Electromechanics in the context of "Solenoid"

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⭐ Core Definition: Electromechanics

Electromechanics combine processes and procedures drawn from electrical engineering and mechanical engineering. Electromechanics focus on the interaction of electrical and mechanical systems as a whole and how the two systems interact with each other. This process is especially prominent in systems such as those of DC or AC rotating electrical machines which can be designed and operated to generate power from a mechanical process (generator) or used to power a mechanical effect (motor). Electrical engineering in this context also encompasses electronics engineering.

Electromechanical devices are ones which have both electrical and mechanical processes. Strictly speaking, a manually operated switch is an electromechanical component due to the mechanical movement causing an electrical output. Though this is true, the term is usually understood to refer to devices which involve an electrical signal to create mechanical movement, or vice versa mechanical movement to create an electric signal. Often involving electromagnetic principles such as in relays, which allow a voltage or current to control another, usually isolated circuit voltage or current by mechanically switching sets of contacts, and solenoids, by which a voltage can actuate a moving linkage as in solenoid valves.

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Electromechanics in the context of Refrigeration

Refrigeration is any of various types of cooling of a space, substance, or system to lower or maintain its temperature below the ambient one (while the removed heat is rejected at a higher temperature). Refrigeration is an artificial, or human-made, cooling method.

Refrigeration refers to the process by which energy, in the form of heat, is removed from a low-temperature medium and transferred to a high-temperature medium. This work of energy transfer is traditionally driven by mechanical means (whether ice or electromechanical machines), but it can also be driven by heat, magnetism, electricity, laser, or other means. Refrigeration has many applications, including household refrigerators, industrial freezers, cryogenics, and air conditioning. Heat pumps may use the heat output of the refrigeration process, and also may be designed to be reversible, but are otherwise similar to air conditioning units.

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Electromechanics in the context of Electrical device

Electrical devices or electric devices are devices that functionally rely on electric energy (AC or DC) to operate their core parts (electric motors, transformers, lighting, rechargeable batteries, control electronics). They can be contrasted with traditional mechanical devices which depend on different power sources like fuels or human physical strength. Electronic devices are a specialized kind of electrical devices in which electric power is predominantly used for data processing rather than the generation of mechanical forces. To better differentiate between both classes, electric devices that emphasize physical work are also called electromechanical. Mechatronics accentuates the intersection of both fields.

Together, electronic and electric devices, their development, maintenance, and power supply comprise the subject of electrical engineering.

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Electromechanics in the context of Electro-mechanical games

Electro-mechanical games (EM games) are types of arcade games that operate on a combination of some electronic circuitry and mechanical actions from the player to move items contained within the game's cabinet. Some of these were early light gun games using light-sensitive sensors on targets to register hits, while others were simulation games such as driving games, combat flight simulators and sports games. EM games were popular in amusement arcades from the late 1940s up until the 1970s, serving as alternatives to pinball machines, which had been stigmatized as games of chance during that period. EM games lost popularity in the 1970s, as arcade video games had emerged to replace them in addition to newer pinball machines designed as games of skill.

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Electromechanics in the context of Rotating magnetic field

A rotating magnetic field (RMF) is the resultant magnetic field produced by a system of coils symmetrically placed and supplied with polyphase currents. A rotating magnetic field can be produced by a poly-phase (two or more phases) current or by a single phase current provided that, in the latter case, two field windings are supplied and are so designed that the two resulting magnetic fields generated thereby are out of phase.

Rotating magnetic fields are often utilized for electromechanical applications, such as induction motors, electric generators and induction regulators.

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Electromechanics in the context of Electrical contacts

An electrical contact is an electrical circuit component found in electrical switches, relays, connectors and circuit breakers. Each contact is a piece of electrically conductive material, typically metal. When a pair of contacts touch, they can pass an electrical current with a certain contact resistance, dependent on surface structure, surface chemistry and contact time; when the pair is separated by an insulating gap, then the pair does not pass a current. When the contacts touch, the switch is closed; when the contacts are separated, the switch is open. The gap must be an insulating medium, such as air, vacuum, oil, SF6. Contacts may be operated by humans in push-buttons and switches, by mechanical pressure in sensors or machine cams, and electromechanically in relays. The surfaces where contacts touch are usually composed of metals such as silver or gold alloys that have high electrical conductivity, wear resistance, oxidation resistance and other properties.

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Electromechanics in the context of Reed switch

The reed switch is an electromechanical switch operated by an applied magnetic field. It was invented in 1922 by professor Valentin Kovalenkov at the Petrograd Electrotechnical University, and later evolved at Bell Telephone Laboratories in 1936 by Walter B. Ellwood into the reed relay. In its simplest and most common form, it consists of a pair of ferromagnetic flexible metal contacts in a hermetically sealed glass envelope. The contacts are usually normally open, closing when a magnetic field is present, or they may be normally closed and open when a magnetic field is applied. The switch may be actuated by an electromagnetic coil, making a reed relay, or by bringing a permanent magnet near it. When the magnetic field is removed, the contacts in the reed switch return to their original position. The "reed" is the metal part inside the reed switch envelope that is relatively thin and wide to make it flexible, resembling the reed of a musical instrument. The term "reed" may also include the external wire lead as well as the internal part.

A common example of a reed switch application is to detect the opening of a door or windows, for a security alarm.

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Electromechanics in the context of List of electronic music genres

This is a list of electronic music genres, consisting of genres of electronic music, primarily created with electronic musical instruments or electronic music technology. A distinction has been made between sound produced using electromechanical means and that produced using electronic technology. Examples of electromechanical sound producing devices include the telharmonium, Hammond organ, electric piano, and the electric guitar. Purely electronic sound production can be achieved using devices such as the theremin, sound synthesizer, and computer. Genre, however, is not always dependent on instrumentation.

In its early development, electronic music was associated almost exclusively with Western art music, but from the late 1960s, the availability of affordable music technology—particularly of synthesizers—meant that music produced using electronic means became increasingly common in the popular domains of rock and pop music and classical music, resulting in major electronically based subgenres. After the definition of MIDI in 1982 and the development of digital audio, the creation of purely electronic sounds and their manipulation became much simpler. As a result, synthesizers came to dominate the pop music of the early 1980s. In the late 1980s, electronic dance music (EDM) records made using only electronic instruments became increasingly popular, resulting in a proliferation of electronic genres, subgenres, and scenes. In the new millennium, as computer technology became even more accessible and music software advanced, interacting with music production technology made it possible to create music that has some similarities and some differences to traditional musical performance practices, leading to further developments and rapidly evolving subgenres.

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