Solved game in the context of Nine men's morris


Solved game in the context of Nine men's morris

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👉 Solved game in the context of Nine men's morris

Nine men's morris is a strategy board game for two players, dating back to at least the Roman Empire. The game is also known as nine-man morris, mill, mills, the mill game, merels, merrills, merelles, marelles, morelles, and ninepenny marl in English. In North America, the game has also been called cowboy checkers, and its board is sometimes printed on the back of checkerboards. Nine men's morris is a solved game, that is, a game whose optimal strategy has been calculated. It has been shown that with perfect play from both players, the game results in a draw.

The classical Latin term mareculus is the diminutive of 'man', the eclisiastical Latin word merellus means 'gamepiece', which may have been corrupted in English to 'morris', while miles is Latin for soldier.

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Solved game in the context of Tic-tac-toe

Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid, one with Xs and the other with Os. A player wins when they mark all three spaces of a row, column, or diagonal of the grid, whereupon they traditionally draw a line through those three marks to indicate the win. It is a solved game, with a forced draw assuming best play from both players.

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Solved game in the context of Connect Four

Connect Four (also known as Connect 4, Four Up, Plot Four, Find Four, Captain's Mistress, Four in a Row, Drop Four, and in the Soviet Union, Gravitrips) is a game in which the players choose a color and then take turns dropping colored tokens into a six-row, seven-column vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own tokens. It is therefore a type of m,n,k-game (7, 6, 4) with restricted piece placement. Connect Four is a solved game; the first player can always win by playing the right moves.

The game was created by Howard Wexler, and first sold under the Connect Four trademark by Milton Bradley in February 1974.

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