Eighth generation of video game consoles in the context of "Wii U"

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⭐ Core Definition: Eighth generation of video game consoles

The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017.

The generation offered few signature hardware innovations. Sony and Microsoft continued to produce new systems with similar designs and capabilities as their predecessors, but with improved performance (processing speed, higher-resolution graphics, and increased storage capacity) that further moved consoles into confluence with personal computers, and furthering support for digital distribution and games as a service. Motion-controlled games of the seventh generation had waned in popularity, but consoles were preparing for advancement of virtual reality (VR), with Sony introducing the PlayStation VR in 2016. Sony focused heavily on its first-party developers and console exclusives as key selling points, while Microsoft expanded its gaming services, creating the Xbox Game Pass subscription service for Xbox and Windows computers, and its xCloud game streaming service. Microsoft and Sony consoles saw mid-generation refreshes, with high-end revisions PlayStation 4 Pro and the Xbox One X, and lower-cost PlayStation 4 Slim and Xbox One S models that lacked some features. As of September 2023, the PlayStation 4 and Xbox One families had sold an estimated 117 and 58 million units, respectively.

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👉 Eighth generation of video game consoles in the context of Wii U

The Wii U (/ˌw ˈj/ WEE YOO) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.

The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, a D-pad, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U is backward compatible with Wii software and accessories. Games can support any combination of the GamePad, Wii U Pro Controller, Wii Remote, Nunchuk, Balance Board, or Classic Controller. Online functionality centered around the Nintendo Network platform and Miiverse, an integrated social networking service which allowed users to share content in game-specific communities.

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Eighth generation of video game consoles in the context of Nintendo Switch

The Nintendo Switch is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the eighth generation of home consoles, the Switch succeeded the Wii U and competed with Sony's PlayStation 4 and Microsoft's Xbox One; it also competes with the ninth generation consoles, the PlayStation 5 and Xbox Series X/S.

The Switch is a tablet that can either be docked for home console use or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers function as two halves of a standard controller and alternatively as individual controllers, featuring buttons, directional analog sticks for user input, motion sensing, and tactile feedback. A pair can attach to the sides of the console for handheld-style play, attach to a grip accessory to provide the form of a separated gamepad, or be used unattached. The Switch's system software supports online gaming through internet connectivity, as well as local wireless ad hoc connectivity with other consoles. Switch games and software are available on both physical flash-based ROM cartridges and digital distribution via Nintendo eShop; the system has no region lockout. Two hardware revisions were released: the handheld-only Switch Lite, released on September 20, 2019; and a higher-end version featuring an OLED screen, released on October 8, 2021.

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Eighth generation of video game consoles in the context of PlayStation 4

The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan. A console of the eighth generation, it competes with Microsoft's Xbox One and Nintendo's Wii U and Switch.

Moving away from the more complex Cell microarchitecture of its predecessor, the console features an APU from AMD built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD stated that it was the "most powerful" APU it had developed to date. The PlayStation 4 places an increased emphasis on social interaction and integration with other devices and services, including the ability to play games off-console on PlayStation Vita and other supported devices ("Remote Play"), the ability to stream gameplay online or to friends, with them controlling gameplay remotely ("Share Play"). The console's controller was also redesigned and improved over the PlayStation 3, with updated buttons and analog sticks, and an integrated touchpad among other changes. The console also supports HDR10 high-dynamic-range video and playback of 4K resolution multimedia.

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Eighth generation of video game consoles in the context of Xbox One

The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Nintendo Switch.

Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an Accelerated Processing Unit (APU) from AMD built around the x86-64 instruction set. Xbox One's controller was redesigned over the Xbox 360's, with a redesigned body, D-pad, and triggers capable of delivering directional haptic feedback. The console places an increased emphasis on cloud computing, as well as social networking features and the ability to record and share video clips or screenshots from gameplay or livestream directly to streaming services such as Mixer and Twitch. Games can also be played off-console via a local area network on supported Windows 10 devices. The console can play Blu-ray Disc, and overlay live television programming from an existing set-top box or a digital tuner for digital terrestrial television with an enhanced program guide. The console optionally included a redesigned Kinect sensor, marketed as the "Kinect 2.0", providing improved motion tracking and voice recognition.

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Eighth generation of video game consoles in the context of Ninth generation of video game consoles

The ninth generation of video game consoles began in November 2020 with the releases of Microsoft's Xbox Series X and Series S console family and Sony's PlayStation 5.

Compared to the eighth-gen Xbox One and PlayStation 4, the new consoles add faster computation and graphics processors, support for real-time ray tracing graphics, output for 4K resolution, and in some cases, 8K resolution, with rendering speeds targeting 60 frames per second (FPS) or higher. Internally, both console families introduced new internal solid-state drive (SSD) systems to be used as high-throughput memory and storage systems for games to reduce or eliminate loading times and support in-game streaming. The Xbox Series S and the PlayStation 5 Digital Edition lack an optical drive while retaining support for online distribution and storing games on external USB devices.

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