Rotation (mathematics) in the context of Eigenvalue


Rotation (mathematics) in the context of Eigenvalue

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⭐ Core Definition: Rotation (mathematics)

Rotation in mathematics is a concept originating in geometry. Any rotation is a motion of a certain space that preserves at least one point. It can describe, for example, the motion of a rigid body around a fixed point. Rotation can have a sign (as in the sign of an angle): a clockwise rotation is a negative magnitude so a counterclockwise turn has a positive magnitude.A rotation is different from other types of motions: translations, which have no fixed points, and (hyperplane) reflections, each of them having an entire (n − 1)-dimensional flat of fixed points in a n-dimensional space.

Mathematically, a rotation is a map. All rotations about a fixed point form a group under composition called the rotation group (of a particular space). But in mechanics and, more generally, in physics, this concept is frequently understood as a coordinate transformation (importantly, a transformation of an orthonormal basis), because for any motion of a body there is an inverse transformation which if applied to the frame of reference results in the body being at the same coordinates. For example, in two dimensions rotating a body clockwise about a point keeping the axes fixed is equivalent to rotating the axes counterclockwise about the same point while the body is kept fixed. These two types of rotation are called active and passive transformations.

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Rotation (mathematics) in the context of Symmetry

Symmetry (from Ancient Greek συμμετρία (summetría) 'agreement in dimensions, due proportion, arrangement') in everyday life refers to a sense of harmonious and beautiful proportion and balance. In mathematics, the term has a more precise definition and is usually used to refer to an object that is invariant under some transformations, such as translation, reflection, rotation, or scaling. Although these two meanings of the word can sometimes be told apart, they are intricately related, and hence are discussed together in this article.

Mathematical symmetry may be observed with respect to the passage of time; as a spatial relationship; through geometric transformations; through other kinds of functional transformations; and as an aspect of abstract objects, including theoretic models, language, and music.

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Rotation (mathematics) in the context of Rotational symmetry

Rotational symmetry, also known as radial symmetry in geometry, is the property a shape has when it looks the same after some rotation by a partial turn. An object's degree of rotational symmetry is the number of distinct orientations in which it looks exactly the same for each rotation.

Certain geometric objects are partially symmetrical when rotated at certain angles such as squares rotated 90°, however the only geometric objects that are fully rotationally symmetric at any angle are spheres, circles and other spheroids.

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Rotation (mathematics) in the context of Transitive group action

In mathematics, a group action of a group on a set is a group homomorphism from to some group (under function composition) of functions from to itself. It is said that acts on .

Many sets of transformations form a group under function composition; for example, the rotations around a point in the plane. It is often useful to consider the group as an abstract group, and to say that one has a group action of the abstract group that consists of performing the transformations of the group of transformations. The reason for distinguishing the group from the transformations is that, generally, a group of transformations of a structure acts also on various related structures; for example, the above rotation group also acts on triangles by transforming triangles into triangles.

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Rotation (mathematics) in the context of Edge-transitive

In geometry, a polytope (for example, a polygon or a polyhedron) or a tiling is isotoxal (from Greek τόξον  'arc') or edge-transitive if its symmetries act transitively on its edges. Informally, this means that there is only one type of edge to the object: given two edges, there is a translation, rotation, and/or reflection that will move one edge to the other while leaving the region occupied by the object unchanged.

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Rotation (mathematics) in the context of Face-transitive

In geometry, a tessellation of dimension 2 (a plane tiling) or higher, or a polytope of dimension 3 (a polyhedron) or higher, is isohedral or face-transitive if all its faces are the same. More specifically, all faces must be not merely congruent but must be transitive, i.e. must lie within the same symmetry orbit. In other words, for any two faces A and B, there must be a symmetry of the entire figure by translations, rotations, and/or reflections that maps A onto B. For this reason, convex isohedral polyhedra are the shapes that will make fair dice.

Isohedral polyhedra are called isohedra. They can be described by their face configuration. An isohedron has an even number of faces.

