Sound wave in the context of "Hearing range"

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⭐ Core Definition: Sound wave

In physics, sound is a vibration that propagates as an acoustic wave through a transmission medium such as a gas, liquid or solid.In human physiology and psychology, sound is the reception of such waves and their perception by the brain. Only acoustic waves that have frequencies lying between about 20 Hz and 20 kHz, the audio frequency range, elicit an auditory percept in humans. In air at atmospheric pressure, these represent sound waves with wavelengths of 17 meters (56 ft) to 1.7 centimeters (0.67 in). Sound waves above 20 kHz are known as ultrasound and are not audible to humans. Sound waves below 20 Hz are known as infrasound. Different animal species have varying hearing ranges, allowing some to even hear ultrasounds.

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In this Dossier

Sound wave in the context of Perception

Perception (from Latin perceptio 'gathering, receiving') is the organization, identification, and interpretation of sensory information, in order to represent and understand the presented information or environment. All perception involves signals that go through the nervous system, which in turn result from physical or chemical stimulation of the sensory system. Vision involves light striking the retina of the eye; smell is mediated by odor molecules; and hearing involves pressure waves.

Perception is not only the passive receipt of these signals, but it is also shaped by the recipient's learning, memory, expectation, and attention. Sensory input is a process that transforms this low-level information to higher-level information (e.g., extracts shapes for object recognition). The following process connects a person's concepts and expectations (or knowledge) with restorative and selective mechanisms, such as attention, that influence perception.

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Sound wave in the context of Digital data

Digital data, in information theory and information systems, is information represented as a string of discrete symbols, each of which can take on one of only a finite number of values from some alphabet, such as letters or digits. An example is a text document, which consists of a string of alphanumeric characters. The most common form of digital data in modern information systems is binary data, which is represented by a string of binary digits (bits) each of which can have one of two values, either 0 or 1.

Digital data can be contrasted with analog data, which is represented by a value from a continuous range of real numbers. Analog data is transmitted by an analog signal, which not only takes on continuous values but can vary continuously with time, a continuous real-valued function of time. An example is the air pressure variation in a sound wave.

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Sound wave in the context of Polarization (waves)

Polarization, or polarisation, is a property of transverse waves which specifies the geometrical orientation of the oscillations. In a transverse wave, the direction of the oscillation is perpendicular to the direction of motion of the wave. One example of a polarized transverse wave is vibrations traveling along a taut string, for example, in a musical instrument like a guitar string. Depending on how the string is plucked, the vibrations can be in a vertical direction, horizontal direction, or at any angle perpendicular to the string. In contrast, in longitudinal waves, such as sound waves in a liquid or gas, the displacement of the particles in the oscillation is always in the direction of propagation, so these waves do not exhibit polarization. Transverse waves that exhibit polarization include electromagnetic waves such as light and radio waves, gravitational waves, and transverse sound waves (shear waves) in solids.

An electromagnetic wave such as light consists of a coupled oscillating electric field and magnetic field that are always perpendicular to each other. Different states of polarization correspond to different relationships between the directions of the fields and the direction of propagation. In linear polarization, the electric and magnetic fields each oscillate in a single direction, perpendicular to one another. In circular or elliptical polarization, the fields rotate around the beam's direction of travel at a constant rate. The rotation can be either in the right-hand or in the left-hand direction.

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Sound wave in the context of Refraction

In physics, refraction is the redirection of a wave as it passes from one medium to another. The redirection can be caused by the wave's change in speed or by a change in the medium. Refraction of light is the most commonly observed phenomenon, but other waves such as sound waves and water waves also experience refraction. How much a wave is refracted is determined by the change in wave speed and the initial direction of wave propagation relative to the direction of change in speed.

Optical prisms and lenses use refraction to redirect light, as does the human eye. The refractive index of materials varies with the wavelength of light, and thus the angle of the refraction also varies correspondingly. This is called dispersion and allows prisms and raindrops in rainbows to divide white light into its constituent spectral colors.

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Sound wave in the context of Sampling (signal processing)

In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples".A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values.

A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points.

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Sound wave in the context of Microphone

A microphone, colloquially called a mic (/mk/), or mike, is a transducer that converts sound into an electrical signal. Microphones are used in telecommunication, sound recording, broadcasting, and consumer electronics, including telephones, hearing aids, and mobile devices.

Several types of microphone are used today, which employ different methods to convert the air pressure variations of a sound wave to an electrical signal. The most common are the dynamic microphone, which uses a coil of wire suspended in a magnetic field; the condenser microphone, which uses the vibrating diaphragm as a capacitor plate; and the contact microphone, which uses a crystal of piezoelectric material. Microphones typically need to be connected to a preamplifier before the signal can be recorded or reproduced.

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Sound wave in the context of Linguistic competence

In linguistics, linguistic competence is the system of unconscious knowledge that one has when one knows a language. It is distinguished from linguistic performance, which includes all other factors that allow one to use language in practice.

In approaches to linguistics which adopt this distinction, competence would normally be considered responsible for the fact that "I like ice cream" is a possible sentence of English, the particular proposition that it denotes, and the particular sequence of phones that it consists of. Performance, on the other hand, would be responsible for the real-time processing required to produce or comprehend it, for the particular role it plays in a discourse, and for the particular sound wave one might produce while uttering it.

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Sound wave in the context of Speed of sound

The speed of sound is the distance travelled per unit of time by a sound wave as it propagates through an elastic medium. More simply, the speed of sound is how fast vibrations travel. At 20 °C (68 °F), the speed of sound in air is about 343 m/s (1,125 ft/s; 1,235 km/h; 767 mph; 667 kn), or km in 2.92 s or one mile in 4.69 s. It depends strongly on temperature as well as the medium through which a sound wave is propagating.

At 0 °C (32 °F), the speed of sound in dry air (sea level 14.7 psi) is about 331 m/s (1,086 ft/s; 1,192 km/h; 740 mph; 643 kn).

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Sound wave in the context of Angle of incidence (optics)

The angle of incidence, in geometric optics, is the angle between a ray incident on a surface and the line perpendicular (at 90 degree angle) to the surface at the point of incidence, called the normal. The ray can be formed by any waves, such as optical, acoustic, microwave, and X-ray. In the figure below, the line representing a ray makes an angle θ with the normal (dotted line). The angle of incidence at which light is first totally internally reflected is known as the critical angle. The angle of reflection and angle of refraction are other angles related to beams.

In computer graphics and geography, the angle of incidence is also known as the illumination angle of a surface with a light source, such as the Earth's surface and the Sun. It can also be equivalently described as the angle between the tangent plane of the surface and another plane at right angles to the light rays. This means that the illumination angle of a certain point on Earth's surface is if the Sun is precisely overhead and that it is 90° at sunset or sunrise.

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