Art (skill) in the context of "Character (arts)"

⭐ In the context of character development, the art of creating and portraying distinct individuals within a narrative is most accurately known as…

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⭐ Core Definition: Art (skill)

A skill is the learned or innateability to act with determined results and good execution often within a given amount of time, energy, or both.Skills can often be divided into domain-general and domain-specific skills. Some examples of general skills include time management, teamworkand leadership,and self-motivation.In contrast, domain-specific skills would be used only for a certain job, e.g. operating a sand blaster. Skill usually requires certain environmental stimuli and situations to assess the level of skill being shown and used.

A skill may be called an art when it represents a body of knowledge or branch of learning, as in the art of medicine or the art of war. Although the arts are also skills, there are many skills that form an art but have no connection to the fine arts.

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👉 Art (skill) in the context of Character (arts)

In fiction, a character is a person or being in a narrative (such as a novel, play or film). The character may be entirely fictional or based on a real-life person, in which case the distinction of a "fictional" versus "real" character may be made. Derived from the Ancient Greek word χαρακτήρ, the English word dates from the Restoration, although it became widely used after its appearance in Tom Jones by Henry Fielding in 1749. From this, the sense of "a part played by an actor" developed. (Before this development, the term dramatis personae, naturalized in English from Latin and meaning "masks of the drama", encapsulated the notion of characters from the literal aspect of masks.) A character, particularly when enacted by an actor in the theater or cinema, involves "the illusion of being a human person". In literature, characters guide readers through their stories, helping them to understand plots and ponder themes. Since the end of the 18th century, the phrase "in character" has been used to describe an effective impersonation by an actor. Since the 19th century, the art of creating characters, as practiced by actors or writers, has been called characterization.

A character who stands as a representative of a particular class or group of people is known as a type. Types include both stock characters and those that are more fully individualized. The characters in Henrik Ibsen's Hedda Gabler (1891) and August Strindberg's Miss Julie (1888), for example, are representative of specific positions in the social relations of class and gender, such that the conflicts between the characters reveal ideological conflicts.

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Art (skill) in the context of Rhetoric

Rhetoric is the art of persuasion. It is one of the three ancient arts of discourse (trivium) along with grammar and logic/dialectic. As an academic discipline within the humanities, rhetoric aims to study the techniques that speakers or writers use to inform, persuade, and motivate their audiences. Rhetoric also provides heuristics for understanding, discovering, and developing arguments for particular situations.

Aristotle defined rhetoric as "the faculty of observing in any given case the available means of persuasion", and since mastery of the art was necessary for victory in a case at law, for passage of proposals in the assembly, or for fame as a speaker in civic ceremonies, he called it "a combination of the science of logic and of the ethical branch of politics". Aristotle also identified three persuasive audience appeals: logos, pathos, and ethos. The five canons of rhetoric, or phases of developing a persuasive speech, were first codified in classical Rome: invention, arrangement, style, memory, and delivery.

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Art (skill) in the context of Fashion design

Fashion design is the art of applying design, aesthetics, clothing construction, and natural beauty to clothing and its accessories. It is influenced by diverse cultures and different trends and has varied over time and place. "A fashion designer creates clothing, including dresses, suits, pants, skirts, and accessories like shoes and handbags, for consumers. They can specialize in clothing, accessory, or jewelry design, or may work in more than one of these areas."

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Art (skill) in the context of Ballet dancer

A ballet dancer is a person who practices the art of classical ballet. Both females and males can practice ballet. They rely on years of extensive training and proper technique to become a part of a professional ballet company. Ballet dancers are at a high risk of injury due to the demanding technique of ballet.

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Art (skill) in the context of Strategy

Strategy (from Greek στρατηγία stratēgia, "troop leadership; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art of the general", which included several subsets of skills including military tactics, siegecraft, logistics etc., the term came into use in the 6th century C.E. in Eastern Roman terminology, and was translated into Western vernacular languages only in the 18th century. From then until the 20th century, the word "strategy" came to denote "a comprehensive way to try to pursue political ends, including the threat or actual use of force, in a dialectic of wills" in a military conflict, in which both adversaries interact.

Strategy is important because the resources available to achieve goals are usually limited. Strategy generally involves setting goals and priorities, determining actions to achieve the goals, and mobilizing resources to execute the actions. A strategy describes how the ends (goals) will be achieved by the means (resources). Strategy can be intended or can emerge as a pattern of activity as the organization adapts to its environment or competes. It involves activities such as strategic planning and strategic thinking.

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