Plane (mathematics) in the context of Spherical cap


Plane (mathematics) in the context of Spherical cap

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⭐ Core Definition: Plane (mathematics)

In mathematics, a plane is a two-dimensional space or flat surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. When working exclusively in two-dimensional Euclidean space, the definite article is used, so the Euclidean plane refers to the whole space.

Several notions of a plane may be defined. The Euclidean plane follows Euclidean geometry, and in particular the parallel postulate. A projective plane may be constructed by adding "points at infinity" where two otherwise parallel lines would intersect, so that every pair of lines intersects in exactly one point. The elliptic plane may be further defined by adding a metric to the real projective plane. One may also conceive of a hyperbolic plane, which obeys hyperbolic geometry and has a negative curvature.

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Plane (mathematics) in the context of Two-dimensional

A two-dimensional space is a mathematical space with two dimensions, meaning points have two degrees of freedom: their locations can be locally described with two coordinates or they can move in two independent directions. Common two-dimensional spaces are often called planes, or, more generally, surfaces. These include analogs to physical spaces, like flat planes, and curved surfaces like spheres, cylinders, and cones, which can be infinite or finite. Some two-dimensional mathematical spaces are not used to represent physical positions, like an affine plane or complex plane.

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Plane (mathematics) in the context of Computer mouse

A computer mouse (plural mice; also mouses) is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of the pointer (called a cursor) on a display, which allows a smooth control of the graphical user interface of a computer.

The first public demonstration of a mouse controlling a computer system was done by Douglas Engelbart in 1968 as part of the Mother of All Demos. Mice originally used two separate wheels to directly track movement across a surface: one in the x-dimension and one in the Y. Later, the standard design shifted to use a ball rolling on a surface to detect motion, in turn connected to internal rollers. Most modern mice use optical movement detection with no moving parts. Though originally all mice were connected to a computer by a cable, many modern mice are cordless, relying on short-range radio communication with the connected system.

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Plane (mathematics) in the context of Conic sections

A conic section, conic or a quadratic curve is a curve obtained from a cone's surface intersecting a plane. The three types of conic section are the hyperbola, the parabola, and the ellipse; the circle is a special case of the ellipse, though it was sometimes considered a fourth type. The ancient Greek mathematicians studied conic sections, culminating around 200 BC with Apollonius of Perga's systematic work on their properties.

The conic sections in the Euclidean plane have various distinguishing properties, many of which can be used as alternative definitions. One such property defines a non-circular conic to be the set of those points whose distances to some particular point, called a focus, and some particular line, called a directrix, are in a fixed ratio, called the eccentricity. The type of conic is determined by the value of the eccentricity. In analytic geometry, a conic may be defined as a plane algebraic curve of degree 2; that is, as the set of points whose coordinates satisfy a quadratic equation in two variables which can be written in the form The geometric properties of the conic can be deduced from its equation.

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Plane (mathematics) in the context of Hyperbola

In mathematics, a hyperbola is a type of smooth curve lying in a plane, defined by its geometric properties or by equations for which it is the solution set. A hyperbola has two pieces, called connected components or branches, that are mirror images of each other and resemble two infinite bows. The hyperbola is one of the three kinds of conic section, formed by the intersection of a plane and a double cone. (The other conic sections are the parabola and the ellipse. A circle is a special case of an ellipse.) If the plane intersects both halves of the double cone but does not pass through the apex of the cones, then the conic is a hyperbola.

Besides being a conic section, a hyperbola can arise as the locus of points whose difference of distances to two fixed foci is constant, as a curve for each point of which the rays to two fixed foci are reflections across the tangent line at that point, or as the solution of certain bivariate quadratic equations such as the reciprocal relationship In practical applications, a hyperbola can arise as the path followed by the shadow of the tip of a sundial's gnomon, the shape of an open orbit such as that of a celestial object exceeding the escape velocity of the nearest gravitational body, or the scattering trajectory of a subatomic particle, among others.

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Plane (mathematics) in the context of Degree (angle)

A degree (in full, a degree of arc, arc degree, or arcdegree), usually denoted by ° (the degree symbol), is a unit of measurement of a plane angle in which one full rotation is assigned the value of 360 degrees.

It is not an SI unit—the SI unit of angular measure is the radian—but it is mentioned in the SI brochure as an accepted unit. Because a full rotation equals 2π radians, one degree is equivalent to π/180 radians.

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Plane (mathematics) in the context of Map projection

In cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane. In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane.Projection is a necessary step in creating a two-dimensional map and is one of the essential elements of cartography.

All projections of a sphere on a plane necessarily distort the surface in some way. Depending on the purpose of the map, some distortions are acceptable and others are not; therefore, different map projections exist in order to preserve some properties of the sphere-like body at the expense of other properties. The study of map projections is primarily about the characterization of their distortions. There is no limit to the number of possible map projections.More generally, projections are considered in several fields of pure mathematics, including differential geometry, projective geometry, and manifolds. However, the term "map projection" refers specifically to a cartographic projection.

