Image plane in the context of "Aperture stop"

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⭐ Core Definition: Image plane

In 3D computer graphics, the image plane is that plane in the world which is identified with the plane of the display monitor used to view the image that is being rendered. It is also referred to as screen space. If one makes the analogy of taking a photograph to rendering a 3D image, the surface of the film is the image plane. In this case, the viewing transformation is a projection that maps the world onto the image plane. A rectangular region of this plane, called the viewing window or viewport, maps to the monitor. This establishes the mapping between pixels on the monitor and points (or rather, rays) in the 3D world. The plane is not usually an actual geometric object in a 3D scene, but instead is usually a collection of target coordinates or dimensions that are used during the rasterization process so the final output can be displayed as intended on the physical screen.

In optics, the image plane is the plane that contains the object's projected image, and lies beyond the back focal plane.

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Image plane in the context of Aperture

In optics, the aperture of an optical system (including a system consisting of a single lens) is the hole or opening that primarily limits light propagated through the system. The aperture defines a bundle of rays from each point on an object that will come to a focus in the image plane.

An optical system typically has many structures that limit ray bundles (ray bundles are also known as pencils of light). These structures may be the edge of a lens or mirror, or a ring or other fixture that holds an optical element in place or may be a special element such as a diaphragm placed in the optical path to limit the light admitted by the system. These structures are called stops, and the aperture stop is the stop that primarily determines the cone of rays that an optical system accepts (see entrance pupil). As a result, it also determines the ray cone angle and brightness at the image point (see exit pupil). Optical systems are typically designed for a particular stop to be the aperture stop, but it is possible for different stops to serve as the aperture stop for objects at different distances. Some rays from object points away from the optical axis may clip on surfaces other than the aperture stop. This is called vignetting. The aperture stop is not necessarily the smallest stop in the system. Magnification and demagnification by lenses and other elements can cause a relatively large stop to be the aperture stop for the system.

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Image plane in the context of Parallel projection

In three-dimensional geometry, a parallel projection (or axonometric projection) is a projection of an object in three-dimensional space onto a fixed plane, known as the projection plane or image plane, where the rays, known as lines of sight or projection lines, are parallel to each other. It is a basic tool in descriptive geometry. The projection is called orthographic if the rays are perpendicular (orthogonal) to the image plane, and oblique or skew if they are not.

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Image plane in the context of Picture plane

In painting, photography, graphical perspective and descriptive geometry, a picture plane is an image plane located between the "eye point" (or oculus) and the object being viewed. It is usually coextensive to the material surface of the artwork. It is ordinarily a vertical plane perpendicular to the sightline to the object of interest.

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