Batting (cricket) in the context of "Run (cricket)"

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⭐ Core Definition: Batting (cricket)

In cricket, batting is the act or skill of hitting the ball with a bat to score runs and prevent the loss of one's wicket. Any player who is currently batting is, since September 2021, officially referred to as a batter regardless of whether batting is their particular area of expertise. Historically, batsman and batswoman were used, and these terms remain in widespread use. Batters have to adapt to various conditions when playing on different cricket pitches, especially in different countries; therefore, as well as having outstanding physical batting skills, top-level batters will have quick reflexes, excellent decision-making skills, and be good strategists.

During an innings two members of the batting side are on the pitch at any time: the one facing the current delivery from the bowler is called the striker, while the other is the non-striker. When a batter is out, they are replaced by a teammate. This continues until the end of the innings, which in most cases is when 10 of the team members are out, whereupon the other team gets a turn to bat.

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👉 Batting (cricket) in the context of Run (cricket)

In cricket, a run is the unit of scoring. The team with the most runs wins in many versions of the game, and always draws at worst (see result), except for some results decided by the DLS method, which is used in rain-shortened limited-overs games when the two teams have had a different number of opportunities to score runs.

One run (known as a "single") is scored when the two batters (the striker and the non-striker) start off positioned at opposite ends of the pitch (which has a length of 22 yards) and then they each arrive safely at the other end of the pitch (i.e. they cross each other without being run out).

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Batting (cricket) in the context of Cricket

Cricket is a bat-and-ball game that is played between two teams of eleven players on a field, at the centre of which is a 22-yard (20-metre; 66-foot) pitch with a wicket at each end, each comprising two bails (small sticks) balanced on three stumps. Two players from the batting team, the striker and nonstriker, stand in front of either wicket holding bats, while one player from the fielding team, the bowler, bowls the ball toward the striker's wicket from the opposite end of the pitch. The striker's goal is to hit the bowled ball with the bat and then switch places with the nonstriker, with the batting team scoring one run for each of these swaps. Runs are also scored when the ball reaches the boundary of the field or when the ball is bowled illegally.

The fielding team aims to prevent runs by dismissing batters (so they are "out"). Dismissal can occur in various ways, including being bowled (when the ball hits the striker's wicket and dislodges the bails), and by the fielding side either catching the ball after it is hit by the bat but before it hits the ground, or hitting a wicket with the ball before a batter can cross the crease line in front of the wicket. When ten batters have been dismissed, the innings (playing phase) ends and the teams swap roles. Forms of cricket range from traditional Test matches played over five days to the newer Twenty20 format (also known as T20), in which each team bats for a single innings of 20 overs (each "over" being a set of 6 fair opportunities for the batting team to score) and the game generally lasts three to four hours.

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Batting (cricket) in the context of Cricket pitch

A cricket pitch is the rectangular central strip of a cricket field between the two wickets, where most of the action takes place. It is 22 yd (20.12 m) long (1 chain) and 10 ft (3.05 m) wide. The surface is flat and is normally covered with extremely short grass, but can be completely dry or dusty soil with barely any grass or, in some circumstances (that are rarely seen in high level cricket), made from an artificial material. Over the course of a cricket match, the pitch is not repaired or altered other than in special circumstances - meaning that it will change condition. Any grass on the pitch at the start of the game, for example, may disappear due to wear.

As almost all deliveries bowled will bounce off the pitch towards the batter, the state and type of a cricket pitch can significantly affect the outcome of a match. For example, a dusty and very dry pitch often favours spin bowling because the ball grips more on such surfaces, giving the team with stronger spin bowlers a potential advantage. The state of the pitch is so important that home teams can be fined or docked points if it is deemed unfit for normal play or dangerous for batters, with balls behaving unpredictably. Players may also face disciplinary action if found deliberately damaging or altering the pitch in violation of the Laws of Cricket. Because of these factors, coaches, players, and commentators often discuss how the pitch is "behaving" during a match—especially in first-class cricket or Test cricket, where conditions can change over several days. These changes also influence the coin toss decision, as captains weigh whether batting first or bowling first is more advantageous. For example, a captain might choose to bat first on a flat pitch but opt to bowl on a greener, more moist surface that offers early movement.

