Event (computing) in the context of Real-time computing


Event (computing) in the context of Real-time computing

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⭐ Core Definition: Event (computing)

In computing, an event is a detectable occurrence or change in state that the system is designed to monitor, such as user input, hardware interrupt, system notification, or change in data or conditions. When associated with an event handler, an event triggers a response. The handler may run synchronously, where the execution thread is blocked until the event handler completes its processing, or asynchronously, where the event may be processed later. Even when synchronous handling appears to block execution, the underlying mechanism in many systems is still asynchronous, managed by the event loop.

Events can be implemented through various mechanisms such as callbacks, message objects, signals, or interrupts, and events themselves are distinct from the implementation mechanisms used. Event propagation models, such as bubbling, capturing, and pub/sub, define how events are distributed and handled within a system. Other key aspects include event loops, event queueing and prioritization, event sourcing, and complex event processing patterns. These mechanisms contribute to the flexibility and scalability of event-driven systems.

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Event (computing) in the context of Near real-time

Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines".

The term "real-time" is also used in simulation to mean that the simulation's clock runs at the same speed as a real clock.

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Event (computing) in the context of Mouse gesture

In computing, a pointing device gesture or mouse gesture (or simply gesture) is a way of combining pointing device or finger movements and clicks that the software recognizes as a specific computer event and responds to accordingly. They can be useful for people who have difficulties typing on a keyboard. For example, in a web browser, a user can navigate to the previously viewed page by pressing the right pointing device button, moving the pointing device briefly to the left, then releasing the button.

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Event (computing) in the context of Batch processing

In computing, batch processing is the running of a software job in an automated and unattended way. A user schedules a job to run and then waits for a processing system to run it. Typically, a job is scheduled to run at a configured time of day or when an event occurs or when computer resources are available.

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Event (computing) in the context of Hooking

In computer programming, hooking is a range of techniques used to alter or augment the behaviour of an operating system, of applications, or of other software components by intercepting function calls or messages or events passed between software components. Code that handles such intercepted function calls, events or messages is called a hook.

Hook methods are of particular importance in the template method pattern where common code in an abstract class can be augmented by custom code in a subclass. In this case each hook method is defined in the abstract class with an empty implementation which then allows a different implementation to be supplied in each concrete subclass.

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Event (computing) in the context of Input (computer science)

In computer science, the general meaning of input is to provide or give something to the computer, in other words, when a computer or device is receiving a command or signal from outer sources, the event is referred to as input to the device.

Some computer devices can also be categorized as input devices, because devices are used to send instructions to the computer, some common examples of computer input devices are:

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Event (computing) in the context of Logfile

In computing, logging is the act of keeping a log of events that occur in a computer system, such as problems, errors or broad information on current operations. These events may occur in the operating system or in other software. A message or log entry is recorded for each such event. These log messages can then be used to monitor and understand the operation of the system, to debug problems, or during an audit. Logging is particularly important in multi-user software, to have a central overview of the operation of the system.

In the simplest case, messages are written to a file, called a log file. Alternatively, the messages may be written to a dedicated logging system or to a log management software, where it is stored in a database or on a different computer system.

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