literary-genre criticism, film genres are usually delineated by "conventions, iconography, settings, narratives, characters and actors". One can also classify films by the tone, theme/topic, mood, format, target audience, or budget. These characteristics are most evident in genre films, which are "commercial feature films [that], through repetition and variation, tell familiar stories with familiar characters and familiar situations" in a given genre.

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Iconography in the context of Moche culture

The Moche civilization (Spanish pronunciation: [ˈmotʃe]; alternatively, the Moche culture or the Early, Pre- or Proto-Chimú) flourished in northern Peru from about 100 to 800 AD, during the Regional Development Epoch. The capital of a Southern Moche polity was near present-day Moche, Trujillo, Peru, with several other, possibly independent, regions under Moche influence.

Many scholars contend that the Moche were not politically organized as a monolithic empire or state. Rather, they were likely a group of autonomous polities that shared a common culture, as seen in the rich iconography and monumental architecture that survives today.

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Iconography in the context of Promptuarium Iconum Insigniorum

Prima [et Secunda] pars Promptuarii iconum insigniorum à seculo hominum, subiectis eorum vitis, per compendium ex probatissimis autoribus desumptis. (transl. 'The First [and Second] Part of the Storehouse of Images of the More Notable Men from the Beginning of Time, with Their Biographies Subjoined, Taken in Abbreviated Form from the Most Approved Authors.') is a compilation of woodcut portraits published in 1553 by Guillaume Rouillé, a French bookseller-publisher active in the early modern book trade of Lyon. Originally issued in Latin, French, and Italian editions, the book presents the portraits in a medallion format, largely arranged in a supposed chronological order. The subjects range from figures of the Old Testament and Greco-Roman mythology to contemporary individuals of the mid-16th century. Many of the portraits are imaginative rather than historically grounded, shaped by Rouillé's interest in physiognomy—the study that sought to relate facial features to character and personality—and by the engraver's artistic license. Although the engraver is unnamed in the text, the 19th-century bibliographer Henri-Louis Baudrier attributed the work to Georges Reverdy [fr].

The book is divided into two sections: Prima pars ('First Part'), covering figures predating Christ, and Pars secunda ('Second Part'), documenting individuals from the Christian era onward. Typically bound as a single volume, these sections maintain separate pagination systems. The earliest editions contained 828 portraits each, with accompanying biographical summaries; the authorship of these biographies remains debated. The book's commercial success led to subsequent editions in multiple languages, which included a Spanish edition in 1561. The 1577 French edition expanded the collection with approximately 100 additional engravings and placed greater emphasis on Renaissance humanist scholars. The portraits mimic the style of ancient coinage but lack the numismatic precision required for scholarly reference. Rouillé simplified complex histories through standardized imagery and concise narratives so that the past would be more accessible to a general readership. His compilation influenced how individuals were depicted in European iconographic collections from the late 16th century into the 17th.

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Iconography in the context of The Art of Painting

The Art of Painting, also known as The Allegory of Painting (Dutch: Allegorie op de schilderkunst), or Painter in his Studio, is a 17th-century oil on canvas painting by Dutch painter Johannes Vermeer. It is owned by the Austrian Republic and is on display in the Kunsthistorisches Museum in Vienna.

Many art historians think that it is an allegory of painting, hence the alternative title of the painting. Its composition and iconography make it the most complex Vermeer work of all. After Vermeer's Christ in the House of Martha and Mary and The Procuress it is his largest work.

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Iconography in the context of Interpretatio graeca

Interpretatio graeca (Latin for 'Greek translation'), or "interpretation by means of Greek [models]", refers to the tendency of the ancient Greeks to identify foreign deities with their own gods. It is a discourse used to interpret or attempt to understand the mythology and religion of other cultures; a comparative methodology using ancient Greek religious concepts and practices, deities, and myths, equivalencies, and shared characteristics.

The phrase may describe Greek efforts to explain others' beliefs and myths, as when Herodotus describes Egyptian religion in terms of perceived Greek analogues, or when Dionysius of Halicarnassus and Plutarch document Roman cults, temples, and practices under the names of equivalent Greek deities. Interpretatio graeca may also describe non-Greeks' interpretation of their own belief systems by comparison or assimilation with Greek models, as when Romans adapt Greek myths and iconography under the names of their own gods.

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Iconography in the context of Hodegetria

A Hodegetria, or Virgin Hodegetria, is an iconographic depiction of the Theotokos (Virgin Mary) holding the Child Jesus at her side while pointing to him as the source of salvation for mankind. The Virgin's head usually inclines towards the child, who raises his hand in a blessing gesture. Metals are often used to draw attention to young Christ, reflecting light and shining in a way to embody divinity. In the Western Church this type of icon is sometimes called Our Lady of the Way.

The most venerated icon of the Hodegetria type, regarded as the original, was displayed in the Monastery of the Panaghia Hodegetria in Constantinople, which was built specially to contain it. The painting became known as the Madonna of Constantinople. Unlike most later copies it showed the Theotokos standing full-length. It was said to have been brought back from the Holy Land by Eudocia, the wife of emperor Theodosius II (408–450), and to have been painted by Saint Luke the evangelist, the attributed author of the Gospel of Luke. The icon was double-sided, with a crucifixion on the other side, and was "perhaps the most prominent cult object in Byzantium".

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Iconography in the context of Hercules

Hercules (/ˈhɜːrkjʊˌlz/, US: /-kjə-/) is the Roman equivalent of the Greek divine hero Heracles, son of Jupiter and the mortal Alcmena. In classical mythology, Hercules is famous for his strength and for his numerous far-ranging adventures.

The Romans adapted the Greek hero's iconography and myths for their literature and art under the name Hercules. In later Western art and literature and in popular culture, Hercules is more commonly used than Heracles as the name of the hero. Hercules is a multifaceted figure with contradictory characteristics, which enabled later artists and writers to pick and choose how to represent him. This article provides an introduction to representations of Hercules in the later tradition.

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Iconography in the context of Halo (religious iconography)

A halo (from Ancient Greek ἅλως, hálōs, 'threshing floor, disk'), also called a nimbus, aureole, glory or gloriole (Latin: gloriola, lit.'little glory'), is a crown of light rays, circle or disk of light that surrounds a person in works of art. The halo occurs in the iconography of many religions to indicate holy or sacred figures, and has at various periods also been used in images of rulers and heroes. In the religious art of Ancient Greece, Ancient Rome, Christianity, Hinduism, and Buddhism (among other religions), sacred persons may be depicted with a halo in the form of a circular glow, or flames in Asian art, around the head or around the whole body—this last form is often called a mandorla.

Halos may be shown as almost any colour or combination of colours, but are most often depicted as golden, yellow or white (when representing light) or as red (when representing flames). The earliest artistic depictions of halos were probably in Ancient Egyptian art.

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