Persistence of vision in the context of Light ray


Persistence of vision in the context of Light ray

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⭐ Core Definition: Persistence of vision

Persistence of vision is the optical illusion that occurs when the visual perception of an object does not cease for some time after the rays of light proceeding from it have ceased to enter the eye. The illusion has also been described as "retinal persistence", "persistence of impressions", simply "persistence" and other variations. A very commonly given example of the phenomenon is the apparent fiery trail of a glowing coal or burning stick while it is whirled around in the dark.

Many explanations of the illusion seem to describe positive afterimages or smear (comparable to motion blur in photography, film and video).

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Persistence of vision in the context of Motion picture

A film is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, emotions, or atmosphere through the use of moving images that are generally, since the 1930s, synchronized with sound and some times using other sensory stimulations.

Films are produced by recording actual people and objects with cameras or by creating them using animation techniques and special effects. They comprise a series of individual frames, but when these images are shown rapidly in succession, the illusion of motion is given to the viewer. Flickering between frames is not seen due to an effect known as persistence of vision, whereby the eye retains a visual image for a fraction of a second after the source has been removed. Also of relevance is what causes the perception of motion; a psychological effect identified as beta movement.

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Persistence of vision in the context of Beta movement

The term beta movement is used for the optical illusion of apparent motion in which the very short projection of one figure and a subsequent very short projection of a more or less similar figure in a neighbouring location are experienced as one figure moving.

The illusion of motion caused by animation and film is sometimes believed to rely on beta movement, as an alternative to the older explanation known as persistence of vision. However, the human visual system can't distinguish between the short-range apparent motion of film and real motion (where the successive positions of figures in successive impressions largely overlap), while the long-range apparent motion of beta movement is recognised as different and processed in a different way.

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Persistence of vision in the context of Motion picture camera

A movie camera (also known as a film camera and cine-camera) is a type of photographic camera that rapidly takes a sequence of photographs, either onto film stock or an image sensor, in order to produce a moving image to display on a screen. In contrast to the still camera, which captures a single image at a time, the movie camera takes a series of images by way of an intermittent mechanism or by electronic means; each image is a frame of film or video. The frames are projected through a movie projector or a video projector at a specific frame rate (number of frames per second) to show the moving picture. When projected at a high enough frame rate (24 frames per second or more), the persistence of vision allows the eyes and brain of the viewer to merge the separate frames into a continuous moving picture.

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Persistence of vision in the context of Peter Mark Roget

Peter Mark Roget LRCP FRS FRCP FGS FRAS (UK: /ˈrɒʒ/ US: /rˈʒ/; 18 January 1779 – 12 September 1869) was a British physician, natural theologian, lexicographer, and founding secretary of The Portico Library. He is best known for publishing, in 1852, the Thesaurus of English Words and Phrases, a classified collection of related words (thesaurus). In 1824, he read a paper to the Royal Society about a peculiar optical illusion which is often (falsely) regarded as the origin of the ancient persistence of vision theory that was later commonly, yet incorrectly, used to explain apparent motion in film and animation.

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Persistence of vision in the context of Iconic memory

Iconic memory is the visual sensory memory register pertaining to the visual domain and a fast-decaying store of visual information. It is a component of the visual memory system which also includes visual short-term memory (VSTM) and long-term memory (LTM). Iconic memory is described as a very brief (<1 second), pre-categorical, high capacity memory store. It contributes to VSTM by providing a coherent representation of our entire visual perception for a very brief period of time. Iconic memory assists in accounting for phenomena such as change blindness and continuity of experience during saccades. Iconic memory is no longer thought of as a single entity but instead, is composed of at least two distinctive components. Classic experiments including Sperling's partial report paradigm as well as modern techniques continue to provide insight into the nature of this SM store.

"Persistence of vision" is the more general (and often outdated) notion of lingering visual impressions (potentially including afterimages and palinopsia), commonly associated with the reason why the interruptions between images in film and other stroboscopic media go unnoticed.

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Persistence of vision in the context of Intermittent mechanism

An intermittent mechanism or intermittent movement is a device or movement which regularly advances an object, web, or plastic film and then holds it in place. This process is commonly used in industry and manufacturing.

This motion is critical to the use of film in a movie camera or movie projector, allowing for a series of still images to be recorded or projected one after the other. When combined with a shutter mechanism, the still images appear as an uninterrupted moving image, due to a phenomenon called persistence of vision.

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Persistence of vision in the context of Motion pictures

A film, movie, or motion picture is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, emotions, or atmosphere through the use of moving images that are generally, since the 1930s, synchronized with sound and sometimes using other sensory stimulations.

Films are produced by recording actual people and objects with cameras or by creating them using animation techniques and special effects. They comprise a series of individual frames, but when these images are shown rapidly in succession, the illusion of motion is given to the viewer. Flickering between frames is not seen due to an effect known as persistence of vision, whereby the eye retains a visual image for a fraction of a second after the source has been removed. Also of relevance is what causes the perception of motion; a psychological effect identified as beta movement.

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Persistence of vision in the context of Newton disc

The Newton disk, also known as the disappearing color disk, is a well-known physics experiment with a rotating disk with segments in different colors (usually Newton's primary colors: red, orange, yellow, green, blue, indigo, and violet, commonly known by the abbreviation ROYGBIV) appearing as white (or off-white or grey) when it is spun rapidly about its axis.

This type of mix of light stimuli is called temporal optical mixing, a version of additive-averaging mixing. The concept that human visual perception cannot distinguish details of high-speed movements is popularly known as persistence of vision.

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