Melee in the context of "Role-playing video game"

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⭐ Core Definition: Melee

A melee (/ˈml/ or /ˈmɛl/) is a confused hand-to-hand fight among several people. The English term melee originated circa 1648 from the French word mêlée (French: [mɛle]), derived from the Old French mesler, from which medley and meddle were also derived.

The 1812 tabletop wargame Kriegsspiel, and H.G. Wells' 1913 Little Wars, referred to the hand-combat stage of the game as a melée, or mêlée, respectively. The term was brought over to tabletop role-playing games such as Dungeons & Dragons, and in turn to role-playing video games, to describe any close-combat encounter.

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Melee in the context of Fire lance

The fire lance (simplified Chinese: 火枪; traditional Chinese: 火槍; pinyin: huǒqiāng; lit. 'fire spear') was a gunpowder weapon used by lighting it on fire, and is the ancestor of modern firearms. It first appeared in 10th–12th century China and was used to great effect during the Jin-Song Wars. It began as a small pyrotechnic device attached to a polearm weapon, used to gain a shock advantage at the start of a melee. As gunpowder improved, the explosive discharge was increased, and debris or pellets added, giving it some of the effects of a combination modern flamethrower and shotgun, but with a very short range (about 3 meters or 10 feet), and only one shot (although some were designed for two shots). By the late 13th century, fire lance barrels had transitioned to metal material to better withstand the explosive blast, and the lance-point was discarded in favor of relying solely on the gunpowder blast. These became the first hand cannons.

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Melee in the context of Close combat

Close-quarters battle (CQB), also called close-quarters combat (CQC), is a close combat situation between multiple combatants involving ranged (typically firearm-based) or melee combat. It can occur between military units, law enforcement and criminal elements, and in other similar situations. CQB is typically defined as a short duration, high intensity conflict characterized by sudden violence at close range.

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Melee in the context of Galwan Valley skirmish

Beginning on 5 May 2020, Chinese and Indian troops engaged in aggressive melee, face-offs, and skirmishes at locations along the Sino-Indian border, including near the disputed Pangong Lake in Ladakh and the Tibet Autonomous Region, and near the border between Sikkim and the Tibet Autonomous Region. Additional clashes also took place at locations in eastern Ladakh along the Line of Actual Control (LAC).

In late May, Chinese forces objected to Indian road construction in the Galwan river valley. According to Indian sources, melee fighting on 15–16 June 2020 resulted in the deaths of Chinese and Indian soldiers. Media reports stated that soldiers were taken captive on both sides and released in the coming few days while official sources on both sides went on to deny this. On 7 September, for the first time in 45 years, shots were fired along the LAC, with both sides blaming each other for the firing. Indian media also reported that Indian troops fired warning shots at the PLA on 30 August.

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Melee in the context of Tournament (medieval)

A tournament, or tourney (from Old French torneiement, tornei), was a chivalrous competition or mock fight that was common in the Middle Ages and Renaissance (12th to 16th centuries). It is a type of hastilude.

Tournaments included mêlée, hand-to-hand combat, contests of strength or accuracy, and sometimes jousts. Some considered the tournaments to be frivolous pursuits of celebrity, and even a potential threat to public order; but the shows were popular and often put on in honor of coronations, marriages, births, recent conquests or peace treatises, or to welcome ambassadors, lords, or others considered to be of great importance. Other times tournaments were held for no particular reason or simply for entertainment.

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Melee in the context of Plumbatae

Plumbatae or martiobarbuli were lead-weighted throwing darts carried by infantrymen in Antiquity and the Middle Ages. They were used to inflict damage on enemies at a distance before engaging in close combat. Roman soldiers in some legions carried plumbatae inside their shields, which allowed them to have ranged weapons similar to arrows, according to Vegetius in his 4th-century military treatise De re militari.

The plumbata consisted of a lead-weighted head attached to a wooden shaft with fletching, which allowed soldiers to throw them effectively over long distances. The Roman work De rebus bellicis and the Byzantine manual of war Strategicon, confirm their use and describe variations, such as the spiked plumbatae (plumbata tribolata). Archaeological finds in Wroxeter and elsewhere confirm their description and use.

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Melee in the context of Velites

Velites (Latin: [ˈweːlɪteːs]; sg.: veles) were a class of infantry in the Roman army of the mid-Republic from 211 to 107 BC. Velites were light infantry and skirmishers armed with javelins (Latin: hastae velitares), each with a 75cm (30 inch) wooden shaft the diameter of a finger, with a 25cm (10 inch) narrow metal point, to fling at the enemy. They also carried short thrusting swords, or gladii, for use in melee. They rarely wore armour as they were the youngest and poorest soldiers in the legion and could not afford much equipment, but they did carry small wooden shields called parma for protection. The velites were placed at the front partly for tactical reasons, and also so that they had the opportunity to secure glory for themselves in single combat.

Velites did not form their own units; a number of them were attached to each maniple of hastati, principes and triarii. They were typically used as a screening force, driving off enemy skirmishers and disrupting enemy formations with javelin throws before retiring behind the lines to allow the heavier-armed hastati to attack. They were normally the ones who engaged war elephants and chariots if they were present on the field, such as in the Battle of Zama, in 202 BC. Their high mobility and ranged weaponry made them much more effective against these enemies than heavy infantry. An early Roman legion contained approximately 1000 velites. Velites were disbanded after the so-called "Marian reforms". Lucilius suggests that rorarii and velites were interchangeable, with velites gradually superseding rorarii. Another theory is that the leves' equipment was upgraded until they were at the same level as the rorarii, and they both collectively became known as the velites.

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Melee in the context of Riot shield

A riot shield is a lightweight protection device, typically deployed by riot police and some military units during protest, though also utilized by protestors. Riot shields are typically long enough to cover an average-sized person from the top of the head to the knees, though smaller one-handed models may also be used. They are generally intended to be used in riot control, to protect the user from melee attacks with blunt or edged weapons and also thrown projectiles, or non-lethal weapons such as rubber bullets and water cannons. They can also be used as short-ranged melee weapons to push back the opposing force. Most riot shields do not offer ballistic protection; ballistic shields are instead used in situations where heavily armed resistance is expected.

Riot shields are used in almost every country with a standardized police force and are produced by many companies. Law enforcement often use them in conjunction with a baton. Riot shields made for law enforcement are typically constructed from transparent polycarbonate to enable the bearer to see incoming thrown objects. Riot shields used by protesters are often constructed from improvised materials, such as wood, scrap metal or plastic barrels. While riot shields are shown to be effective in protecting the bearers and preventing protesters from breaking through police lines, their use may actually encourage people to throw objects.

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