Straight line in the context of Affine geometry


Straight line in the context of Affine geometry

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Straight line in the context of Triangular

A triangle is a polygon with three corners and three sides, one of the basic shapes in geometry. The corners, also called vertices, are zero-dimensional points while the sides connecting them, also called edges, are one-dimensional line segments. A triangle has three internal angles, each one bounded by a pair of adjacent edges; the sum of angles of a triangle always equals a straight angle (180 degrees or π radians). The triangle is a plane figure and its interior is a planar region. Sometimes an arbitrary edge is chosen to be the base, in which case the opposite vertex is called the apex; the shortest segment between the base and apex is the height. The area of a triangle equals one-half the product of height and base length.

In Euclidean geometry, any two points determine a unique line segment situated within a unique straight line, and any three points that do not all lie on the same straight line determine a unique triangle situated within a unique flat plane. More generally, four points in three-dimensional Euclidean space determine a solid figure called tetrahedron.

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Straight line in the context of Point (geometry)

In geometry, a point is an abstract idealization of an exact position, without size, in physical space, or its generalization to other kinds of mathematical spaces. As zero-dimensional objects, points are usually taken to be the fundamental indivisible elements comprising the space, of which one-dimensional curves, two-dimensional surfaces, and higher-dimensional objects consist.

In classical Euclidean geometry, a point is a primitive notion, defined as "that which has no part". Points and other primitive notions are not defined in terms of other concepts, but only by certain formal properties, called axioms, that they must satisfy; for example, "there is exactly one straight line that passes through two distinct points". As physical diagrams, geometric figures are made with tools such as a compass, scriber, or pen, whose pointed tip can mark a small dot or prick a small hole representing a point, or can be drawn across a surface to represent a curve.

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Straight line in the context of Surface (mathematics)

In mathematics, a surface is a mathematical model of the common concept of a surface. It is a generalization of a plane, but, unlike a plane, it may be curved (this is analogous to a curve generalizing a straight line). An example of a non-flat surface is the sphere.

There are several more precise definitions, depending on the context and the mathematical tools that are used for the study. The simplest mathematical surfaces are planes and spheres in the Euclidean 3-space. Typically, in algebraic geometry, a surface may cross itself (and may have other singularities), while, in topology and differential geometry, it may not.

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Straight line in the context of Euclidean space

Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, in Euclid's Elements, it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are Euclidean spaces of any positive integer dimension n, which are called Euclidean n-spaces when one wants to specify their dimension. For n equal to one or two, they are commonly called respectively Euclidean lines and Euclidean planes. The qualifier "Euclidean" is used to distinguish Euclidean spaces from other spaces that were later considered in physics and modern mathematics.

Ancient Greek geometers introduced Euclidean space for modeling the physical space. Their work was collected by the ancient Greek mathematician Euclid in his Elements, with the great innovation of proving all properties of the space as theorems, by starting from a few fundamental properties, called postulates, which either were considered as evident (for example, there is exactly one straight line passing through two points), or seemed impossible to prove (parallel postulate).

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Straight line in the context of Space curvature

In mathematics, curvature is any of several strongly related concepts in geometry that intuitively measure the amount by which a curve deviates from being a straight line or by which a surface deviates from being a plane. If a curve or surface is contained in a larger space, curvature can be defined extrinsically relative to the ambient space. Curvature of Riemannian manifolds of dimension at least two can be defined intrinsically without reference to a larger space.

For curves, curvature describes how sharply the curve bends. The canonical examples are circles: smaller circles bend more sharply and hence have higher curvature. For a point on a general curve, the direction of the curve is described by its tangent line. How sharply the curve is bending at that point can be measured by how much that tangent line changes direction per unit distance along the curve.

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Straight line in the context of Angular distance

Angular distance or angular separation is the measure of the angle between the orientation of two straight lines, rays, or vectors in three-dimensional space, or the central angle subtended by the radii through two points on a sphere. When the rays are lines of sight from an observer to two points in space, it is known as the apparent distance or apparent separation.

Angular distance appears in mathematics (in particular geometry and trigonometry) and all natural sciences (e.g., kinematics, astronomy, and geophysics). In the classical mechanics of rotating objects, it appears alongside angular velocity, angular acceleration, angular momentum, moment of inertia and torque.

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Straight line in the context of Line art

Line art or line drawing is any image that consists of distinct straight lines or curved lines placed against a background (usually plain). Two-dimensional or three-dimensional objects are often represented through shade (darkness) or hue (color). Line art can use lines of different colors, although line art is usually monochromatic.

Several techniques used in printmaking largely or entirely use lines, such as engraving, etching and woodcut, and drawings with pen or pencil may be made up of lines.

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Straight line in the context of Glide symmetry

In geometry, a glide reflection or transflection is a geometric transformation that consists of a reflection across a hyperplane and a translation ("glide") in a direction parallel to that hyperplane, combined into a single transformation.

Because the distances between points are not changed under glide reflection, it is a motion or isometry. When the context is the two-dimensional Euclidean plane, the hyperplane of reflection is a straight line called the glide line or glide axis. When the context is three-dimensional space, the hyperplane of reflection is a plane called the glide plane. The displacement vector of the translation is called the glide vector.

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Straight line in the context of Solid of revolution

In geometry, a solid of revolution is a solid figure obtained by rotating a plane figure around some straight line (the axis of revolution), which may not intersect the generatrix (except at its boundary). The surface created by this revolution and which bounds the solid is the surface of revolution.

