He-Man in the context of "Animation in the United States in the television era"

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⭐ Core Definition: He-Man

He-Man is a superhero and the protagonist of the sword and planet Masters of the Universe franchise, which includes a toy line, several animated television series, comic books, and a feature film. He-Man is characterized by his superhuman strength and in most variations, is the alter ego of Prince Adam. He-Man and his friends attempt to defend the secrets of Castle Grayskull, the planet Eternia, and the rest of the universe from the evil forces of his archenemy Skeletor. He-Man is the twin brother of She-Ra.

The character was created by designer Mark Taylor, who based the character on his childhood drawings. One of Taylor's designs was used by Mattel designer Roger Sweet in his pitch to Mattel for a new action figure line. Sweet also chose the name "He-Man" and suggested that it have a twist-action waist. Sweet sculpted and presented three different versions of the figure to Mattel—including a soldier, spaceman, and barbarian—the barbarian version was chosen and developed into the character's current form. Afterwards, Sweet was taken off the project and Taylor was assigned principal design duties.

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👉 He-Man in the context of Animation in the United States in the television era

The television era of American animation was a period in the history of American animation that gradually started in the late 1950s with the decline of theatrical animated shorts and popularization of television animation, reached its peak during the 1970s, and ended around the mid-1980s. This era was characterized by low budgets, limited animation, an emphasis on television over the theater, and the general perception of cartoons being primarily for children.

The early-to-mid 20th century saw the success of Disney’s theatrical animated movies, along with Warner Bros.Looney Tunes and MGM’s Tom and Jerry cartoons. However, the state of animation began changing with the mid-century proliferation of television. By the 1970s and 1980s, studios had generally stopped producing the big-budget theatrical short animated cartoons that thrived in the golden age, but new television animation studios would thrive based on the economy and volume of their output. Many popular and famous animated cartoon characters emerged from this period, including Hanna-Barbera's Scooby-Doo, Josie and the Pussycats, Captain Caveman, and Hong Kong Phooey, Filmation's He-Man, DiC Entertainment's Inspector Gadget, and Marvel Productions' and Sunbow Productions' The Transformers. The period came to an end in the late 1980s as many entertainment companies revived their animation franchises and returned to making high-budget, successful works.

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He-Man in the context of Superhero

A superhero or superheroine, is a character who typically possesses superpowers or abilities beyond those of ordinary people, is frequently costumed concealing their identity, and fits the role of the hero, typically using their powers to help the world become a better place, or dedicating themselves to protecting the public and fighting crime. Superhero fiction is the genre of fiction that is centered on such characters, especially, since the 1930s, in American comic books (and later in Hollywood films, film serials, television and video games), as well as in Japanese media (including kamishibai, tokusatsu, manga, anime and video games).

Superheroes come from a wide array of different backgrounds and origins. Most superheroes (for example, Superman and Spider-Man) usually possess non-human or superhuman biology, while others (such as Batman and Iron Man) derive their status from advanced technology they create and use, but some of them may use or possess objects that have superhuman, mystical, or alien powers (such as Green Lantern and He-Man), or study and practice magic to achieve their abilities (such as Doctor Fate and Doctor Strange). The Dictionary.com definition of "superhero" is "a figure, especially in a comic strip or cartoon, endowed with superhuman powers and usually portrayed as fighting evil or crime," and the Merriam-Webster dictionary gives the definition as "a fictional hero having extraordinary or superhuman powers; also: an exceptionally skillful or successful person." Terms such as masked crime fighters, costumed adventurers or masked vigilantes are sometimes used to refer to characters such as the Spirit, who may not be explicitly referred to as superheroes but nevertheless share similar traits.

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He-Man in the context of Superheroes

A superhero or superheroine, is a character who typically possesses superpowers or abilities beyond those of ordinary people; is frequently costumed, concealing their identity; and fits the role of the hero, typically using their powers to help the world become a better place, or dedicating themselves to protecting the public and fighting crime. Superhero fiction is the genre of fiction that is centered on such characters, especially, since the 1930s, in American comic books (and later in Hollywood films, film serials, television and video games), as well as in Japanese media (including kamishibai, tokusatsu, manga, anime and video games).

