Host (network) in the context of Port numbers


Host (network) in the context of Port numbers

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⭐ Core Definition: Host (network)

A network host is a computer or other device connected to a computer network. A host may work as a server offering information resources, services, and applications to users or other hosts on the network. Hosts are assigned at least one network address.

A computer participating in networks that use the Internet protocol suite may also be called an IP host. Specifically, computers participating in the Internet are called Internet hosts. Internet hosts and other IP hosts have one or more IP addresses assigned to their network interfaces. The addresses are configured either manually by an administrator, automatically at startup by means of the Dynamic Host Configuration Protocol (DHCP), or by stateless address autoconfiguration methods.

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👉 Host (network) in the context of Port numbers

In computer networking, a port is a communication endpoint. At the software level within an operating system, a port is a logical construct that identifies a specific process or a type of network service. A port is uniquely identified by a number, the port number, associated with the combination of a transport protocol and the network IP address. Port numbers are 16-bit unsigned integers.

The most common transport protocols that use port numbers are the Transmission Control Protocol (TCP) and the User Datagram Protocol (UDP). The port completes the destination and origination addresses of a message within a host to point to an operating system process. Specific port numbers are reserved to identify specific services so that an arriving packet can be easily forwarded to a running application. For this purpose, port numbers lower than 1024 identify the historically most commonly used services and are called the well-known port numbers. Higher-numbered ports are available for general use by applications and are known as ephemeral ports.

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Host (network) in the context of Computer network

In computer science, computer engineering, and telecommunications, a network is a group of communicating computers and peripherals known as hosts, which communicate data to other hosts via communication protocols, as facilitated by networking hardware.

Within a computer network, hosts are identified by network addresses, which allow networking hardware to locate and identify hosts. Hosts may also have hostnames, memorable labels for the host nodes, which can be mapped to a network address using a hosts file or a name server such as Domain Name Service. The physical medium that supports information exchange includes wired media like copper cables, optical fibers, and wireless radio-frequency media. The arrangement of hosts and hardware within a network architecture is known as the network topology.

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Host (network) in the context of Internetworking

Internetworking is the practice of interconnecting multiple computer networks. Typically, this enables any pair of hosts in the connected networks to exchange messages irrespective of their hardware-level networking technology. The resulting system of interconnected networks is called an internetwork, or simply an internet.

The most notable example of internetworking is the Internet, a network of networks based on many underlying hardware technologies. The Internet is defined by a unified global addressing system, packet format, and routing methods provided by the Internet Protocol.

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Host (network) in the context of Client-server model

The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may be on the same device. A server host runs one or more server programs, which share their resources with clients. A client usually does not share its computing resources, but it requests content or service from a server and may share its own content as part of the request. Clients, therefore, initiate communication sessions with servers, which await incoming requests.Examples of computer applications that use the client–server model are email, network printing, and the World Wide Web.

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Host (network) in the context of Internet Protocol

The Internet Protocol (IP) is the network layer communications protocol in the Internet protocol suite for relaying datagrams across network boundaries. Its routing function enables internetworking, and essentially establishes the Internet.

IP has the task of delivering packets from the source host to the destination host solely based on the IP addresses in the packet headers. For this purpose, IP defines packet structures that encapsulate the data to be delivered. It also defines addressing methods that are used to label the datagram with source and destination information.IP was the connectionless datagram service in the original Transmission Control Program introduced by Vint Cerf and Bob Kahn in 1974, which was complemented by a connection-oriented service that became the basis for the Transmission Control Protocol (TCP). The Internet protocol suite is therefore often referred to as TCP/IP.

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Host (network) in the context of Networking hardware

Networking hardware, also known as network equipment or computer networking devices, are electronic devices that are required for communication and interaction between devices on a computer network. Specifically, they mediate data transmission in a computer network. Units which are the last receiver or generate data are called hosts, end systems or data terminal equipment.

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Host (network) in the context of Network address

A network address is an identifier for a node or host on a telecommunications network. Network addresses are designed to be unique identifiers across the network, although some networks allow for local, private addresses, or locally administered addresses that may not be unique. Special network addresses are allocated as broadcast or multicast addresses. These too are not unique.

In some cases, network hosts may have more than one network address. For example, each network interface controller may be uniquely identified. Further, because protocols are frequently layered, more than one protocol's network address can occur in any particular network interface or node and more than one type of network address may be used in any one network.

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Host (network) in the context of Link layer

In computer networking, the link layer is the lowest layer in the Internet protocol suite, the networking architecture of the Internet. The link layer is the group of methods and communications protocols confined to the link that a host is physically connected to. The link is the physical and logical network component used to interconnect hosts or nodes in the network, and a link protocol is a suite of methods and standards that operate only between adjacent network nodes of a network segment.

Despite the different semantics of layering between the Internet protocol suite and OSI model, the link layer is sometimes described as a combination of the OSI's data link layer (layer 2) and physical layer (layer 1).

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Host (network) in the context of Application layer

An application layer is an abstraction layer that specifies the shared communication protocols and interface methods used by hosts in a communications network. An application layer abstraction is specified in both the Internet Protocol Suite (TCP/IP) and the OSI model. Although both models use the same term for their respective highest-level layer, the detailed definitions and purposes are different.

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Host (network) in the context of CYCLADES

The CYCLADES computer network (French pronunciation: [siklad]) was a French research network created in the early 1970s. It was one of the pioneering networks experimenting with the concept of packet switching and, unlike the ARPANET, was explicitly designed to facilitate internetworking.

The CYCLADES network was the first to make the hosts responsible for the reliable delivery of data, rather than this being a centralized service of the network itself. Datagrams were exchanged on the network using transport protocols that do not guarantee reliable delivery, but only attempt best-effort. To empower the network leaves the hosts to perform error-correction, the network ensured end-to-end protocol transparency, a concept later to be known as the end-to-end principle. This simplified network design, reduced network latency, and reduced the opportunities for single point failures. The experience with these concepts led to the design of key features of the Internet Protocol in the ARPANET project.

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Host (network) in the context of Shared resource

In computing, a shared resource, or network share, is a computer resource made available from one host to other hosts on a computer network. It is a device or piece of information on a computer that can be remotely accessed from another computer transparently as if it were a resource in the local machine. Network sharing is made possible by inter-process communication over the network.

Some examples of shareable resources are computer programs, data, storage devices, and printers. E.g. shared file access (also known as disk sharing and folder sharing), shared printer access, shared scanner access, etc. The shared resource is called a shared disk, shared folder or shared document

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Host (network) in the context of Multicast address

A multicast address is a logical identifier for a group of hosts in a computer network that are available to process datagrams or frames intended to be multicast for a designated network service. Multicast addressing can be used in the link layer (layer 2 in the OSI model), such as Ethernet multicast, and at the internet layer (layer 3 for OSI) for Internet Protocol Version 4 (IPv4) or Version 6 (IPv6) multicast.

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