Creative thinking in the context of "Counter-Enlightenment"

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👉 Creative thinking in the context of Counter-Enlightenment

The Counter-Enlightenment refers to a loose collection of intellectual stances that arose during the European Enlightenment in opposition to its mainstream attitudes and ideals. The Counter-Enlightenment is generally seen to have continued from the 18th century into the early 19th century, especially with the rise of Romanticism. Its thinkers did not necessarily agree to a set of counter-doctrines but instead each challenged specific elements of Enlightenment thinking, such as the belief in progress, the rationality of all humans, liberal democracy, and the increasing secularisation of European society.

Scholars differ on who is to be included among the major figures of the Counter-Enlightenment. In Italy, Giambattista Vico criticised the spread of reductionism and the Cartesian method, which he saw as unimaginative and stifling creative thinking. Decades later, Joseph de Maistre in Sardinia and Edmund Burke in Britain both criticised the anti-religious ideas of the Enlightenment for leading to the Reign of Terror and a totalitarian police state following the French Revolution. The ideas of Jean-Jacques Rousseau and Johann Georg Hamann were also significant to the rise of the Counter-Enlightenment with French and German Romanticism respectively.

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Creative thinking in the context of Mathematical puzzle

Mathematical puzzles make up an integral part of recreational mathematics. They have specific rules, but they do not usually involve competition between two or more players. Instead, to solve such a puzzle, the solver must find a solution that satisfies the given conditions. Mathematical puzzles require mathematics to solve them. Logic puzzles are a common type of mathematical puzzle.

Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves. Many of the puzzles are well known because they were discussed by Martin Gardner in his "Mathematical Games" column in Scientific American. Mathematical puzzles are sometimes used to motivate students in teaching elementary school math problem solving techniques. Creative thinking – or "thinking outside the box" – often helps to find the solution.

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