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Rotation (mathematics) in the context of Orientation (geometry)

In geometry, the orientation, attitude, bearing, direction, or angular position of an object – such as a line, plane or rigid body – is part of the description of how it is placed in the space it occupies.More specifically, it refers to the imaginary rotation that is needed to move the object from a reference placement to its current placement. A rotation may not be enough to reach the current placement, in which case it may be necessary to add an imaginary translation to change the object's position (or linear position). The position and orientation together fully describe how the object is placed in space. The above-mentioned imaginary rotation and translation may be thought to occur in any order, as the orientation of an object does not change when it translates, and its position does not change when it rotates.

Euler's rotation theorem shows that in three dimensions any orientation can be reached with a single rotation around a fixed axis. This gives one common way of representing the orientation using an axis–angle representation. Other widely used methods include rotation quaternions, rotors, Euler angles, or rotation matrices. More specialist uses include Miller indices in crystallography, strike and dip in geology and grade on maps and signs.A unit vector may also be used to represent an object's normal vector direction or the relative direction between two points.

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Rotation (mathematics) in the context of Similar triangles

In Euclidean geometry, two objects are similar if they have the same shape, or if one has the same shape as the mirror image of the other. More precisely, one can be obtained from the other by uniformly scaling (enlarging or reducing), possibly with additional translation, rotation and reflection. This means that either object can be rescaled, repositioned, and reflected, so as to coincide precisely with the other object. If two objects are similar, each is congruent to the result of a particular uniform scaling of the other.

For example, all circles are similar to each other, all squares are similar to each other, and all equilateral triangles are similar to each other. On the other hand, ellipses are not all similar to each other, rectangles are not all similar to each other, and isosceles triangles are not all similar to each other. This is because two ellipses can have different width to height ratios, two rectangles can have different length to breadth ratios, and two isosceles triangles can have different base angles.

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Rotation (mathematics) in the context of Two-dimensional rotation

In Euclidean geometry, two-dimensional rotations and reflections are two kinds of Euclidean plane isometries which are related to one another.

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Rotation (mathematics) in the context of Plane of rotation

In geometry, a plane of rotation is an abstract object used to describe or visualize rotations in space.

The main use for planes of rotation is in describing more complex rotations in four-dimensional space and higher dimensions, where they can be used to break down the rotations into simpler parts. This can be done using geometric algebra, with the planes of rotations associated with simple bivectors in the algebra.

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Rotation (mathematics) in the context of Rotation formalisms in three dimensions

In geometry, there exist various rotation formalisms to express a rotation in three dimensions as a mathematical transformation. In physics, this concept is applied to classical mechanics where rotational (or angular) kinematics is the science of quantitative description of a purely rotational motion. The orientation of an object at a given instant is described with the same tools, as it is defined as an imaginary rotation from a reference placement in space, rather than an actually observed rotation from a previous placement in space.

According to Euler's rotation theorem, the rotation of a rigid body (or three-dimensional coordinate system with a fixed origin) is described by a single rotation about some axis. Such a rotation may be uniquely described by a minimum of three real parameters. However, for various reasons, there are several ways to represent it. Many of these representations use more than the necessary minimum of three parameters, although each of them still has only three degrees of freedom.

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Rotation (mathematics) in the context of Square matrix

In mathematics, a square matrix is a matrix with the same number of rows and columns. An n-by-n matrix is known as a square matrix of order . Any two square matrices of the same order can be added and multiplied.

Square matrices are often used to represent simple linear transformations, such as shearing or rotation. For example, if is a square matrix representing a rotation (rotation matrix) and is a column vector describing the position of a point in space, the product yields another column vector describing the position of that point after that rotation. If is a row vector, the same transformation can be obtained using , where is the transpose of .

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Rotation (mathematics) in the context of Point group

In geometry, a point group is a mathematical group of symmetry operations (isometries in a Euclidean space) that have a fixed point in common. The coordinate origin of the Euclidean space is conventionally taken to be a fixed point, and every point group in dimension d is then a subgroup of the orthogonal group O(d). Point groups are used to describe the symmetries of geometric figures and physical objects such as molecules.

Each point group can be represented as sets of orthogonal matrices M that transform point x into point y according to y = Mx. Each element of a point group is either a rotation (determinant of M = 1), or it is a reflection or improper rotation (determinant of M = −1).

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