Copying in the context of "Video"

⭐ In the context of video technology, what initial method of recording and playback was quickly replaced by cathode-ray tube (CRT) systems?

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⭐ Core Definition: Copying

Copying is the duplication of information or an artifact based on an instance of that information or artifact, and not using the process that originally generated it. With analog forms of information, copying is only possible to a limited degree of accuracy, which depends on the quality of the equipment used and the skill of the operator. There is some inevitable generation loss, deterioration and accumulation of "noise" (random small changes) from original to copy when copies are made. This deterioration accumulates with each generation. With digital forms of information, copying is perfect. Copy and paste is frequently used by a computer user when they select and copy an area of text or content.

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👉 Copying in the context of Video

Video is an electronic medium for the recording, copying, playback, broadcast, and display of moving-image media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays.

Video systems vary in display resolution, aspect ratio, refresh rate, color reproduction, and other qualities. Both analog and digital video can be carried on a variety of media, including radio, magnetic tape, optical discs, computer files, and network streaming.

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Copying in the context of Generation loss

Generation loss is the loss of quality between subsequent copies or transcodes of data. Anything that reduces the quality of the representation when copying, and would cause further reduction in quality on making a copy of the copy, can be considered a form of generation loss. File size increases are a common result of generation loss, as the introduction of artifacts may actually increase the entropy of the data through each generation.

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Copying in the context of Pointing machine

A pointing machine is a measuring tool used by stone sculptors and woodcarvers to accurately copy plaster, clay or wax sculpture models into wood or stone.In essence the device is a pointing needle that can be set to any position and then fixed. It further consists of brass or stainless steel rods and joints which can be placed into any position and then tightened. It is not actually a machine; its name is derived from the Italian macchinetta di punta.The invention of the tool has been ascribed to both the French sculptor and medallist Nicolas-Marie Gatteaux (1751–1832) and to the British sculptor John Bacon (1740–1799). It was later perfected by Canova. However, similar devices were used in ancient times, when the copying of Greek sculptures for the Roman market was a large industry.

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Copying in the context of Scrivener

A scrivener (or scribe) was a person who, before the advent of compulsory education could read and write or who wrote letters as well as court and legal documents. Scriveners were people who made their living by writing or copying written material. This usually indicated secretarial and administrative duties such as dictation and keeping business, judicial, and historical records for kings, nobles, temples, and cities. Scriveners later developed into notaries, court reporters, and in England and Wales, scrivener notaries.

They were and are generally distinguished from scribes, who in the European Middle Ages mostly copied books; with the spread of printing, this role largely disappeared, but scriveners were still required. Styles of handwriting used by scriveners included secretary hand, book hand and court hand.

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