Proprietary software in the context of "GNU Lesser General Public License"

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⭐ Core Definition: Proprietary software

Proprietary software is software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting their freedoms.

Proprietary software is a subset of non-free software, a term defined in contrast to free and open-source software; non-commercial licenses such as CC BY-NC are not deemed proprietary, but are non-free. Proprietary software may either be closed-source software or source-available software.

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Proprietary software in the context of Web design

Web design encompasses many different skills and disciplines in the production and maintenance of websites. The different areas of web design include web graphic design; user interface design (UI design); authoring, including standardised code and proprietary software; user experience design (UX design); and search engine optimization. Often many individuals will work in teams covering different aspects of the design process, although some designers will cover them all. The term "web design" is normally used to describe the design process relating to the front-end (client side) design of a website including writing markup. Web design partially overlaps web engineering in the broader scope of web development. Web designers are expected to have an awareness of usability and be up to date with web accessibility guidelines.

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Proprietary software in the context of Google Chrome

Google Chrome is a cross-platform web browser developed by Google. It was first released in 2008 for Microsoft Windows, built with free software components from Apple WebKit and Mozilla Firefox. Versions were later released for Linux, macOS, iOS, iPadOS, and also for Android, where it is the default browser. The browser is also the main component of ChromeOS, on which it serves as the platform for web applications.

Most of Chrome's source code comes from Google's free and open-source software project known as Chromium, but Chrome is licensed as proprietary freeware. WebKit was the original rendering engine, but Google eventually forked it to create the Blink engine; all Chrome variants except iOS used Blink as of 2017.

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Proprietary software in the context of MacOS

macOS (previously OS X and originally Mac OS X) is a proprietary Unix-based operating system, derived from OPENSTEP for Mach and FreeBSD, which has been marketed and developed by Apple since 2001. It is the current operating system for Apple's Mac computers. Within the market of desktop and laptop computers, it is the second most widely used desktop OS, after Microsoft Windows and ahead of all Linux distributions, including ChromeOS and SteamOS. As of 2025, the most recent release of macOS is macOS 26 Tahoe, the 22nd major version of macOS.

Mac OS X succeeded the classic Mac OS, the primary Macintosh operating system from 1984 to 2001. Its underlying architecture came from NeXT's NeXTSTEP, as a result of Apple's acquisition of NeXT, which also brought Steve Jobs back to Apple. The first desktop version, Mac OS X 10.0, was released on March 24, 2001. Mac OS X Leopard and all later versions of macOS, other than OS X Lion, are UNIX 03 certified. Each of Apple's other contemporary operating systems, including iOS, iPadOS, watchOS, tvOS, audioOS and visionOS, are derivatives of macOS. Throughout its history, macOS has supported three major processor architectures: the initial version supported PowerPC-based Macs only, with support for Intel-based Macs beginning with OS X Tiger 10.4.4 and support for ARM-based Apple silicon Macs beginning with macOS Big Sur. Support for PowerPC-based Macs was dropped with OS X Snow Leopard, and it was announced at the 2025 Worldwide Developers Conference that macOS Tahoe will be the last to support Intel-based Macs.

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Proprietary software in the context of Electronic document

An electronic document is a document that can be sent through non-physical means, such as telex, email, and the internet. Originally, any computer data were considered as something internal—the final data output was always on paper. However, the development of computer networks has made it so that in most cases it is much more convenient to distribute electronic documents than printed ones. The improvements in electronic visual display technologies made it possible to view documents on a screen instead of printing them (thus saving paper and the space required to store the printed copies). However, using electronic documents for the final presentation instead of paper has created the problem of multiple incompatible file formats. Even plain text computer files are not free from this problem—e.g. under MS-DOS, most programs could not work correctly with UNIX-style text files (see newline), and for non-English speakers, the different code pages always have been a source of trouble.

Even more problems are connected with complex file formats of various word processors, spreadsheets, and graphics software. To alleviate the problem, many software companies distribute free file viewers for their proprietary file formats (one example is Adobe's Acrobat Reader). The other solution is the development of standardized non-proprietary file formats (such as HTML and OpenDocument), and electronic documents for specialized uses have specialized formats—the specialized electronic articles in physics use TeX or PostScript.

