Post-production in the context of "Practical effect"

Play Trivia Questions online!

or

Skip to study material about Post-production in the context of "Practical effect"

Ad spacer

⭐ Core Definition: Post-production

Post Production, as explored here, is associated with entertainment and media production, and is part of a series on filmmaking. Often referred to in brief as Post it is not just a phase of production, it is an indispensable department on larger filmmaking and video production projects.

Post Production is synonymous with editing and editorial. It deals specifically with the processes of assembling, tailoring and building out the raw audio and visual assets of a motion or moving picture (movie, television, video, etc.), into an eventual audience ready entertainment product. In the legitimate entertainment industry, Post Production is not merely a term, it is a highly defined phase of processes, it is a department, also referred to as Editorial, and it is a budgeting definition, proper spelling is title case. It is not a sub-phase of a departmental process, ergo, Pre-Production (part of the Production department, and one of the many phases it is responsible for), so it is not hyphenated, nor is Post Production one word. Post often begins concurrently with principal photography, also referred to as physical production, and carries on after a production concludes, or wraps, its production schedule.

↓ Menu

>>>PUT SHARE BUTTONS HERE<<<
In this Dossier

Post-production in the context of Filmmaking

Filmmaking or film production, is the process of creating a motion picture. It involves a number of distinct stages, including an initial story idea or commission, followed by screenwriting, casting, pre-production, shooting, sound recording, post-production, and screening the finished product before an audience, which may result in a film release and exhibition. The process is nonlinear, in that the filmmaker typically shoots the script out of sequence, repeats shots as needed, and puts them together through editing later. Filmmaking takes place in a variety of economic, social, and political contexts around the world, and uses a wide range of technologies and cinematic techniques. While originally films were recorded on photographic film, most modern filmmaking is now digital.

The production of a film typically consists of five major stages. The first is development, where the initial idea for the film is explored, rights to intellectual property may be secured, the screenplay is written, and financing is obtained. This is followed by pre-production, where all the arrangements and preparations for the shoot are made, including hiring cast and crew, scouting and securing locations, and constructing sets. The third stage is production, which is when the raw footage and other elements of the film are recorded.

↑ Return to Menu

Post-production in the context of Pre-production

Pre-production is the process of planning some of the elements involved in a film, television show, play, video game, or other performance, as distinct from production and post-production. Pre-production ends when the planning ends and the content starts being produced.

↑ Return to Menu

Post-production in the context of Principal photography

Principal photography is the phase of producing a film or television show in which the bulk of shooting takes place, as distinct from the phases of pre-production and post-production.

↑ Return to Menu

Post-production in the context of Soundtrack

A soundtrack is a recorded audio signal accompanying and synchronised to the images of a book, drama, motion picture, radio program, television program, or video game; colloquially, a commercially released soundtrack album of music as featured in the soundtrack of a film, video, or television presentation; or the physical area of a film that contains the synchronised recorded sound.

In movie industry terminology usage, a sound track is an audio recording created or used in film production or post-production. Initially, the dialogue, sound effects, and music in a film each has its own separate track, and these are mixed together to make what is called the composite track, which is heard in the film. A dubbing track is often later created when films are dubbed into another language. This is also known as an M&E (music and effects) track. M&E tracks contain all sound elements minus dialogue, which is then supplied by the foreign distributor in the native language of its territory.

↑ Return to Menu

Post-production in the context of Film budgeting

Film budgeting refers to the process by which a line producer, unit production manager, or production accountant prepares a budget for a film production. This document, which could be over 130 pages long, is used to secure financing for and lead to pre-production and production of the film. Multiple drafts of the budget may be required to whittle down costs. A budget is typically divided into four sections: above the line (creative talent), below the line (direct production costs), post-production (editing, visual effects, etc.), and other (insurance, completion bond, etc.). For productions distributed by a third party the budget excludes film promotion and marketing, which is the responsibility of the film distributor. Film financing can be acquired from a private investor, sponsor, product placement, film studio, entertainment company, and/or out-of-pocket funds.

When it comes to reporting the budget of a film, the amount of the budget represents the gross budget, which is the grand total of actual spending to produce the project and not to be confused with net budget, which represents the final out of pocket for the producer after government incentives or rebates ("If you pay $50 for something but have a mail-in coupon for a $10 rebate, your gross spending still amounts to $50."). One of the consequences of the Sony hack was the release of budget information of many films or TV shows, including the 2015 Adam Sandler film Pixels. The actual cost to produce Pixels, or the "grand total", was $129.6 million and the net budget for Sony came to $111 million after they received a government rebate in Canada that covered a portion of their gross spend (cost) in the amount of just over $18 million. Even though Sony's out of pocket for the film was reduced because of the incentive, it does not negate the fact that the actual cost (amount spent during production to make the film) was still $129.6 million.

↑ Return to Menu

Post-production in the context of Special effect

Special effects (often abbreviated as F/X or simply FX) are illusions or visual tricks used in the theater, film, television, video game, amusement park and simulator industries to simulate the fictional events in a story or virtual world. It is sometimes abbreviated as SFX, but this may also refer to sound effects.

Special effects are traditionally divided into the categories of mechanical effects and optical effects. With the emergence of digital filmmaking a distinction between special effects and visual effects has grown, with the latter referring to digital post-production and optical effects, while "special effects" refers to mechanical effects.

↑ Return to Menu

Post-production in the context of Dubbing

Dubbing (also known as re-recording and mixing) is a post-production process used in filmmaking and the video production process where supplementary recordings (known as doubles) are lip-synced and "mixed" with original production audio to create the final product.

Often this process is performed on films by replacing the original language to offer voiced-over translations. After sound editors edit and prepare all the necessary tracks—dialogue, automated dialogue replacement (ADR), effects, foley, and music—the dubbing mixers proceed to balance all of the elements and record the finished soundtrack.

↑ Return to Menu

Post-production in the context of Television studio

A television studio, also called a television production studio, is an installation room in which video productions take place, either for the production of live television and its recording onto video tape or other media such as SSDs, or for the acquisition of raw footage for post-production. The design of a studio is similar to, and derived from, movie studios, with a few amendments for the special requirements of television production. A professional television studio generally has several rooms, which are kept separate for noise and practicality reasons. These rooms are connected via 'talkback' or an intercom, and personnel will be divided among these workplaces.

↑ Return to Menu