Assuming that the curve does not cross the axis, the solid's volume is equal to the length of the circle described by the figure's centroid multiplied by the figure's area (Pappus's second centroid theorem).

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Straight line in the context of One-dimensional space

A one-dimensional space (1D space) is a mathematical space in which location can be specified with a single coordinate. An example is the number line, each point of which is described by a single real number. Any straight line or smooth curve is a one-dimensional space, regardless of the dimension of the ambient space in which the line or curve is embedded. Examples include the circle on a plane, or a parametric space curve.In physical space, a 1D subspace is called a "linear dimension" (rectilinear or curvilinear), with units of length (e.g., metre).

In algebraic geometry there are several structures that are one-dimensional spaces but are usually referred to by more specific terms. Any field is a one-dimensional vector space over itself. The projective line over denoted is a one-dimensional space. In particular, if the field is the complex numbers then the complex projective line is one-dimensional with respect to (but is sometimes called the Riemann sphere, as it is a model of the sphere, two-dimensional with respect to real-number coordinates).

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Straight line in the context of Tangent

In geometry, the tangent line (or simply tangent) to a plane curve at a given point is, intuitively, the straight line that "just touches" the curve at that point. Leibniz defined it as the line through a pair of infinitely close points on the curve. More precisely, a straight line is tangent to the curve y = f(x) at a point x = c if the line passes through the point (c, f(c)) on the curve and has slope f'(c), where f' is the derivative of f. A similar definition applies to space curves and curves in n-dimensional Euclidean space.

The point where the tangent line and the curve meet or intersect is called the point of tangency. The tangent line is said to be "going in the same direction" as the curve, and is thus the best straight-line approximation to the curve at that point.The tangent line to a point on a differentiable curve can also be thought of as a tangent line approximation, the graph of the affine function that best approximates the original function at the given point.

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Straight line in the context of Kepler orbit

In celestial mechanics, a Kepler orbit (or Keplerian orbit, named after the German astronomer Johannes Kepler) is the motion of one body relative to another, as an ellipse, parabola, or hyperbola, which forms a two-dimensional orbital plane in three-dimensional space. A Kepler orbit can also form a straight line. It considers only the point-like gravitational attraction of two bodies, neglecting perturbations due to gravitational interactions with other objects, atmospheric drag, solar radiation pressure, a non-spherical central body, and so on. It is thus said to be a solution of a special case of the two-body problem, known as the Kepler problem. As a theory in classical mechanics, it also does not take into account the effects of general relativity. Keplerian orbits can be parametrized into six orbital elements in various ways.

In most applications, there is a large central body, the center of mass of which is assumed to be the center of mass of the entire system. By decomposition, the orbits of two objects of similar mass can be described as Kepler orbits around their common center of mass, their barycenter.

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Straight line in the context of Number line

A number line is a graphical representation of a straight line that serves as spatial representation of numbers, usually graduated like a ruler with a particular origin point representing the number zero and evenly spaced marks in either direction representing integers, imagined to extend infinitely. The association between numbers and points on the line links arithmetical operations on numbers to geometric relations between points, and provides a conceptual framework for learning mathematics.

In elementary mathematics, the number line is initially used to teach addition and subtraction of integers, especially involving negative numbers. As students progress, more kinds of numbers can be placed on the line, including fractions, decimal fractions, square roots, and transcendental numbers such as the circle constant π: Every point of the number line corresponds to a unique real number, and every real number to a unique point.

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Straight line in the context of Sinuous

Sinuosity, sinuosity index, or sinuosity coefficient of a continuously differentiable curve having at least one inflection point is the ratio of the curvilinear length (along the curve) and the Euclidean distance (straight line) between the end points of the curve. This dimensionless quantity can also be rephrased as the "actual path length" divided by the "shortest path length" of a curve.The value ranges from 1 (case of straight line) to infinity (case of a closed loop, where the shortest path length is zero for an infinitely-long actual path).

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Straight line in the context of Affine space

In mathematics, an affine space is a geometric structure that generalizes some of the properties of Euclidean spaces in such a way that these are independent of the concepts of distance and measure of angles, keeping only the properties related to parallelism and ratio of lengths for parallel line segments. Affine space is the setting for affine geometry.

As in Euclidean space, the fundamental objects in an affine space are called points, which can be thought of as locations in the space without any size or shape: zero-dimensional. Through any pair of points an infinite straight line can be drawn, a one-dimensional set of points; through any three points that are not collinear, a two-dimensional plane can be drawn; and, in general, through k + 1 points in general position, a k-dimensional flat or affine subspace can be drawn. Affine space is characterized by a notion of pairs of parallel lines that lie within the same plane but never meet each-other (non-parallel lines within the same plane intersect in a point). Given any line, a line parallel to it can be drawn through any point in the space, and the equivalence class of parallel lines are said to share a direction.

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Straight line in the context of Great-circle distance

The great-circle distance, orthodromic distance, or spherical distance is the distance between two points on a sphere, measured along the great-circle arc between them. This arc is the shortest path between the two points on the surface of the sphere. (By comparison, the shortest path passing through the sphere's interior is the chord between the points.)

On a curved surface, the concept of straight lines is replaced by a more general concept of geodesics, curves which are locally straight with respect to the surface. Geodesics on the sphere are great circles, circles whose center coincides with the center of the sphere.

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