Evolution strategy in the context of Recombination (evolutionary algorithm)


Evolution strategy in the context of Recombination (evolutionary algorithm)

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⭐ Core Definition: Evolution strategy

Evolution strategy (ES) from computer science is a subclass of evolutionary algorithms, which serves as an optimization technique. It uses the major genetic operators mutation, recombination and selection of parents.

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Evolution strategy in the context of Evolutionary programming

Evolutionary programming is an evolutionary algorithm, where a share of new population is created by mutation of previous population without crossover. Evolutionary programming differs from evolution strategy ES() in one detail. All individuals are selected for the new population, while in ES(), every individual has the same probability to be selected. It is one of the four major evolutionary algorithm paradigms.

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Evolution strategy in the context of Fitness function

A fitness function is a particular type of objective or cost function that is used to summarize, as a single figure of merit, how close a given candidate solution is to achieving the set aims. It is an important component of evolutionary algorithms (EA), such as genetic programming, evolution strategies or genetic algorithms. An EA is a metaheuristic that reproduces the basic principles of biological evolution as a computer algorithm in order to solve challenging optimization or planning tasks, at least approximately. For this purpose, many candidate solutions are generated, which are evaluated using a fitness function in order to guide the evolutionary development towards the desired goal. Similar quality functions are also used in other metaheuristics, such as ant colony optimization or particle swarm optimization.

In the field of EAs, each candidate solution, also called an individual, is commonly represented as a string of numbers (referred to as a chromosome). After each round of testing or simulation the idea is to delete the n worst individuals, and to breed n new ones from the best solutions. Each individual must therefore to be assigned a quality number indicating how close it has come to the overall specification, and this is generated by applying the fitness function to the test or simulation results obtained from that candidate solution.

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Evolution strategy in the context of Genetic operators

A genetic operator is an operator used in evolutionary algorithms (EA) to guide the algorithm towards a solution to a given problem. There are three main types of operators (mutation, crossover and selection), which must work in conjunction with one another in order for the algorithm to be successful. Genetic operators are used to create and maintain genetic diversity (mutation operator), combine existing solutions (also known as chromosomes) into new solutions (crossover) and select between solutions (selection).

The classic representatives of evolutionary algorithms include genetic algorithms, evolution strategies, genetic programming and evolutionary programming. In his book discussing the use of genetic programming for the optimization of complex problems, computer scientist John Koza has also identified an 'inversion' or 'permutation' operator; however, the effectiveness of this operator has never been conclusively demonstrated and this operator is rarely discussed in the field of genetic programming. For combinatorial problems, however, these and other operators tailored to permutations are frequently used by other EAs.

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