Eye tracking in the context of Electrooculography


Eye tracking in the context of Electrooculography

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⭐ Core Definition: Eye tracking

Eye tracking is the process of measuring either the point of gaze (where one is looking) or the motion of an eye relative to the head. An eye tracker is a device for measuring eye positions and eye movement. Eye trackers are used in research on the visual system, in psychology, in psycholinguistics, marketing, as an input device for human-computer interaction, and in product design. In addition, eye trackers are increasingly being used for assistive and rehabilitative applications such as controlling wheelchairs, robotic arms, and prostheses. Recently, eye tracking has been examined as a tool for the early detection of autism spectrum disorder. There are several methods for measuring eye movement, with the most popular variant using video images to extract eye position. Other methods use search coils or are based on the electrooculogram.

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Eye tracking in the context of Apple Vision Pro

The Apple Vision Pro is a mixed-reality headset developed by Apple. It was announced on June 5, 2023, at Apple's Worldwide Developers Conference (WWDC) and was released first in the US, then in global territories throughout 2024. Apple Vision Pro is Apple's first new major product category since the release of the Apple Watch in 2015.

Apple markets Apple Vision Pro as a spatial computer where digital media is integrated with the real world. Physical inputs—such as motion gestures, eye tracking, and speech recognition—can be used to interact with the system. Apple has avoided marketing the device as a virtual reality headset when discussing the product in presentations and marketing.

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Eye tracking in the context of Mouse tracking

Mouse tracking (also known as cursor tracking) is the use of software to collect users' mouse cursor positions on the computer. This goal is to automatically gather richer information about what people are doing, typically to improve the design of an interface. Often this is done on the Web and can supplement eye tracking in some situations.

When mouse tracking takes place without the user's consent, for example on a website, there may be privacy implications.

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Eye tracking in the context of Foveated rendering

Foveated rendering is a rendering technique which uses an eye tracker integrated with a virtual reality headset to reduce the rendering workload by greatly reducing the image quality in the peripheral vision (outside of the zone gazed by the fovea).

A less sophisticated variant called fixed foveated rendering doesn't utilise eye tracking and instead assumes a fixed focal point.

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Eye tracking in the context of Eye movement (sensory)

Eye movement includes the voluntary or involuntary movement of the eyes. Eye movements are used by a number of animals (e.g. primates, rodents, flies, birds, fish, cats, crabs, octopus) to fixate, inspect and track visual objects of interests. A special type of eye movement, rapid eye movement, occurs during REM sleep.

The eyes are the visual organs of the human body, and move using a system of six muscles. The retina, a specialised type of tissue containing photoreceptors, senses light. These specialised cells convert light into electrochemical signals. These signals travel along the optic nerve fibers to the brain, where they are interpreted as vision in the visual cortex.

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Eye tracking in the context of Hot mirror

A hot mirror is a specialized dielectric mirror, a dichroic filter, often employed to protect optical systems by reflecting infrared light back into a light source, while allowing visible light to pass. Hot mirrors can be designed to be inserted into the optical system at an incidence angle varying between zero and 45 degrees, and are useful in a variety of applications where the buildup of waste heat can damage components or adversely affect spectral characteristics of the illumination source. Wavelengths reflected by an infrared hot mirror range from about 750 to 1250 nanometers. By transmitting visible light wavelengths while reflecting infrared, hot mirrors can also serve as dichromatic beam splitters for specialized applications in fluorescence microscopy or optical eye tracking.

Some early digital cameras designed for visible light capture, such as the Associated Press NC2000 and Nikon Coolpix 950, were unusually sensitive to infrared radiation, and tended to produce colors that were contaminated with infrared. This was particularly problematic with scenes that contained strong sources of infrared, such as fires, although the effect could be moderated by inserting a photographic hot mirror filter into the imaging pathway. Conversely, these cameras could be used for infrared photography by inserting a cold mirror filter, more commonly known as an infrared filter, into the imaging pathway, most commonly by mounting the filter on the front of the lens.

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Eye tracking in the context of Quest Pro

The Meta Quest Pro is a discontinued mixed reality (MR) headset developed by Reality Labs, a division of Meta Platforms.

Unveiled on October 11, 2022, it is a high-end headset designed for mixed reality and virtual reality applications, targeting business and enthusiast users. It is differentiated from the Quest 2 by a thinner form factor leveraging pancake lenses, high resolution cameras for MR, integrated face and eye tracking, and updated controllers with on-board motion tracking.

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