Instruction pipeline in the context of Instruction-level parallelism


Instruction pipeline in the context of Instruction-level parallelism

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⭐ Core Definition: Instruction pipeline

In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions processed in parallel.

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Instruction pipeline in the context of Bitwise operation

In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor. Most architectures provide only a few high value bitwise operations, presented as two-operand instructions where the result replaces one of the input operands.

On simple low-cost processors, typically, bitwise operations are substantially faster than division, several times faster than multiplication, and sometimes significantly faster than addition. While modern processors usually perform addition and multiplication just as fast as bitwise operations due to their longer instruction pipelines and other architectural design choices, bitwise operations do commonly use less power because of the reduced use of resources.

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Instruction pipeline in the context of Instruction cycle

The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

In simpler CPUs, the instruction cycle is executed sequentially, each instruction being processed before the next one is started. In most modern CPUs, the instruction cycles are instead executed concurrently, and often in parallel, through an instruction pipeline: the next instruction starts being processed before the previous instruction has finished, which is possible because the cycle is broken up into separate steps.

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Instruction pipeline in the context of Motorola 68040

The Motorola 68040 ("sixty-eight-oh-forty") is a 32-bit microprocessor in the Motorola 68000 series, released in 1990. It is the successor to the 68030 and is followed by the 68060, skipping the 68050. In keeping with general Motorola naming, the 68040 is often referred to as simply the '040 (pronounced oh-four-oh or oh-forty).

The 68040 was the first 680x0 family member with an on-chip Floating-Point Unit (FPU). It thus included all of the functionality that previously required external chips, namely the FPU and Memory Management Unit (MMU), which was added in the 68030. It also had split instruction and data caches of 4 kilobytes each. It was fully pipelined, with six stages.

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Instruction pipeline in the context of Reduced instruction set computing

In electronics and computer science, a reduced instruction set computer (RISC, pronounced "risk") is a computer architecture designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set computer (CISC), a RISC computer might require more machine code in order to accomplish a task because the individual instructions perform simpler operations. The goal is to offset the need to process more instructions by increasing the speed of each instruction, in particular by implementing an instruction pipeline, which may be simpler to achieve given simpler instructions.

The key operational concept of the RISC computer is that each instruction performs only one function (e.g., copy a value from memory to a register). The RISC computer usually has many (16 or 32) high-speed, general-purpose registers with a load–store architecture in which the instructions that perform arithmetic and tests operate only on the registers, and the instructions that access data in the main memory of the computer only load data from memory into registers or store data from registers into memory. The design of the CPU allows RISC computers few simple addressing modes and predictable instruction times that simplify design of the system as a whole.

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