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Plane (mathematics) in the context of Sphericity

Sphericity is a measure of how closely the shape of a physical object resembles that of a perfect sphere. For example, the sphericity of the balls inside a ball bearing determines the quality of the bearing, such as the load it can bear or the speed at which it can turn without failing. Sphericity is a specific example of a compactness measure of a shape.

Sphericity applies in three dimensions; its analogue in two dimensions, such as the cross sectional circles along a cylindrical object such as a shaft, is called roundness.

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Plane (mathematics) in the context of Perspective (graphical)

Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by the eye. Perspective drawing is useful for representing a three-dimensional scene in a two-dimensional medium, like paper. It is based on the optical fact that for a person an object looks N times (linearly) smaller if it has been moved N times further from the eye than the original distance was.

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Plane (mathematics) in the context of Polygon

In geometry, a polygon (/ˈpɒlɪɡɒn/) is a plane figure made up of line segments connected to form a closed polygonal chain.

The segments of a closed polygonal chain are called its edges or sides. The points where two edges meet are the polygon's vertices or corners. An n-gon is a polygon with n sides; for example, a triangle is a 3-gon.

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Plane (mathematics) in the context of Vein (geology)

In geology, a vein is a distinct sheetlike body of crystallized minerals within a rock. Veins form when mineral constituents carried by an aqueous solution within the rock mass are deposited through precipitation. The hydraulic flow involved is usually due to hydrothermal circulation.

Veins are classically thought of as being planar fractures in rocks, with the crystal growth occurring normal to the walls of the cavity, and the crystal protruding into open space. This certainly is the method for the formation of some veins. However, it is rare in geology for significant open space to remain open in large volumes of rock, especially several kilometers below the surface. Thus, there are two main mechanisms considered likely for the formation of veins: open-space filling and crack-seal growth.

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Plane (mathematics) in the context of Surface (mathematics)

In mathematics, a surface is a mathematical model of the common concept of a surface. It is a generalization of a plane, but, unlike a plane, it may be curved (this is analogous to a curve generalizing a straight line). An example of a non-flat surface is the sphere.

There are several more precise definitions, depending on the context and the mathematical tools that are used for the study. The simplest mathematical surfaces are planes and spheres in the Euclidean 3-space. Typically, in algebraic geometry, a surface may cross itself (and may have other singularities), while, in topology and differential geometry, it may not.

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Plane (mathematics) in the context of System of linear equations

In mathematics, a system of linear equations (or linear system) is a collection of two or more linear equations involving the same variables.For example,

is a system of three equations in the three variables x, y, z. A solution to a linear system is an assignment of values to the variables such that all the equations are simultaneously satisfied. In the example above, a solution is given by the ordered triplesince it makes all three equations valid.

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Plane (mathematics) in the context of Tessellation

A tessellation or tiling is the covering of a surface, often a plane, using one or more geometric shapes, called tiles, with no overlaps and no gaps. In mathematics, tessellation can be generalized to higher dimensions and a variety of geometries.

A periodic tiling has a repeating pattern. Some special kinds include regular tilings with regular polygonal tiles all of the same shape, and semiregular tilings with regular tiles of more than one shape and with every corner identically arranged. The patterns formed by periodic tilings can be categorized into 17 wallpaper groups. A tiling that lacks a repeating pattern is called "non-periodic". An aperiodic tiling uses a small set of tile shapes that cannot form a repeating pattern (an aperiodic set of prototiles). A tessellation of space, also known as a space filling or honeycomb, can be defined in the geometry of higher dimensions.

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Plane (mathematics) in the context of Circle

A circle is a shape consisting of all points in a plane that are at a given distance from a given point, the centre. The distance between any point of the circle and the centre is called the radius. The length of a line segment connecting two points on the circle and passing through the centre is called the diameter. A circle bounds a region of the plane called a disc.

The circle has been known since before the beginning of recorded history. Natural circles are common, such as the full moon or a slice of round fruit. The circle is the basis for the wheel, which, with related inventions such as gears, makes much of modern machinery possible. In mathematics, the study of the circle has helped inspire the development of geometry, astronomy and calculus.

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Plane (mathematics) in the context of Plane curve

In mathematics, a plane curve is a curve in a plane that may be a Euclidean plane, an affine plane or a projective plane. The most frequently studied cases are smooth plane curves (including piecewise smooth plane curves), and algebraic plane curves.Plane curves also include the Jordan curves (curves that enclose a region of the plane but need not be smooth) and the graphs of continuous functions.

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Plane (mathematics) in the context of Reflection symmetry

In mathematics, reflection symmetry, line symmetry, mirror symmetry, or mirror-image symmetry is symmetry with respect to a reflection. That is, a figure which does not change upon undergoing a reflection has reflectional symmetry.

In two-dimensional space, there is a line/axis of symmetry, in three-dimensional space, there is a plane of symmetry. An object or figure which is indistinguishable from its transformed image is called mirror symmetric.

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