José Raúl Capablanca in the context of Juan Corzo


José Raúl Capablanca in the context of Juan Corzo

⭐ Core Definition: José Raúl Capablanca

José Raúl Capablanca y Graupera (19 November 1888 – 8 March 1942) was a Cuban chess player who was the third world chess champion from 1921 to 1927. A chess prodigy, he was widely renowned for his exceptional endgame skill and speed of play.

Capablanca was born in 1888 in the Castillo del Príncipe, Havana. He beat Cuban champion Juan Corzo in a match on 17 November 1901, two days before his 13th birthday. His victory over Frank Marshall in a 1909 match earned him an invitation to the 1911 San Sebastián tournament, which he won ahead of players such as Akiba Rubinstein, Aron Nimzowitsch and Siegbert Tarrasch. Over the next several years, Capablanca had a strong series of tournament results. After several unsuccessful attempts to arrange a match with then world champion Emanuel Lasker, Capablanca finally won the world chess champion title from Lasker in 1921. Capablanca was undefeated from February 10, 1916, to March 21, 1924, a period that included the world championship match with Lasker.

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José Raúl Capablanca in the context of Chess variant

A chess variant is any board game related to, derived from, or inspired by orthodox chess. Chess variants can differ from standard chess in many different ways, including variant board sizes, non-standard fairy pieces, alternative starting positions, and additional rules. There are thousands of known chess variants (see list of chess variants). The Classified Encyclopedia of Chess Variants catalogues around two thousand, with the preface noting that—since creating a chess variant is relatively easy—many were considered insufficiently notable for inclusion. While most chess variants are not widely played, some have reached modest levels of popularity, with the most successful being Chess960. Several well known modern chess masters like Capablanca, Fischer, and Yasser Seirewan developed their own chess variants.

"Classical", "orthodox" or "Western" chess itself is one of a family of games which have related origins and could be considered part of the same board game family. Modern chess itself developed from the Indian chaturanga via the Middle-eastern shatranj. During the Middle Ages, there were numerous popular chess variants, like Great chess and Courier chess. Modern chess variants are mostly all variations on standard Western chess. Though not technically variants of modern chess, there are also many regional games which are part of the same family, such as shogi (Japan), sittuyin (Burma), makruk (Thailand), hiashatar (Mongolia), and xiangqi (China). These games have their own history of variants (see shogi variants and xianqi variants).

View the full Wikipedia page for Chess variant
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