Homogeneous coordinates in the context of 4D vector


Homogeneous coordinates in the context of 4D vector

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👉 Homogeneous coordinates in the context of 4D vector

In computer science, a 4D vector is a 4-component vector data type. Uses include homogeneous coordinates for 3-dimensional space in computer graphics, and red green blue alpha (RGBA) values for bitmap images with a color and alpha channel (as such they are widely used in computer graphics). They may also represent quaternions (useful for rotations) although the algebra they define is different.

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