Three-dimensional space (mathematics) in the context of Width


Three-dimensional space (mathematics) in the context of Width

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⭐ Core Definition: Three-dimensional space (mathematics)

In geometry, a three-dimensional space is a mathematical space in which three values (termed coordinates) are required to determine the position of a point. Alternatively, it can be referred to as 3D space, 3-space or, rarely, tri-dimensional space. Most commonly, it means the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space. More general three-dimensional spaces are called 3-manifolds. The term may refer colloquially to a subset of space, a three-dimensional region (or 3D domain), a solid figure.

Technically, a tuple of n numbers can be understood as the Cartesian coordinates of a location in a n-dimensional Euclidean space. The set of these n-tuples is commonly denoted and can be identified to the pair formed by a n-dimensional Euclidean space and a Cartesian coordinate system.When n = 3, this space is called the three-dimensional Euclidean space (or simply "Euclidean space" when the context is clear). In classical physics, it serves as a model of the physical universe, in which all known matter exists. When relativity theory is considered, it can be considered a local subspace of space-time. While this space remains the most compelling and useful way to model the world as it is experienced, it is only one example of a 3-manifold. In this classical example, when the three values refer to measurements in different directions (coordinates), any three directions can be chosen, provided that these directions do not lie in the same plane. Furthermore, if these directions are pairwise perpendicular, the three values are often labeled by the terms width/breadth, height/depth, and length.

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Three-dimensional space (mathematics) in the context of Crystal structure

In crystallography, crystal structure is a description of the ordered arrangement of atoms, ions, or molecules in a crystalline material. Ordered structures occur from the intrinsic nature of constituent particles to form symmetric patterns that repeat along the principal directions of three-dimensional space in matter.

The smallest group of particles in a material that constitutes this repeating pattern is the unit cell of the structure. The unit cell completely reflects the symmetry and structure of the entire crystal, which is built up by repetitive translation of the unit cell along its principal axes. The translation vectors define the nodes of the Bravais lattice.

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Three-dimensional space (mathematics) in the context of 2.5D

2.5D (basic pronunciation two-and-a-half dimensional, two-point-five-d) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.

This is related to but separate from pseudo-3D perspective (sometimes called three-quarter view when the environment is portrayed from an angled top-down perspective), which refers to 2D graphical projections and similar techniques used to cause images or scenes to simulate the appearance of being three-dimensional (3D) when in fact they are not.

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