Ed Logg in the context of "Asteroids (video game)"

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πŸ‘‰ Ed Logg in the context of Asteroids (video game)

Asteroids is a 1979 multidirectional shooter video game developed and published by Atari, Inc. for arcades; in Japan, it was distributed by Taito and Sega. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers while avoiding colliding with either or being hit by the saucers' counterfire. The game becomes more difficult as the number of asteroids increases.

Asteroids was conceived and designed by Lyle Rains and Ed Logg, who decided to use hardware developed by Wendi Allen (then known as Howard Delman) that was previously used for Lunar Lander. Asteroids was based on an unfinished game titled Cosmos; its physics model, control scheme, and gameplay elements were derived from Spacewar!, Computer Space, and Space Invaders and refined through trial and error. The game is rendered on a vector display in a two-dimensional view that wraps around both screen axes.

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Ed Logg in the context of Centipede (video game)

Centipede is a 1981 fixed shooter video game developed and published by Atari, Inc. for arcades. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games, and one of the first widely played by women and girls. The primary objective is to shoot all the segments of a centipede that winds down the playing field.

Centipede was ported to Atari's own 2600, 5200, 7800, and 8-bit computers. Under the Atarisoft label, the game was sold for the Apple II, Commodore 64, ColecoVision, VIC-20, IBM PC (as a self-booting disk), Intellivision, and TI-99/4A. Superior Software published the port for the BBC Micro. Versions for the Game Boy and Game Boy Color were also produced, as well as a version for the short-lived Game.com. Other developers released more than 25 Centipede clones for home computers. It was followed by the arcade sequel Millipede in 1982. In 1998, a 3D remake for Windows, Mac, PlayStation, and Dreamcast was published by Hasbro Interactive.

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Ed Logg in the context of Lyle Rains

Lyle Rains was a senior executive at the arcade game company Atari and conceptualized the original idea for Asteroids, which was then developed and implemented by Ed Logg.Rains reportedly called Logg into his office and said "Well, why don’t we have a game where you shoot the rocks and blow them up?"

Rains also served as Executive Producer for a large number of Atari coin-op games. An avid gamer, he wrote a popular online FAQ for the Atari coin-op game KLAX.

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