Flash storage in the context of Silicon Motion


Flash storage in the context of Silicon Motion

Flash storage Study page number 1 of 1

Play TriviaQuestions Online!

or

Skip to study material about Flash storage in the context of "Silicon Motion"


⭐ Core Definition: Flash storage

Flash memory is an electronic non-volatile computer memory storage medium that can be electrically erased and reprogrammed. The two main types of flash memory, NOR flash and NAND flash, are named for the NOR and NAND logic gates. Both use the same cell design, consisting of floating-gate MOSFETs. They differ at the circuit level, depending on whether the state of the bit line or word lines is pulled high or low; in NAND flash, the relationship between the bit line and the word lines resembles a NAND gate; in NOR flash, it resembles a NOR gate.

Flash memory, a type of floating-gate memory, was invented by Fujio Masuoka at Toshiba in 1980 and is based on EEPROM technology. Toshiba began marketing flash memory in 1987. EPROMs had to be erased completely before they could be rewritten. NAND flash memory, however, may be erased, written, and read in blocks (or pages), which generally are much smaller than the entire device. NOR flash memory allows a single machine word to be written – to an erased location – or read independently. A flash memory device typically consists of one or more flash memory chips (each holding many flash memory cells), along with a separate flash memory controller chip.

↓ Menu
HINT:

In this Dossier

Flash storage in the context of Nintendo Switch

The Nintendo Switch is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the eighth generation of home consoles, the Switch succeeded the Wii U and competed with Sony's PlayStation 4 and Microsoft's Xbox One; it also competes with the ninth generation consoles, the PlayStation 5 and Xbox Series X/S.

The Switch is a tablet that can either be docked for home console use or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers function as two halves of a standard controller and alternatively as individual controllers, featuring buttons, directional analog sticks for user input, motion sensing, and tactile feedback. A pair can attach to the sides of the console for handheld-style play, attach to a grip accessory to provide the form of a separated gamepad, or be used unattached. The Switch's system software supports online gaming through internet connectivity, as well as local wireless ad hoc connectivity with other consoles. Switch games and software are available on both physical flash-based ROM cartridges and digital distribution via Nintendo eShop; the system has no region lockout. Two hardware revisions were released: the handheld-only Switch Lite, released on September 20, 2019; and a higher-end version featuring an OLED screen, released on October 8, 2021.

View the full Wikipedia page for Nintendo Switch
↑ Return to Menu