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Batting (cricket) in the context of Cricket bat

A cricket bat is a specialised piece of equipment used by batters in the sport of cricket to hit the ball, typically consisting of a cane handle attached to a flat-fronted willow-wood blade. It may also be used by a batter who is making batter's ground to avoid a run out, by holding the bat and touching the ground with it. The length of the bat may be no more than 38 inches (96.5 cm) and the width no more than 4.25 inches (10.8 cm). Its use is first mentioned in 1624. Since 1979, a law change has dictated that cricket bats can only be made from wood.

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Batting (cricket) in the context of Fielding (cricket)

Fielding in the sport of cricket is the action of fielders in collecting the ball after it is struck by the striking batter, to limit the number of runs that the striker scores and/or to get a batter out by either catching a hit ball before it bounces, or by running out either batter before they can complete their current run. There are a number of recognised fielding positions and they can be categorised into the offside and leg side of the field. Fielding also involves trying to prevent the ball from making a boundary where four "runs" are awarded for reaching the perimeter and six for crossing it without touching the grass.

A fielder may field the ball with any part of their body. However, if, while the ball is in play, they wilfully field it otherwise (e.g. by using their hat) the ball becomes dead and five penalty runs are awarded to the batting side, unless the ball previously struck a batter not attempting to hit or avoid the ball. Most of the rules covering fielders are set out in Law 28 of the Laws of cricket. Fake fielding is the action when a fielder makes bodily movements to feign fielding to fool batters into making mistakes and is a punishable offence under the ICC rules.

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Batting (cricket) in the context of Bowling (cricket)

In cricket, bowling is the action of propelling the ball toward the wicket defended by a batter. A player skilled at bowling is called a bowler; a bowler who is also a competent batter is known as an all-rounder. Bowling the ball is distinguished from throwing the ball by a strictly specified biomechanical definition, which restricts the angle of extension of the elbow. A single act of bowling the ball towards the batter is called a ball or a delivery. Bowlers bowl deliveries in sets of six, called an over. Once a bowler has bowled an over, a teammate will bowl an over from the other end of the pitch. The Laws of Cricket govern how a ball must be bowled. If a ball is bowled illegally, an umpire will rule it a no-ball. If a ball is bowled too wide of the striker for the batter to be able to play at it with a proper cricket shot, the bowler's end umpire will rule it a wide.

There are different types of bowlers, from fast bowlers, whose primary weapon is pace, through swing and seam bowlers who try to make the ball deviate in its course through the air or when it bounces, to slow bowlers, who will attempt to deceive the batter with a variety of flight and spin. A spin bowler usually delivers the ball quite slowly and puts spin on the ball, causing it to turn at an angle while bouncing off the pitch.

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Batting (cricket) in the context of Boundary (cricket)

In cricket, the boundary is the perimeter of a playing field. It is also the term given to a scoring shot where the ball is hit to, or beyond, that perimeter, which generally earns four or six runs for the batting team.

Briefly, if the ball is struck by the batter and rolls or bounces over the boundary (or just touches it) it is known as a "four", and scores four runs, whereas if it flies over (or touches) the boundary, without touching the ground before that, it is called a "six", and scores six runs. There are rules covering every possible situation, including the fairly common one when a fielder is in the air beyond the boundary when they catch or strike the ball with their hand or another part of the body.

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Batting (cricket) in the context of Illegal delivery (cricket)

In cricket, an extra (sometimes called a sundry) is a run scored by, or awarded to, a batting team which is not credited to any individual batter. They are the runs scored by methods other than striking the ball with the bat.

The extras are tallied separately on the scorecard and count only towards the team's score. Giving away many extras is often considered as untidy bowling.

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Batting (cricket) in the context of Dismissal (cricket)

In cricket, a dismissal occurs when a batsman's innings is brought to an end by the opposing team. Other terms used are the batsman being out, the batting side losing a wicket, and the fielding side (and often the bowler) taking a wicket. The ball becomes dead (meaning that no further runs can be scored off that delivery), and the dismissed batsman must leave the field of play for the rest of their team's innings, to be replaced by a team-mate. A team's innings ends if ten of the eleven team members are dismissed. Players bat in pairs so, when only one batsman remains who can be not out, it is not possible for the team to bat any longer. This is known as dismissing or bowling out the batting team, who are said to be all out.

The most common methods of dismissing a batsman are (in descending order of frequency): caught, bowled, leg before wicket, run out, and stumped. Of these, the leg before wicket and stumped methods of dismissal can be seen as related to, or being special cases of, the bowled and run out methods of dismissal respectively.

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