Legacy technology in the context of Software framework


Legacy technology in the context of Software framework

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⭐ Core Definition: Legacy technology

In computing, a legacy system is an old method, technology, computer system, or application program, "of, relating to, or being a previous or outdated computer system", yet still in use. Often referencing a system as "legacy" means that it paved the way for the standards that would follow it. This can also imply that the system is out of date or in need of replacement.

Legacy code is old computer source code that is no longer supported on standard hardware and environments, and is a codebase that is in some respect obsolete or supporting something obsolete. Legacy code may be written in programming languages, use frameworks and external libraries, or use architecture and patterns that are no longer considered modern, increasing the mental burden and ramp-up time for software engineers who work on the codebase. Legacy code may have zero or insufficient automated tests, making refactoring dangerous and likely to introduce bugs. Long-lived code is susceptible to software rot, where changes to the runtime environment, or surrounding software or hardware may require maintenance or emulation of some kind to keep working. Legacy code may be present to support legacy hardware, a separate legacy system, or a legacy customer using an old feature or software version.

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Legacy technology in the context of Television channel

A television channel, or TV channel, is a terrestrial frequency or allocated number over which a television station or television network is distributed. For example, in North America, channel 2 refers to the terrestrial or cable band of 54 to 60 MHz, with carrier frequencies of 55.25 MHz for NTSC analog video (VSB) and 59.75 MHz for analog audio (FM), or 55.31 MHz for digital ATSC (8VSB). Channels may be shared by many different television stations or cable-distributed channels depending on the location and service provider.

Depending on the multinational bandplan for a given region, analog television channels are typically 6, 7, or 8 MHz in bandwidth, and therefore television channel frequencies vary as well. Channel numbering is also different. Digital terrestrial television channels are the same as their analog predecessors for legacy reasons, however through multiplexing, each physical radio frequency (RF) channel can carry several digital subchannels. On satellites, each transponder normally carries one channel, however multiple small, independent channels can be on one transponder, with some loss of bandwidth due to the need for guard bands between unrelated transmissions. ISDB, used in Japan and Brazil, has a similar segmented mode.

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