H.264 in the context of Broadcast


H.264 in the context of Broadcast

H.264 Study page number 1 of 1

Play TriviaQuestions Online!

or

Skip to study material about H.264 in the context of "Broadcast"


⭐ Core Definition: H.264

Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. It is by far the most commonly used format for the recording, compression, and distribution of video content, used by 79% of video industry developers as of December 2024. It supports a maximum resolution of 8K UHD.

The intent of the H.264/AVC project was to create a standard capable of providing good video quality at substantially lower bit rates than previous standards (i.e., half or less the bit rate of MPEG-2, H.263, or MPEG-4 Part 2), without increasing the complexity of design so much that it would be impractical or excessively expensive to implement. This was achieved with features such as a reduced-complexity integer discrete cosine transform (integer DCT), variable block-size segmentation, and multi-picture inter-picture prediction. An additional goal was to provide enough flexibility to allow the standard to be applied to a wide variety of applications on a wide variety of networks and systems, including low and high bit rates, low and high resolution video, broadcast, DVD storage, RTP/IP packet networks, and ITU-T multimedia telephony systems. The H.264 standard can be viewed as a "family of standards" composed of a number of different profiles, although its "High profile" is by far the most commonly used format. A specific decoder decodes at least one, but not necessarily all profiles. The standard describes the format of the encoded data and how the data is decoded, but it does not specify algorithms for encoding—that is left open as a matter for encoder designers to select for themselves, and a wide variety of encoding schemes have been developed. H.264 is typically used for lossy compression, although it is also possible to create truly lossless-coded regions within lossy-coded pictures or to support rare use cases for which the entire encoding is lossless.

↓ Menu
HINT:

In this Dossier

H.264 in the context of Digital video

Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises a series of digital images displayed in rapid succession, usually at 24, 25, 30, or 60 frames per second. Digital video has many advantages, such as easy copying, multicasting, sharing and storage.

Digital video was first introduced commercially in 1986 with the Sony D1 format, which recorded an uncompressed standard-definition component video signal in digital form. In addition to uncompressed formats, popular compressed digital video formats today include MPEG-2, H.264 and AV1. Modern interconnect standards used for playback of digital video include HDMI, DisplayPort, Digital Visual Interface (DVI) and serial digital interface (SDI).

View the full Wikipedia page for Digital video
↑ Return to Menu

H.264 in the context of ISDB-T International

ISDB-T International, also known in Brazil as Sistema Brasileiro de Televisão Digital (SBTVD; English: Brazilian Digital Television System), is a technical standard for digital television broadcast used in Brazil, Argentina, Peru, Botswana, Chile, Honduras, Venezuela, Ecuador, Costa Rica, Paraguay, Philippines, Bolivia, Nicaragua, El Salvador and Uruguay, based on the Japanese ISDB-T standard. ISDB-T International launched into commercial operation on 2 December 2007, in São Paulo, Brazil.

It is similar to ISDB-T, except it utilizes the H.264 video codec rather than MPEG-2, and replaces BML with Ginga, a middleware supporting Nested Context Language (NCL) and Java-based interactive TV applications.

View the full Wikipedia page for ISDB-T International
↑ Return to Menu

H.264 in the context of AVCHD

AVCHD (Advanced Video Coding High Definition) is a file-based format for the digital recording and playback of high-definition video. It is H.264 and Dolby AC-3 packaged into the MPEG transport stream, with a set of constraints designed around camcorders.

Developed jointly by Sony and Panasonic, the format was introduced in 2006 primarily for use in high definition consumer camcorders. Related specifications include the professional variants AVCCAM and NXCAM.

View the full Wikipedia page for AVCHD
↑ Return to Menu

H.264 in the context of Uncompressed video

Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices (including general-purpose computers), and in video processors that perform functions such as image resizing, image rotation, deinterlacing, and text and graphics overlay. It is conveyed over various types of baseband digital video interfaces, such as HDMI, DVI, DisplayPort and SDI. Standards also exist for the carriage of uncompressed video over computer networks.

Some HD video cameras output uncompressed video, whereas others compress the video using a lossy compression method such as MPEG or H.264. In any lossy compression process, some of the video information is removed, which creates compression artifacts and reduces the quality of the resulting decompressed video. When editing video, it is preferred to work with video that has never been compressed (or was losslessly compressed) as this maintains the best possible quality, with compression performed after completion of editing.

View the full Wikipedia page for Uncompressed video
↑ Return to Menu