Superheroes come from a wide array of different backgrounds and origins. Most superheroes (for example, Superman and Spider-Man) usually possess non-human or superhuman biology, while others (such as Batman and Iron Man) derive their status from advanced technology they create and use; others may use or possess objects that have superhuman, mystical, or alien powers (such as Green Lantern and He-Man), or study and practice magic to achieve their abilities (such as Doctor Fate and Doctor Strange). The Dictionary.com definition of "superhero" is "a figure, especially in a comic strip or cartoon, endowed with superhuman powers and usually portrayed as fighting evil or crime," and the Merriam-Webster dictionary gives the definition as "a fictional hero having extraordinary or superhuman powers; also: an exceptionally skillful or successful person." Terms such as masked crime fighters, costumed adventurers or masked vigilantes are sometimes used to refer to characters such as the Spirit, who may not be explicitly referred to as superheroes but nevertheless share similar traits.

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He-Man in the context of Masters of the Universe

Masters of the Universe (sometimes referred to as the He-Man or She-Ra series) is a sword and planet-themed media franchise created by Mattel. The main premise revolves around the conflict between He-Man (the alter ego of Prince Adam) and Skeletor on the planet Eternia, with a vast lineup of supporting characters in a hybrid setting of medieval sword and sorcery, and sci-fi technology. A follow-up series, She-Ra: Princess of Power revolves around He-Man's sister She-Ra and her rebellion against The Horde on the planet Etheria. Since its initial launch, the franchise has spawned a variety of products, including multiple lines of action figures, six animated television series, several comic series, video games, books and magazines, a daily newspaper comic strip, and three feature films (one animated, two, live-action).

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He-Man in the context of Castle Grayskull

Castle Grayskull is a fictional castle that forms a central location in the Masters of the Universe toy/comic/animation universe and also appears in the 1987 live action adaptation. The concept is credited to Donald F. Glut. The toy set was invented by Roger Sweet. Castle Grayskull was a "major feature of Mattel's line", and was "one of the most famous playsets of all time".

In the storyline of the franchise, it is the target of numerous attacks by Skeletor, Hordak and the Snake Men, all of whom believe that the secrets inside will allow them to conquer Eternia and the entire universe, and become the titular Masters of the Universe. Castle Grayskull plays a key role in the transformations of both He-Man and his twin sister She-Ra in the 1983–1985 He-Man and the Masters of the Universe series, and in its 1985–1987 spinoff/sister series She-Ra: Princess of Power.

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He-Man in the context of Skeletor

Skeletor (/ˈskɛlətɔːr/) is a supervillain and the main antagonist of the Masters of the Universe franchise created by Mattel, serving as the archenemy of He-Man and usually depicted as a skull-faced, blue-skinned sorcerer. In the franchise's storyline, Skeletor seeks to discover the secrets of Castle Grayskull, which he believes will allow him to conquer the planet of Eternia and the universe, and become the titular Master of the Universe.

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He-Man in the context of She-Ra

Adora, known by her alter ego She-Ra, is a superheroine in the Masters of the Universe franchise. She is introduced as the protagonist of the 1985 Filmation series She-Ra: Princess of Power, which reveals her to be the long lost twin sister of He-Man. She-Ra again appears in the 2018 reboot She-Ra and the Princesses of Power. A series of toys under her name was produced by Mattel in 1984. She has also appeared in a number of Masters of the Universe comic books, most notably in DC Comics' 2012–2018 MOTU comic series, a roughly 1,000 page single story arc, collected in the 2019 He-Man and the Masters of the Universe Omnibus hardcover release. In these comics and in the Masters of the Universe Classics toyline, she also has an evil persona called Despara. As Despara, she makes an appearance at the end of Rob David and Kevin Smith's 2024 Netflix release Masters of the Universe: Revolution, the third installment of the 2021 Masters of the Universe animated series. She's also featured in multiple story books, mainly Golden Books and Ladybird books, and in some MOTU games.

Her first published appearance was in the 1984 minicomic "The Story of She-Ra", which, like the subsequent He-Man and She-Ra animated feature film, introduced her as He-Man's twin sister, Princess Adora, kidnapped by Hordak in her infancy. That minicomic, which features He-Man, the Sorceress of Castle Grayskull, and Castle Grayskull itself, also features one of the first published appearances of both Hordak and Catra. The minicomic was shipped with the 1985 released original She-Ra action-figure/doll.

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