Constant (computer science) in the context of Identifier (computer languages)


Constant (computer science) in the context of Identifier (computer languages)

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⭐ Core Definition: Constant (computer science)

In computer programming, a constant is a value that is not altered by the program during normal execution. When associated with an identifier, a constant is said to be "named," although the terms "constant" and "named constant" are often used interchangeably. This is contrasted with a variable, which is an identifier with a value that can be changed during normal execution. To simplify, constants' values remains, while the values of variables varies, hence both their names.

Constants are useful for both programmers and compilers: for programmers, they are a form of self-documenting code and allow reasoning about correctness, while for compilers, they allow compile-time and run-time checks that verify that constancy assumptions are not violated, and allow or simplify some compiler optimizations.

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Constant (computer science) in the context of Literal (computer programming)

In computer science, a literal is a textual representation (notation) of a value as it is written in source code. Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects. An anonymous function is a literal for the function type.

In contrast to literals, variables or constants are symbols that can take on one of a class of fixed values, the constant being constrained not to change. Literals are often used to initialize variables; for example, in the following, 1 is an integer literal and the three letter string in "cat" is a string literal:

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