Node (networking) in the context of Hub (network science)


Node (networking) in the context of Hub (network science)

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⭐ Core Definition: Node (networking)

In networking, a node (Latin: nodus, 'knot') is either a redistribution point or a communication endpoint within telecommunication networks or computer networks.

A physical network node is an electronic device that is attached to a network, and is capable of creating, receiving, or transmitting information over a communication channel. In data communication, a physical network node may either be data communication equipment (such as a modem, hub, bridge or switch) or data terminal equipment (such as a digital telephone handset, a printer or a host computer).

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Node (networking) in the context of Computer network

In computer science, computer engineering, and telecommunications, a network is a group of communicating computers and peripherals known as hosts, which communicate data to other hosts via communication protocols, as facilitated by networking hardware.

Within a computer network, hosts are identified by network addresses, which allow networking hardware to locate and identify hosts. Hosts may also have hostnames, memorable labels for the host nodes, which can be mapped to a network address using a hosts file or a name server such as Domain Name Service. The physical medium that supports information exchange includes wired media like copper cables, optical fibers, and wireless radio-frequency media. The arrangement of hosts and hardware within a network architecture is known as the network topology.

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Node (networking) in the context of Telecommunication network

A telecommunications network is a group of nodes interconnected by telecommunications links that are used to exchange messages between the nodes. The links may use a variety of technologies based on the methodologies of circuit switching, message switching, or packet switching, to pass messages and signals.

Multiple nodes may cooperate to pass the message from an originating node to the destination node, via multiple network hops. For this routing function, each node in the network is assigned a network address for identification and locating it on the network. The collection of addresses in the network is called the address space of the network.

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Node (networking) in the context of Social phenomenon

Social phenomena or social phenomenon (singular) are any behaviours, actions, or events that takes place because of social influence, including from contemporary as well as historical societal influences. They are often a result of multifaceted processes that add ever increasing dimensions as they operate through individual nodes of people. Because of this, social phenomenon are inherently dynamic and operate within a specific time and historical context.

Social phenomena are observable, measurable data. Psychological notions may drive them, but those notions are not directly observable; only the phenomena that express them.

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Node (networking) in the context of Computer cluster

A computer cluster is a set of computers that work together so that they can be viewed as a single system. Unlike grid computers, computer clusters have each node set to perform the same task, controlled and scheduled by software. The newest manifestation of cluster computing is cloud computing.

The components of a cluster are usually connected to each other through fast local area networks, with each node (computer used as a server) running its own instance of an operating system. In most circumstances, all of the nodes use the same hardware and the same operating system, although in some setups (e.g. using Open Source Cluster Application Resources (OSCAR)), different operating systems can be used on each computer, or different hardware.

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Node (networking) in the context of Network address

A network address is an identifier for a node or host on a telecommunications network. Network addresses are designed to be unique identifiers across the network, although some networks allow for local, private addresses, or locally administered addresses that may not be unique. Special network addresses are allocated as broadcast or multicast addresses. These too are not unique.

In some cases, network hosts may have more than one network address. For example, each network interface controller may be uniquely identified. Further, because protocols are frequently layered, more than one protocol's network address can occur in any particular network interface or node and more than one type of network address may be used in any one network.

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Node (networking) in the context of Network topology

Network topology is the arrangement of the elements (links, nodes, etc.) of a communication network. Network topology can be used to define or describe the arrangement of various types of telecommunication networks, including command and control radio networks, industrial fieldbusses and computer networks.

Network topology is the topological structure of a network and may be depicted physically or logically. It is an application of graph theory wherein communicating devices are modeled as nodes and the connections between the devices are modeled as links or lines between the nodes. Physical topology is the placement of the various components of a network (e.g., device location and cable installation), while logical topology illustrates how data flows within a network. Distances between nodes, physical interconnections, transmission rates, or signal types may differ between two different networks, yet their logical topologies may be identical. A network's physical topology is a particular concern of the physical layer of the OSI model.

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Node (networking) in the context of Link layer

In computer networking, the link layer is the lowest layer in the Internet protocol suite, the networking architecture of the Internet. The link layer is the group of methods and communications protocols confined to the link that a host is physically connected to. The link is the physical and logical network component used to interconnect hosts or nodes in the network, and a link protocol is a suite of methods and standards that operate only between adjacent network nodes of a network segment.

Despite the different semantics of layering between the Internet protocol suite and OSI model, the link layer is sometimes described as a combination of the OSI's data link layer (layer 2) and physical layer (layer 1).

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Node (networking) in the context of Router (computing)

A router is a computer and networking device that forwards data packets between computer networks, including internetworks such as the global Internet.

Routers perform the "traffic directing" functions on the Internet. A router is connected to two or more data lines from different IP networks. When a data packet comes in on a line, the router reads the network address information in the packet header to determine the ultimate destination. Then, using information in its routing table or routing policy, it directs the packet to the next network on its journey. Data packets are forwarded from one router to another through an internetwork until it reaches its destination node.

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Node (networking) in the context of Store-and-forward

Store and forward is a telecommunications technique in which information is sent to an intermediate station where it is kept and sent at a later time to the final destination or to another intermediate station. The intermediate station, or node in a networking context, verifies the integrity of the message before forwarding it. In general, this technique is used in networks with intermittent connectivity, especially in the wilderness or environments requiring high mobility. It may also be preferable in situations when there are long delays in transmission and error rates are variable and high, or if a direct, end-to-end connection is not available.

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Node (networking) in the context of Peer-to-peer

Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network, forming a peer-to-peer network of nodes. In addition, a personal area network (PAN) is also in nature a type of decentralized peer-to-peer network typically between two devices.

Peers make a portion of their resources, such as processing power, disk storage, or network bandwidth, directly available to other network participants, without the need for central coordination by servers or stable hosts. Peers are both suppliers and consumers of resources, in contrast to the traditional client–server model in which the consumption and supply of resources are divided.

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Node (networking) in the context of Point-to-point (telecommunications)

In telecommunications, a point-to-point connection is a communications connection between two communication endpoints or nodes. An example is a telephone call, in which one telephone is connected with one other, and what is said by one caller can only be heard by the other. This is contrasted with a point-to-multipoint or broadcast connection, in which many nodes can receive information transmitted by one node. Other examples of point-to-point communications links are leased lines and microwave radio relay.

The term is also used in computer networking and computer architecture to refer to a wire or other connection that links only two computers or circuits, as opposed to other network topologies such as buses or crossbar switches which can connect many communications devices.

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Node (networking) in the context of Bitcoin

Bitcoin (abbreviation: BTC; sign: ) is the first decentralized cryptocurrency. Based on a free-market ideology, bitcoin was invented in 2008 when an unknown entity published a white paper under the pseudonym of Satoshi Nakamoto. Use of bitcoin as a currency began in 2009, with the release of its open-source implementation. From 2021 to 2025, El Salvador adopted it as legal tender currency before revoking it. As bitcoin is pseudonymous, its use by criminals has attracted the attention of regulators, leading to its ban by several countries.

Bitcoin works through the collaboration of computers, each of which acts as a node in the peer-to-peer bitcoin network. Each node maintains an independent copy of a public distributed ledger of transactions, called a blockchain, without central oversight. Transactions are validated through the use of cryptography, preventing one person from spending another person's bitcoin, as long as the owner of the bitcoin keeps certain sensitive data secret.

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Node (networking) in the context of Communication endpoint

A communication endpoint is a type of communication network node. It is an interface exposed by a communicating party or by a communication channel. An example of the latter type of a communication endpoint is a publish–subscribe topic or a group in group communication systems.

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