Elves in the context of "Æsir"

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⭐ Core Definition: Elves

An elf (pl.elves) is a type of humanoid supernatural being in Germanic folklore. Elves appear especially in North Germanic mythology, being mentioned in the Icelandic Poetic Edda and the Prose Edda.

In medieval Germanic-speaking cultures, elves were thought of as beings with magical powers and supernatural beauty, ambivalent towards everyday people and capable of either helping or hindering them. Beliefs varied considerably over time and space and flourished in both pre-Christian and Christian cultures. The word elf is found throughout the Germanic languages. It seems originally to have meant 'white being'. However, reconstructing the early concept depends largely on texts written by Christians, in Old and Middle English, medieval German, and Old Norse. These associate elves variously with the gods of Norse mythology, with causing illness, with magic, and with beauty and seduction.

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👉 Elves in the context of Æsir

Æsir (Old Norse; singular: áss) or ēse (Old English; singular: ōs) are gods in Germanic paganism. In Old Nordic religion and mythology, the precise meaning of the term "Æsir" is debated, as it can refer either to the gods in general or specifically to one of the main families of gods, in contrast to the Vanir, with whom the Æsir waged war, ultimately leading to a joining of the families. The term can further be applied to local gods that were believed to live in specific features in the landscape – such as fells. The Old English medical text Wið færstice refers to the Ēse, along with elves, as harmful beings that could cause a stabbing pain, although exactly how they were conceived of by the author of the text is unclear.

Áss and its cognate forms feature in many Germanic names, such as Oswald and Ásmundr, and in some place-names in Norway and Sweden. The Æsir further likely give their name to the A-rune, attested in the Elder Futhark, Anglo-Saxon Futhorc and Younger Futhark.

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Elves in the context of Germanic paganism

Germanic paganism or Germanic religion was the traditional, culturally significant religion of the Germanic peoples. With a chronological range of at least one thousand years in an area covering Scandinavia, the British Isles, modern Germany, the Netherlands, and at times other parts of Europe, the beliefs and practices of Germanic paganism varied. Scholars typically assume some degree of continuity between the beliefs and practices of the Roman era and those found in Norse paganism, as well as between Germanic religion and reconstructed Indo-European religion and post-conversion folklore, though the precise degree and details of this continuity are subjects of debate. Germanic religion was influenced by neighboring cultures, including that of the Celts, the Romans, and, later, by Christianity. Very few sources exist that were written by pagan adherents themselves; instead, most were written by outsiders and can thus present problems for reconstructing authentic Germanic beliefs and practices.

Some basic aspects of Germanic belief can be reconstructed, including the existence of one or more origin myths, the existence of a myth of the end of the world, a general belief in the inhabited world being a "middle-earth", as well as some aspects of belief in fate and the afterlife. The Germanic peoples believed in a multitude of gods, and in other supernatural beings such as jötnar (often glossed as giants), dwarfs, elves, and dragons. Roman-era sources, using Roman names, mention several important male gods, as well as several goddesses such as Nerthus and the matronae. Early medieval sources identify a pantheon consisting of the gods *Wodanaz (Odin), *Thunraz (Thor), *Tiwaz (Tyr), and *Frijjō (Frigg), as well as numerous other gods, many of whom are only attested from Norse sources (see Proto-Germanic folklore).

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Elves in the context of Old Norse religion

Old Norse religion, also known as Norse paganism, is a branch of Germanic religion which developed during the Proto-Norse period, when the North Germanic peoples separated into distinct branches. It was replaced by Christianity and forgotten during the Christianisation of Scandinavia. Scholars reconstruct aspects of North Germanic Religion by historical linguistics, archaeology, toponymy, and records left by North Germanic peoples, such as runic inscriptions in the Younger Futhark, a distinctly North Germanic extension of the runic alphabet. Numerous Old Norse works dated to the 13th-century record Norse mythology, a component of North Germanic religion.

Old Norse religion was polytheistic, entailing a belief in various gods and goddesses. These deities in Norse mythology were divided into two groups, the Æsir and the Vanir, who in some sources were said to have engaged in war until realizing that they were equally powerful. Among the most widespread deities were the gods Odin and Thor. This world was inhabited also by other mythological races, including jötnar, dwarfs, elves, and land-wights. Norse cosmology revolved around a world tree known as Yggdrasil, with various realms, such as Midgard, where humans live. These involved multiple afterlives, several of which were controlled by a particular deity.

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Elves in the context of Landvættir

Landvættir ("land spirits" or "land wights") are spirits of the land in Old Nordic religion, later folk belief and modern Heathenry. They are closely associated with specific locations and their wellbeing is presented as being required for the land they inhabit to be fruitful. In Old Norse sources, they are depicted as being potentially harmful and capable of driving away unwanted individuals and capable of being frightened through human actions such as usage of carved figureheads on ships or níðstangs. Good relationships between humans and landvættir were believed to be fostered through acts like leaving out food for them. However upon the establishment of the church, the practice was labelled heretical and explicitly forbidden in the Norwegian Gulating law codes.

Landvættir have been variously connected by scholars to other beings believed to inhabit the land such as elves, dwarfs and landdísir, with which they were potentially identified at different points in history. Their belief and veneration has been revived in the modern period as part of the practice of modern Heathens.

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Elves in the context of Galician Massif

The Galician Massif or Galician-Leonese Massif (Spanish: Macizo Galaico, also known as Macizo Galaico-Leonés) is a system of mountain ranges in the northwestern corner of the Iberian Peninsula. It is located in Galicia with its southeastern end reaching into the provinces of Zamora and León of Castile and León. Its highest point is Pena Trevinca at 2,127 metres (6,978 ft) . Another important peak is Cabeza de Manzaneda (1,781 m).

In traditional local folklore the forests of the Galician System are said to be inhabited by a variety of elves, fairies, ghosts, the Santa Compaña, the Nubeiro and witches (meigas).

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