Crash Bandicoot is a video game franchise created by Naughty Dog as a flagship title for Sony's PlayStation console. The series began with the development of the first game in 1994, inspired by the emerging capabilities of 3D consoles and games like Donkey Kong Country (1994). The protagonist, initially conceived as "Willy the Wombat", evolved into Crash Bandicoot, a goofy, genetically mutated eastern barred bandicoot who escapes the clutches of the mad scientist Doctor Neo Cortex. The original trilogy—completed by Cortex Strikes Back (1997) and Warped (1998)—along with the kart racing game Crash Team Racing (1999), received critical praise for their vibrant visuals and polished gameplay. After Naughty Dog's departure following Crash Team Racing due to creative exhaustion and ownership issues, the franchise transitioned from Sony exclusivity to multiplatform releases under multiple developers and publishers, including Universal Interactive, Vivendi Games, and eventually Activision.
Gameplay centers on 3D platforming with a linear or hub-based level progression. Players control Crash through linear, obstacle-filled levels viewed primarily from a third-person perspective, with occasional shifts to a side-scrolling perspective and levels in which Crash flees a pursuing hazard by running toward the screen. Core mechanics include jumping, spinning to defeat enemies, and collecting Wumpa fruit for extra lives, alongside breaking crates for bonuses and gathering crystals, gems, and relics to unlock content. Later entries introduce abilities granted by defeating bosses. Set in a fictional archipelago with diverse biomes, and including time-traveling and multiversal elements in later games, the series features a cast including Crash, his sister Coco, allies like the protective spirit Aku Aku, and villains including Cortex, Uka Uka, and various mutant henchmen.