Inverse-square law in the context of "Square (algebra)"

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⭐ Core Definition: Inverse-square law

In physical science, an inverse-square law is any scientific law stating that the observed "intensity" of a specified physical quantity (being nothing more than the value of the physical quantity) is inversely proportional to the square of the distance from the source of that physical quantity. The fundamental cause for this can be understood as geometric dilution corresponding to point-source radiation into three-dimensional space.

Radar energy expands during both the signal transmission and the reflected return, so the inverse square for both paths means that the radar will receive energy according to the inverse fourth power of the range.

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Inverse-square law in the context of Orbit

In celestial mechanics, an orbit is the curved trajectory of an object under the influence of an attracting force. Known as an orbital revolution, examples include the trajectory of a planet around a star, a natural satellite around a planet, or an artificial satellite around an object or position in space such as a planet, moon, asteroid, or Lagrange point. Normally, orbit refers to a regularly repeating trajectory, although it may also refer to a non-repeating trajectory. To a close approximation, planets and satellites follow elliptic orbits, with the center of mass being orbited at a focal point of the ellipse, as described by Kepler's laws of planetary motion.

For most situations, orbital motion is adequately approximated by Newtonian mechanics, which explains gravity as a force obeying an inverse-square law. However, Albert Einstein's general theory of relativity, which accounts for gravity as due to curvature of spacetime, with orbits following geodesics, provides a more accurate calculation and understanding of the exact mechanics of orbital motion.

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Inverse-square law in the context of Gravitational constant

The gravitational constant is an empirical physical constant that gives the strength of the gravitational field induced by a mass. It is involved in the calculation of gravitational effects in Sir Isaac Newton's law of universal gravitation and in Albert Einstein's theory of general relativity. It is also known as the universal gravitational constant, the Newtonian constant of gravitation, or the Cavendish gravitational constant, denoted by the capital letter G.

In Newton's law, it is the proportionality constant connecting the gravitational force between two bodies with the product of their masses and the inverse square of their distance. In the Einstein field equations, it quantifies the relation between the geometry of spacetime and the stress–energy tensor.

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Inverse-square law in the context of Kepler problem

In classical mechanics, the Kepler problem is a special case of the two-body problem, in which the two bodies interact by a central force that varies in strength as the inverse square of the distance between them. The force may be either attractive or repulsive. The problem is to find the position or speed of the two bodies over time given their masses, positions, and velocities. Using classical mechanics, the solution can be expressed as a Kepler orbit using six orbital elements.

The Kepler problem is named after Johannes Kepler, who proposed Kepler's laws of planetary motion (which are part of classical mechanics and solved the problem for the orbits of the planets) and investigated the types of forces that would result in orbits obeying those laws (called Kepler's inverse problem).

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Inverse-square law in the context of Flash (photography)

A flash is a device used in photography that produces a brief burst of light (lasting around 1200 of a second) at a color temperature of about 5500 K to help illuminate a scene. The main purpose of a flash is to illuminate a dark scene. Other uses are capturing quickly moving objects or changing the quality of light. Flash refers either to the flash of light itself or to the electronic flash unit discharging the light. Most current flash units are electronic, having evolved from single-use flashbulbs and flammable powders. Modern cameras often activate flash units automatically.

Flash units are commonly built directly into a camera. Some cameras allow separate flash units to be mounted via a standardized accessory mount bracket (a hot shoe). In professional studio equipment, flashes may be large, standalone units, or studio strobes, powered by special battery packs or connected to mains power. They are either synchronized with the camera using a flash synchronization cable or radio signal, or are light-triggered, meaning that only one flash unit needs to be synchronized with the camera, and in turn triggers the other units, called slaves.

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