Memory location in the context of Virtual memory


Memory location in the context of Virtual memory

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⭐ Core Definition: Memory location

In computing, a memory address is a reference to a specific memory location in memory used by both software and hardware. These addresses are fixed-length sequences of digits, typically displayed and handled as unsigned integers. This numerical representation is based on the features of CPU (such as the instruction pointer and incremental address registers). Programming language constructs often treat the memory like an array.

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Memory location in the context of Assembly language

In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine code instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported.

The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, Coding for A.R.C.. Assembly code is converted into executable machine code by a utility program referred to as an assembler. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book The Preparation of Programs for an Electronic Digital Computer, who, however, used the term to mean "a program that assembles another program consisting of several sections into a single program". The conversion process is referred to as assembly, as in assembling the source code. The computational step when an assembler is processing a program is called assembly time.

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Memory location in the context of CPU cache

A CPU cache is a hardware cache used by the central processing unit (CPU) of the computer to reduce an average cost (time or energy) to the access data from a main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations, avoiding the need to always refer to main memory which may be tens to hundreds of times slower to access.

Cache memory is typically implemented with static random-access memory (SRAM), which requires multiple transistors to store a single bit. This makes it expensive in terms of the area it takes up, and in modern CPUs the cache is typically the largest part by chip area. The size of the cache needs to be balanced with the general desire for smaller chips which cost less. Some modern designs implement some or all of their cache using the physically smaller eDRAM, which is slower to use than SRAM but allows larger amounts of cache for any given amount of chip area.

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