Storytelling in the context of "Non-fiction book"

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⭐ Core Definition: Storytelling

Storytelling is the social and cultural activity of sharing stories, sometimes with improvisation, theatrics or embellishment. Every culture has its own narratives, which are shared as a means of entertainment, education, cultural preservation or instilling moral values (sometimes through morals). Crucial elements of stories and storytelling include plot, characters and narrative point of view. The term "storytelling" can refer specifically to oral storytelling but also broadly to techniques used in other media to unfold or disclose the narrative of a story.

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Storytelling in the context of The arts

The arts, or creative arts, are a vast range of human practices involving creative expression, storytelling, and cultural participation. The arts encompass diverse and plural modes of thought, deeds, and existence in an extensive range of media. Both a dynamic and characteristically constant feature of human life, the arts have developed into increasingly stylized and intricate forms. This is achieved through sustained and deliberate study, training, or theorizing within a particular tradition, generations, and even between civilizations. The arts are a medium through which humans cultivate distinct social, cultural, and individual identities while transmitting values, impressions, judgments, ideas, visions, spiritual meanings, patterns of life, and experiences across time and space.

The arts are divided into three main branches: visual arts, literature, and performing arts. Examples of visual arts include architecture, ceramic art, drawing, filmmaking, painting, photography, and sculpture. Examples of literature include fiction, drama, poetry, and prose. Examples of performing arts include dance, music, and theatre. The arts can employ skill and imagination to produce physical objects and performances, convey insights and experiences, and construct new natural environments and spaces.

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Storytelling in the context of Character archetype

A stock character, also known as a character archetype, is a type of character in a narrative (e.g. a novel, play, television show, or film) whom audiences recognize across many narratives or as part of a storytelling tradition or convention. There is a wide range of stock characters, covering people of various ages, social classes and demeanors. They are archetypal characters distinguished by their simplification and flatness. As a result, they tend to be easy targets for parody and to be criticized as clichés. The presence of a particular array of stock characters is a key component of many genres, and they often help to identify a genre or subgenre. For example, a story with the stock characters of a knight-errant and a witch is probably a fairy tale or fantasy.

There are several purposes to using stock characters. Stock characters are a time- and effort-saving shortcut for story creators, as authors can populate their tale with existing well-known character types. Another benefit is that stock characters help to move the story along more efficiently, by allowing the audience to already understand the character and their motivations. Furthermore, stock characters can be used to build an audience's expectations and, in some cases, they can also enhance narrative elements like suspense, irony, or plot twists if those expectations end up subverted.

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Storytelling in the context of Entertainment

Entertainment is a form of activity that holds the attention and interest of an audience or gives pleasure and delight. It can be an idea or a task, but it is more commonly one of the activities or events developed over thousands of years specifically to engage an audience.

Although people's attention is captured by different things due to individual preferences, most forms of entertainment are recognisable and familiar. Storytelling, music, drama, dance, and various kinds of performance exist in all cultures, were supported in royal courts, and developed into sophisticated forms over time, eventually becoming available to the general public. Modern times have accelerated this process through an entertainment industry that records and sells entertainment products. Entertainment can be adapted to suit any scale, ranging from an individual choosing private entertainment from an enormous array of pre-recorded products, to a banquet for two, to parties of any size with music and dance, to performances for thousands, and even global audiences.

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Storytelling in the context of Point of view (literature)

Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the audience, particularly about the plot: the series of events. Narration is a required element of all written stories (novels, short stories, poems, memoirs, etc.), presenting the story in its entirety. It is optional in most other storytelling formats, such as films, plays, television shows and video games, in which the story can be conveyed through other means, like dialogue between characters or visual action.

The narrative mode, which is sometimes also used as synonym for narrative technique, encompasses the set of choices through which the creator of the story develops their narrator and narration:

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Storytelling in the context of Oral storytelling

Oral storytelling is the human activity and tradition of intimate storytelling, dating back before ancient times, in which a speaker verbally relates a story to an audience in physically close proximity. Often, the participants are seated together in a circular fashion. The intimacy and connection are deepened by the flexibility of oral storytelling which allows the tale to be molded according to the needs of the audience and the location or environment of the telling. Listeners also experience the urgency of a creative process taking place in their presence and they experience the empowerment of being a part of that creative process. Storytelling creates a personal bond with the teller and the audience.

The flexibility of oral storytelling extends to the teller as well. Each teller will incorporate their personality and may choose to add characters to the story. As a result, there will be numerous variations of a single story. Some tellers consider anything outside the narrative as extraneous, while other storytellers choose to enhance their telling of the tale with the addition of visual and audio tools, specific actions, and creative strategies and devices.

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Storytelling in the context of Non-fiction

Non-fiction (or nonfiction) is any document or media content that attempts, in good faith, to convey information only about the real world, rather than being grounded in imagination. Non-fiction typically aims to present topics objectively based on historical, scientific, and empirical information. However, some non-fiction ranges into more subjective territory, including sincerely held opinions on real-world topics.

Often referring specifically to prose writing, non-fiction is one of the two fundamental approaches to story and storytelling, in contrast to narrative fiction, which is largely populated by imaginary characters and events. Non-fiction writers can show the reasons and consequences of events, they can compare, contrast, classify, categorise and summarise information, put the facts in a logical or chronological order, infer and reach conclusions about facts, etc. They can use graphic, structural and printed appearance features such as pictures, graphs or charts, diagrams, flowcharts, summaries, glossaries, sidebars, timelines, table of contents, headings, subheadings, bolded or italicised words, footnotes, maps, indices, labels, captions, etc. to help readers find information.

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