TFT LCD in the context of Video projector


TFT LCD in the context of Video projector

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⭐ Core Definition: TFT LCD

A thin-film-transistor liquid-crystal display (TFT LCD) is a type of liquid-crystal display that uses thin-film transistor technology to improve image qualities such as addressability and contrast. A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven (i.e. with segments directly connected to electronics outside the LCD) LCDs with a few segments.

TFT LCDs are used in television sets, computer monitors, mobile phones, video game systems, personal digital assistants, navigation systems, projectors, and dashboards in some automobiles and in medium to high end motorcycles.

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TFT LCD in the context of LED-backlit LCD

An LED-backlit LCD is a liquid-crystal display that uses LEDs for backlighting instead of traditional cold cathode fluorescent (CCFL) backlighting. LED-backlit displays use the same TFT LCD (thin-film-transistor liquid-crystal display) technologies as CCFL-backlit LCDs, but offer a variety of advantages over them.

Televisions that use a combination of an LED backlight with an LCD panel are sometimes advertised as LED TVs, although they are not truly LED displays.

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TFT LCD in the context of Ultra-mobile PC

An ultra-mobile PC, or ultra-mobile personal computer (UMPC), is a miniature version of a pen computer, a class of laptop whose specifications were launched by Microsoft and Intel in Spring 2006. Sony had already made a first attempt in this direction in 2004 with its Vaio U series, which was only sold in Asia. UMPCs are generally smaller than subnotebooks, have a TFT display measuring (diagonally) about 12.7 to 17.8 centimetres (5.0 to 7.0 in), are operated like tablet PCs using a touchscreen or a stylus, and can also have a physical keyboard. There is no clear boundary between subnotebooks and ultra-mobile PCs, but UMPCs commonly have major features not found in the common clamshell laptop design, such as small keys on either side of the screen, or a slide-out keyboard.

The first-generation UMPCs were simple PCs running Linux or an adapted version of Microsoft's tablet PC operating system. With the announcement of the UMPC, Microsoft dropped the licensing requirement that tablet PCs must support proximity sensing of the stylus, which Microsoft termed "hovering". Second-generation UMPCs used less electricity and therefore could be used for longer (up to five hours) and also had support for Windows Vista.

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