Linear filter in the context of Effect unit


Linear filter in the context of Effect unit

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⭐ Core Definition: Linear filter

Linear filters process time-varying input signals to produce output signals, subject to the constraint of linearity. In most cases these linear filters are also time invariant (or shift invariant) in which case they can be analyzed exactly using LTI ("linear time-invariant") system theory revealing their transfer functions in the frequency domain and their impulse responses in the time domain. Real-time implementations of such linear signal processing filters in the time domain are inevitably causal, an additional constraint on their transfer functions. An analog electronic circuit consisting only of linear components (resistors, capacitors, inductors, and linear amplifiers) will necessarily fall in this category, as will comparable mechanical systems or digital signal processing systems containing only linear elements. Since linear time-invariant filters can be completely characterized by their response to sinusoids of different frequencies (their frequency response), they are sometimes known as frequency filters.

Non real-time implementations of linear time-invariant filters need not be causal. Filters of more than one dimension are also used such as in image processing. The general concept of linear filtering also extends into other fields and technologies such as statistics, data analysis, and mechanical engineering.

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Linear filter in the context of Effects unit

An effects unit, effects processor, or effects pedal is an electronic device that alters the sound of a musical instrument or other audio source through audio signal processing.

Common effects include distortion/overdrive, often used with electric guitar in electric blues and rock music; dynamic effects such as volume pedals and compressors, which affect loudness; filters such as wah-wah pedals and graphic equalizers, which modify frequency ranges; modulation effects, such as chorus, flangers and phasers; pitch effects such as pitch shifters; and time effects, such as reverb and delay, which create echoing sounds and emulate the sound of different spaces.

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Linear filter in the context of Unsharp masking

Unsharp masking (USM) is an image sharpening technique, first implemented in darkroom photography, but now commonly used in digital image processing software. Its name derives from the fact that the technique uses a blurred, or "unsharp", negative image to create a mask of the original image. The unsharp mask is then combined with the original positive image, creating an image that is less blurry than the original. The resulting image, although clearer, may be a less accurate representation of the image's subject.

In the context of signal processing, an unsharp mask is generally a linear or nonlinear filter that amplifies the high-frequency components of a signal.

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