32X in the context of "Mortal Kombat II"

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👉 32X in the context of Mortal Kombat II

Mortal Kombat II is a 1993 fighting game developed and published by Midway for arcades. It was later ported to multiple home systems, including MS-DOS, Amiga, Game Boy, Game Gear, Sega Genesis, 32X, Sega Saturn, Super NES, and PlayStation, by Probe Software (later renamed to Probe Entertainment for some ports of the game) and Sculptured Software, and published by Acclaim Entertainment.

Mortal Kombat II is the second main installment in the Mortal Kombat franchise, and a sequel to 1992's Mortal Kombat. It improves the gameplay and expands the mythos of its predecessor while introducing more varied finishing moves (including several Fatalities per character and new finishers, such as Babality and Friendship) and several new characters such as Kitana, Mileena, Kung Lao, the hidden character Noob Saibot, and the series' recurring villain, Shao Kahn. The game's plot continues from the first game, featuring the next Mortal Kombat tournament set in the otherdimensional realm of Outworld, with the Outworld and Earthrealm representatives fighting each other on their way to challenge Shao Kahn.

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32X in the context of List of Sega Genesis games

The Sega Genesis, known as the Mega Drive in regions outside of North America, is a 16-bit video game console that was designed and produced by Sega. First released in Japan on October 29, 1988, in North America on August 1989, and in PAL regions in 1990, the Genesis is Sega's third console and the successor to the Master System. The system supports a library of 881 officially licensed games created both by Sega and a wide array of third-party publishers and delivered on ROM cartridges. It can also play Master System games when the separately sold Power Base Converter is installed. The Sega Genesis also sported numerous peripherals, including the Sega CD and 32X, several network services, and multiple first-party and third-party variations of the console that focused on extending its functionality. The console and its games continue to be popular among fans, collectors, video game music fans, and emulation enthusiasts. Licensed third party re-releases of the console are still being produced, and several indie game developers continue to produce games for it. Many games have also been re-released in compilations for newer consoles and offered for download on various digital distribution services, such as Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam.

The Genesis library was initially modest, but eventually grew to contain games to appeal to all types of players. The initial pack-in title was Altered Beast, which was later replaced with Sonic the Hedgehog. Top sellers included Sonic the Hedgehog, its sequel Sonic the Hedgehog 2, and Disney's Aladdin. During development for the console, Sega Enterprises in Japan focused on developing action games while Sega of America was tasked with developing sports games. A large part of the appeal of the Genesis library during the console's lifetime was the arcade-based experience of its games, as well as more difficult entries such as Ecco the Dolphin and sports games such as Joe Montana Football. Compared to its competition, Sega advertised to an older audience by hosting more mature games, including the uncensored version of Mortal Kombat.

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