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Proprietary software in the context of Android (operating system)

Android is an operating system based on a modified version of the Linux kernel and other open-source software, designed primarily for touchscreen-based mobile devices such as smartphones and tablet computers. Android has historically been developed by a consortium of developers known as the Open Handset Alliance, but its most widely used version is primarily developed by Google. First released in 2008, Android is the world's most widely used operating system; it is the most used operating system for smartphones, and also most used for tablets; the latest version, released on June 10, 2025, is Android 16.

At its core, the operating system is known as the Android Open Source Project (AOSP) and is free and open-source software (FOSS) primarily licensed under the Apache License. However, most devices run the proprietary Android version developed by Google, which ships with additional proprietary closed-source software pre-installed, most notably Google Mobile Services (GMS), which includes core apps such as Google Chrome, the digital distribution platform Google Play, and the associated Google Play Services development platform. Firebase Cloud Messaging is used for push notifications. While AOSP is free, the "Android" name and logo are trademarks of Google, who restrict the use of Android branding on "uncertified" products. The majority of smartphones based on AOSP run Google's ecosystem—which is known simply as Android—some with vendor-customized user interfaces and software suites, for example One UI. Numerous modified distributions exist, which include competing Amazon Fire OS, community-developed LineageOS; the source code has also been used to develop a variety of Android distributions on a range of other devices, such as Android TV for televisions, Wear OS for wearables, and Meta Horizon OS for VR headsets.

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Proprietary software in the context of Open-source license

Open-source licenses are software licenses that allow content to be used, modified, and shared. They facilitate free and open-source software (FOSS) development. Intellectual property (IP) laws restrict the modification and sharing of creative works. Free and open-source licenses use these existing legal structures for an inverse purpose. They grant the recipient the rights to use the software, examine the source code, modify it, and distribute the modifications. These criteria are outlined in the Open Source Definition.

After 1980, the United States began to treat software as a literary work covered by copyright law. Richard Stallman founded the free software movement in response to the rise of proprietary software. The term "open source" was used by the Open Source Initiative (OSI), founded by free-software developers Bruce Perens and Eric S. Raymond. "Open source" emphasizes the strengths of the open development model rather than software freedoms. While the goals behind the terms are different, open-source licenses and free-software licenses describe the same type of licenses.

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Proprietary software in the context of Wiki

A wiki (/ˈwɪki/ WICK-ee) is a form of hypertext publication on the internet which is collaboratively edited and managed by its audience directly through a web browser. A typical wiki contains multiple pages that can either be edited by the public or limited to use within an organization for maintaining its internal knowledge base. Its name derives from the first user-editable website called WikiWikiWebwiki (pronounced [wiki]) is a Hawaiian word meaning 'quick'.

Wikis are powered by wiki software, also known as wiki engines. Being a form of content management system, these differ from other web-based systems such as blog software or static site generators in that the content is created without any defined owner or leader. Wikis have little inherent structure, allowing one to emerge according to the needs of the users. Wiki engines usually allow content to be written using a lightweight markup language and sometimes edited with the help of a rich-text editor. There are dozens of different wiki engines in use, both standalone and part of other software, such as bug tracking systems. Some wiki engines are free and open-source, whereas others are proprietary. Some permit control over different functions (levels of access); for example, editing rights may permit changing, adding, or removing material. Others may permit access without enforcing access control. Further rules may be imposed to organize content. In addition to hosting user-authored content, wikis allow those users to interact, hold discussions, and collaborate.

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Proprietary software in the context of Wiki software

Wiki software (also known as a wiki engine or a wiki application) is collaborative software that runs a wiki, which allows the users to create and collaboratively edit pages or entries via a web browser. A wiki system is usually a web application that runs on one or more web servers. The content, including previous revisions, is usually stored in either a file system or a database. Wikis are a type of web content management system, and the most commonly supported off-the-shelf software that web hosting facilities offer.

There are dozens of actively maintained wiki engines. They vary in the platforms they run on, the programming language they were developed in, whether they are open-source or proprietary, their support for natural language characters and conventions, and their assumptions about technical versus social control of editing.

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Proprietary software in the context of Microsoft Windows

Microsoft Windows, commonly known as Windows, is a proprietary graphical operating system developed and marketed by Microsoft.

It is grouped into families that cater to particular sectors of the computing industry – Windows for personal computers, Windows Server for servers, and Windows IoT for embedded systems. Windows itself is further grouped into editions that cater to different users – Home for home users, Professional for advanced users, Education for schools, and Enterprise for corporations. Windows is sold both as a consumer retail product and to computer manufacturers, who bundle and distribute it with their systems.

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