Kottabos (game) in the context of "Pindar"

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⭐ Core Definition: Kottabos (game)

Kottabos (Ancient Greek: κότταβος) was a game of skill played at Ancient Greek and Etruscan symposia (drinking parties), especially in the 6th and 5th centuries BC. It involved flinging wine-lees (sediment) at a target in the middle of the room. The winner would receive a prize (κοττάβιον or "kottabion"), comprising cakes, sweetmeats, or kisses.

Ancient writers, including Dionysius Chalcus, Alcaeus, Anacreon, Pindar, Bacchylides, Aeschylus, Sophocles, Euripides, Aristophanes, and Antiphanes, make frequent and familiar allusion to the practice; and it is depicted on contemporaneous red-figure vases. References to the practice by the writers of the Roman and Alexandrian periods show that the fashion had died out. In Latin literature, it is almost entirely unknown.

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Kottabos (game) in the context of Entertainment

Entertainment is a form of activity that holds the attention and interest of an audience or gives pleasure and delight. It can be an idea or a task, but it is more commonly one of the activities or events developed over thousands of years specifically to engage an audience.

Although people's attention is captured by different things due to individual preferences, most forms of entertainment are recognisable and familiar. Storytelling, music, drama, dance, and various kinds of performance exist in all cultures, were supported in royal courts, and developed into sophisticated forms over time, eventually becoming available to the general public. Modern times have accelerated this process through an entertainment industry that records and sells entertainment products. Entertainment can be adapted to suit any scale, ranging from an individual choosing private entertainment from an enormous array of pre-recorded products, to a banquet for two, to parties of any size with music and dance, to performances for thousands, and even global audiences.

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