Games Workshop in the context of Miniature model (gaming)


Games Workshop in the context of Miniature model (gaming)

⭐ Core Definition: Games Workshop

Games Workshop Group PLC (often abbreviated as GW) is a British manufacturer of miniature wargames based in Nottingham, England. Its best-known products are Warhammer and Warhammer 40,000.

Founded in 1975 by John Peake, Ian Livingstone and Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go. It later became an importer of the U.S. role-playing game Dungeons & Dragons, and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997.

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Games Workshop in the context of Miniature figure (gaming)

In miniature wargaming, players enact simulated battles using scale models called miniature models, which can be anywhere from 2 to 54 mm in height, to represent warriors, vehicles, artillery, buildings, and terrain. These models are colloquially referred to as miniatures or minis.

Miniature models are commonly made of metal, plastic, or paper. They are used to augment the visual aspects of a game and track position, facing, and line of sight of characters. Miniatures are typically painted and can be artfully sculpted, making them collectible in their own right. Pre-painted plastic figures, such as Clix miniatures produced by WizKids and unpainted plastic figures for Warhammer by Games Workshop, have become popular. The hobby of painting, collecting, and playing with miniatures originated with toy soldiers, though the latter were generally sold pre-painted.

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Games Workshop in the context of Warhammer (game)

Warhammer (formerly Warhammer Fantasy Battle or just Warhammer Fantasy) is a British tabletop miniature wargame with a medieval fantasy theme. The game was created by Bryan Ansell, Richard Halliwell, and Rick Priestley, and first published by the Games Workshop company in 1983.

As in other miniature wargames, players use miniature models (minis) to represent warriors. The playing field is a model battlefield comprising models of buildings, trees, hills, and other terrain features. Players take turns moving their model warriors across the playing field and simulate a battle. The outcomes of fights between the models are determined by a combination of dice rolls and simple arithmetic. Though the gameplay is mostly based on medieval warfare, it incorporates fantasy elements such as wizards, dragons, and magical spells.

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Games Workshop in the context of Warhammer 40,000

Warhammer 40,000 is a British miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the tenth and current edition was released in June 2023.

As in other miniature wargames, players enact battles using miniature models of warriors and fighting vehicles. The playing area is a tabletop model of a battlefield, comprising models of buildings, hills, trees, and other terrain features. Each player takes turns moving their model warriors around the battlefield and fighting their opponent's warriors. These fights are resolved using dice and simple arithmetic.

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Games Workshop in the context of Bryan Ansell

Bryan Charles Ansell (11 October 1955 – 30 December 2023) was a British role-playing and wargame designer. In 1985, he became managing director of Games Workshop, and eventually bought the company from Steve Jackson and Ian Livingstone. Ansell moved Games Workshop from London to Nottingham and refocused the company from role-playing games to Warhammer wargame and miniature products, which became very popular.

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Games Workshop in the context of Richard Halliwell (game designer)

Richard Fretson Halliwell (29 March 1959 – 1 May 2021) was a British game designer who worked at Games Workshop (GW) during their seminal period in the 1980s, creating many of the games that would become central to GW's success.

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Games Workshop in the context of John Peake (game designer)

John Peake is a traditional board game maker and one of the founders of Games Workshop.

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Games Workshop in the context of Ian Livingstone

Sir Ian Livingstone CBE (born 29 December 1949) is an English fantasy author and entrepreneur. He co-founded Games Workshop in 1975 and helped create Eidos Interactive as executive chairman of Eidos Plc in 1995. Along with Steve Jackson, he is also the co-creator of the Fighting Fantasy series of role-playing gamebooks, and the author of many books within that series.

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Games Workshop in the context of Steve Jackson (UK)

Steve Jackson (born 20 May 1951) is a British game designer, writer, game reviewer and co-founder of UK game publisher Games Workshop.

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