Text string in the context of Dynamic allocation


Text string in the context of Dynamic allocation

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⭐ Core Definition: Text string

In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length changed, or it may be fixed (after creation). A string is often implemented as an array data structure of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. More general, string may also denote a sequence (or list) of data other than just characters.

Depending on the programming language and precise data type used, a variable declared to be a string may either cause storage in memory to be statically allocated for a predetermined maximum length or employ dynamic allocation to allow it to hold a variable number of elements.

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Text string in the context of Library (computing)

In computing, a library is a collection of resources that can be used during software development to implement a computer program. Commonly, a library consists of executable code such as compiled functions and classes, or a library can be a collection of source code. A resource library may contain data such as images and text.

A library can be used by multiple, independent consumers (programs and other libraries). This differs from resources defined in a program which can usually only be used by that program. When a consumer uses a library resource, it gains the value of the library without having to implement it itself. Libraries encourage software reuse in a modular fashion. Libraries can use other libraries resulting in a hierarchy of libraries in a program.

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Text string in the context of Whitespace character

A whitespace character is a character data element that represents white space when text isrendered for display by a computer.

For example, a space character (U+0020   SPACE, ASCII 32) represents blank space such as a word divider in a Western script.

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Text string in the context of Escape sequence

In computing, an escape sequence is a sequence of characters that has a special semantic meaning based on an established convention that specifies an escape character prefix in addition to the syntax of the rest of the text of a sequence. A convention can define any particular character code as a sequence prefix. Some conventions use a normal, printable character such as backslash (\) or ampersand (&). Others use a non-printable (a.k.a. control) character such as ASCII escape.

Escape sequences date back at least to the 1874 Baudot code.

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