Monster in the context of "Goblin"

⭐ In the context of goblins, magical capabilities are frequently attributed to them, often aligning with those of other mythical beings. Which of the following abilities is specifically mentioned as being similar to that of a goblin?

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⭐ Core Definition: Monster

A monster is a type of imaginary or fictional creature found in literature, folklore, mythology, horror, fantasy, fiction and religion. They are very often depicted as dangerous and aggressive, with a strange or grotesque appearance that causes terror and fear, often in humans. Monsters usually resemble bizarre, deformed, otherworldly and/or mutated animals or entirely unique creatures of varying sizes, but may also take a human form, such as mutants, ghosts, spirits, vampires or zombies, among other things. They may or may not have supernatural powers, but are usually capable of killing or causing some form of destruction, threatening the social or moral order of the human world in the process.

Animal monsters are outside the moral order, but sometimes have their origin in some human violation of the moral law (e.g. in the Greek myth, Minos does not sacrifice to Poseidon the white bull which the god sent him, so as punishment Poseidon makes Minos' wife, Pasiphaë, fall in love with the bull. She copulates with the beast, and gives birth to the man with a bull's head, the Minotaur). Human monsters are those who by birth were never fully human (Medusa and her Gorgon sisters) or who through some supernatural or unnatural act lost their humanity (werewolves, Frankenstein's monster), and so who can no longer, or who never could, follow the moral law of human society.

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👉 Monster in the context of Goblin

A goblin is a small, grotesque, monstrous humanoid creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances depending on the story and country of origin, ranging from mischievous household spirits to malicious, bestial thieves. They often have magical abilities similar to a fairy or demon, such as the ability to shapeshift.

Similar creatures include brownies, dwarves, duendes, gnomes, imps, leprechauns, and kobolds, but it is also commonly used as a blanket term for all small, fay creatures. The term is sometimes expanded to include goblin-like creatures of other cultures, such as the pukwudgie, dokkaebi, or ifrit.

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Monster in the context of Fairytale

A fairy tale (alternative names include fairytale, fairy story, household tale, magic tale, or wonder tale) is a short story that belongs to the folklore genre. Such stories typically feature magic, enchantments, and mythical or fanciful beings. In most cultures, there is no clear line separating myth from folk or fairy tale; all these together form the literature of preliterate societies. Fairy tales may be distinguished from other folk narratives such as legends (which generally involve belief in the veracity of the events described) and explicit moral tales, including beast fables. Prevalent elements include dragons, dwarfs, elves, fairies, giants, gnomes, goblins, griffins, merfolk, monsters, monarchy, pixies, talking animals, trolls, unicorns, witches, wizards, woodwoses, magic, and enchantments.

In less technical contexts, the term is also used to describe something blessed with unusual happiness, as in "fairy-tale ending" (a happy ending) or "fairy-tale romance". Colloquially, the term "fairy tale" or "fairy story" can also mean any far-fetched story or tall tale; it is used especially to describe any story that not only is not true, but also could not possibly be true. Legends are perceived as real within their culture; fairy tales may merge into legends, where the narrative is perceived both by teller and hearers as being grounded in historical truth. However, unlike legends and epics, fairy tales usually do not contain more than superficial references to religion and to actual places, people, and events; they take place "once upon a time" rather than in actual times.

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Monster in the context of Grendel

Grendel is a fictional character in the Anglo-Saxon epic poem Beowulf (700–1000 AD). He is one of the poem's three antagonists (along with his mother and the dragon), all aligned in opposition against the protagonist Beowulf. He is referred to as both an eoten and a þyrs, types of beings from wider Germanic mythology. He is also described as a descendant of the Biblical Cain and "a creature of darkness, exiled from happiness and accursed of God, the destroyer and devourer of our human kind." He is usually depicted as a monster or a giant, although his status as a monster, giant, or other form of supernatural being is not clearly described in the poem and thus remains the subject of scholarly debate. The character of Grendel and his role in the story of Beowulf have been subject to numerous reinterpretations and re-imaginings. Grendel is feared by all in Heorot but Beowulf, who kills both him and his mother.

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Monster in the context of Damsel in distress

The damsel in distress is a narrative device in which one or more men must rescue a woman who has been kidnapped or placed in other peril. The "damsel" is often portrayed as beautiful, popular, and of high social status; she is usually depicted as a princess in works with fantasy or fairy tale settings. Kinship, love, lust or a combination of those motivate the male protagonist to initiate the narrative, and potentially become a hero of valour.

Critics have linked the helplessness of these women to societal views that women as a group need to be taken care of by men and treated nicely. Throughout the history of the trope, the role of the woman as the victim in need of a male savior has remained constant, but her attackers have changed to suit the tastes and collective fears of the period: "monsters, mad scientists, Nazis, hippies, bikers, aliens..."

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Monster in the context of Sea monster

Sea monsters are beings from folklore believed to dwell in the sea and are often imagined to be of immense size. Marine monsters can take many forms, including sea dragons, sea serpents, or tentacled beasts. They can be slimy and scaly and are often pictured threatening ships or spouting jets of water. The definition of a "monster" is subjective; further, some sea monsters may have been based on scientifically accepted creatures, such as whales and types of giant and colossal squid.

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Monster in the context of Playground

A playground, playpark, or play area is a place designed to provide an environment for children that facilitates play, typically outdoors. While a playground is usually designed for children, some are designed for other age groups, or people with disabilities. A playground might exclude children below (or above) a certain age.

Modern playgrounds often have recreational equipment such as the seesaw, merry-go-round, swingset, slide, jungle gym, chin-up bars, sandbox, spring rider, trapeze rings, playhouses, and mazes, many of which help children develop physical coordination, strength, and flexibility, as well as providing recreation and enjoyment and supporting social and emotional development. Common in modern playgrounds are play structures that link many different pieces of equipment.

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