Unix philosophy in the context of UNIX


Unix philosophy in the context of UNIX

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⭐ Core Definition: Unix philosophy

The Unix philosophy, originated by Ken Thompson, is a set of cultural norms and philosophical approaches to minimalist, modular software development. It is based on the experience of leading developers of the Unix operating system. Early Unix developers were important in bringing the concepts of modularity and reusability into software engineering practice, spawning a "software tools" movement. Over time, the leading developers of Unix (and programs that ran on it) established a set of cultural norms for developing software; these norms became as important and influential as the technology of Unix itself, and have been termed the "Unix philosophy."

The Unix philosophy emphasizes building simple, compact, clear, modular, and extensible code that can be easily maintained and repurposed by developers other than its creators. The Unix philosophy favors composability as opposed to monolithic design.

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Unix philosophy in the context of Xfce

Xfce (pronounced as four individual letters, /ɛks ɛf s /) is a free and open-source desktop environment for Linux and other Unix-like operating systems.

Xfce aims to be fast and lightweight while still visually appealing and easy to use. The desktop environment is designed to embody the traditional Unix philosophy of modularity and re-usability, as well as adherence to standards; specifically, those defined at freedesktop.org.

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Unix philosophy in the context of Unix

Unix (/ˈjnɪks/ , YOO-niks; trademarked as UNIX) is a family of multitasking, multi-user computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, and others. Initially intended for use inside the Bell System, AT&T licensed Unix to outside parties in the late 1970s, leading to a variety of both academic and commercial Unix variants from vendors including University of California, Berkeley (BSD), Microsoft (Xenix), Sun Microsystems (SunOS/Solaris), HP/HPE (HP-UX), and IBM (AIX).

The early versions of Unix—which are retrospectively referred to as "Research Unix"—ran on computers such as the PDP-11 and VAX; Unix was commonly used on minicomputers and mainframes from the 1970s onwards. It distinguished itself from its predecessors as the first portable operating system: almost the entire operating system is written in the C programming language (in 1973), which allows Unix to operate on numerous platforms. Unix systems are characterized by a modular design that is sometimes called the "Unix philosophy". According to this philosophy, the operating system should provide a set of simple tools, each of which performs a limited, well-defined function. A unified and inode-based filesystem and an inter-process communication mechanism known as "pipes" serve as the main means of communication, and a shell scripting and command language (the Unix shell) is used to combine the tools to perform complex workflows.

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Unix philosophy in the context of Unix-like

A Unix-like (sometimes referred to as UN*X, *nix or *NIX) operating system is one that behaves in a manner similar to a Unix system, although not necessarily conforming to or being certified to any version of the Single UNIX Specification. A Unix-like application is one that behaves like the corresponding Unix command or shell. Although there are general philosophies for Unix design, there is no technical standard defining the term, and opinions can differ about the degree to which a particular operating system or application is Unix-like. Some well-known examples of Unix-like operating systems include Linux, FreeBSD and OpenBSD. These systems are often used on servers as well as on personal computers and other devices. Many popular applications, such as the Apache web server and the Bash shell, are also designed to be used on Unix-like systems.

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