Ethernet in the context of Network interface controller


Ethernet in the context of Network interface controller

Ethernet Study page number 1 of 2

Play TriviaQuestions Online!

or

Skip to study material about Ethernet in the context of "Network interface controller"


⭐ Core Definition: Ethernet

Ethernet (/ˈθərnɛt/ EE-thər-net) is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET.

The original 10BASE5 Ethernet uses a thick coaxial cable as a shared medium. This was largely superseded by 10BASE2, which used a thinner and more flexible cable that was both less expensive and easier to use. More modern Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original 2.94 Mbit/s to the latest 800 Gbit/s, with rates up to 1.6 Tbit/s under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer.

↓ Menu
HINT:

In this Dossier

Ethernet in the context of Camera module

A camera module is an image sensor integrated with a lens, control electronics,and an interface like CSI, Ethernet or plain raw low-voltage differential signaling.

View the full Wikipedia page for Camera module
↑ Return to Menu

Ethernet in the context of Online and offline

In computer technology and telecommunications, online indicates a state of connectivity, and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed as "on line" or "on the line") could refer to any piece of equipment or functional unit that is connected to a larger system. Being online means that the equipment or subsystem is connected, or that it is ready for use.

"Online" has come to describe activities and concepts that take place on the Internet, such as online identity, online predator and online shop. A similar meaning is also given by the prefixes cyber and e, as in words cyberspace, cybercrime, email, and e-commerce. In contrast, "offline" can refer to either computing activities performed while disconnected from the Internet, or alternatives to Internet activities (such as shopping in brick-and-mortar stores). The term "offline" is sometimes used interchangeably with the acronym "IRL", meaning "in real life", as well as about office meetings in person wherein a formal, high-concentration meeting may have matters taken "offline" to a more relaxed moment away from the "online" high-stress meeting.

View the full Wikipedia page for Online and offline
↑ Return to Menu

Ethernet in the context of DLNA

Digital Living Network Alliance (DLNA) is a set of interoperability standards for sharing home digital media among multimedia devices. It allows users to share or stream stored media files to various certified devices on the same network like PCs, smartphones, TV sets, game consoles, stereo systems, and NASs. DLNA incorporates several existing public standards, including Universal Plug and Play (UPnP) for media management and device discovery and control, wired and wireless networking standards, and widely used digital media formats. Many routers and network attached storage (NAS) devices have built-in DLNA support, as well as software applications like Windows Media Player.

DLNA was created by Sony and Intel and the consortium soon included various PC and consumer electronics companies, publishing its first set of guidelines in June 2004. The Digital Living Network Alliance developed and promoted it under the auspices of a certification standard, with a claimed membership of "more than 200 companies" before dissolving in 2017. By September 2014 over 25,000 device models had obtained "DLNA Certified" status, indicated by a logo on their packaging and confirming their interoperability with other devices.

View the full Wikipedia page for DLNA
↑ Return to Menu

Ethernet in the context of PARC (company)

Future Concepts division (formerly Palo Alto Research Center, PARC and Xerox PARC) is a research and development company in Palo Alto, California. It was founded in 1969 by Jacob E. "Jack" Goldman, chief scientist of Xerox Corporation, as a division of Xerox, tasked with creating computer technology-related products and hardware systems.

Xerox PARC has been foundational to numerous revolutionary computer developments, including laser printing, Ethernet, the modern personal computer, graphical user interface (GUI) and desktop metaphor–paradigm, object-oriented programming, ubiquitous computing, electronic paper, amorphous silicon (a-Si) applications, the computer mouse, and very-large-scale integration (VLSI) for semiconductors.

View the full Wikipedia page for PARC (company)
↑ Return to Menu

Ethernet in the context of Ethernet cable

#REDIRECT Ethernet

View the full Wikipedia page for Ethernet cable
↑ Return to Menu

Ethernet in the context of Dimmer

A dimmer is a device connected to a light fixture and used to lower the brightness of the light. By changing the voltage waveform applied to the lamp, it is possible to lower the intensity of the light output. Although variable-voltage devices are used for various purposes, the term dimmer is generally reserved for those intended to control light output from resistive incandescent, halogen, and (more recently) compact fluorescent lamps (CFLs) and light-emitting diodes (LEDs). More specialized equipment is needed to dim fluorescent, mercury-vapor, solid-state, and other arc lighting.

Dimmers range in size from small units the size of domestic light switches to high-power units used in large theatrical or architectural lighting installations. Small domestic dimmers are generally directly controlled, although remote control systems (such as X10) are available. Modern professional dimmers are generally controlled by a digital control system like DMX or DALI. In newer systems, these protocols are often used in conjunction with Ethernet.

View the full Wikipedia page for Dimmer
↑ Return to Menu

Ethernet in the context of Networking cable

Networking cable is a piece of networking hardware used to connect one network device to other network devices or to connect two or more computers to share devices such as printers or scanners. Different types of network cables, such as coaxial cable, optical fiber cable, and twisted pair cables, are used depending on the network's topology, protocol, and size. The devices can be separated by a few meters (e.g. via Ethernet) or nearly unlimited distances (e.g. via the interconnections of the Internet).

While wireless networks are more easily deployed when total throughput is not an issue, most permanent larger computer networks utilize cables to transfer signals from one point to another.

View the full Wikipedia page for Networking cable
↑ Return to Menu

Ethernet in the context of Analog telephone adapter

An analog telephone adapter (ATA) or FXS gateway is a device for connecting traditional analog telephones, fax machines, and similar customer-premises devices to a digital telephone system or a voice over IP telephone network.

An ATA is often built into a small enclosure with an internal or external power adapter, an Ethernet port, and one or more foreign exchange station (FXS) telephone ports. Such devices may also have a foreign exchange office (FXO) interface for providing alternative access to traditional landline telephone service.

View the full Wikipedia page for Analog telephone adapter
↑ Return to Menu

Ethernet in the context of ExpressCard

ExpressCard, initially called NEWCARD, is an interface to connect peripheral devices to a computer, usually a laptop computer. The ExpressCard technical standard specifies the design of slots built into the computer and of expansion cards to insert in the slots. The cards contain electronic circuits and sometimes connectors for external devices. The ExpressCard standard replaces the PC Card (also known as PCMCIA) standards.

ExpressCards can connect a variety of devices to a computer including mobile broadband modems (sometimes called connect cards), IEEE 1394 (FireWire) connectors, USB connectors, Ethernet network ports, Serial ATA storage devices, solid-state drives, external enclosures for desktop-size PCI Express graphics cards and other peripheral devices, wireless network interface controllers (NIC), TV tuner cards, Common Access Card (CAC) readers, and sound cards.

View the full Wikipedia page for ExpressCard
↑ Return to Menu

Ethernet in the context of E-carrier

The E-carrier is a member of the series of carrier systems developed for digital transmission of many simultaneous telephone calls by time-division multiplexing. The European Conference of Postal and Telecommunications Administrations (CEPT) originally standardised the E-carrier system, which revised and improved the earlier American T-carrier technology, and this has now been adopted by the International Telecommunication Union Telecommunication Standardization Sector (ITU-T). It was widely used in almost all countries outside the US, Canada, and Japan. E-carrier deployments have steadily been replaced by Ethernet as telecommunication networks transition towards all IP.

View the full Wikipedia page for E-carrier
↑ Return to Menu

Ethernet in the context of Galvanic isolation

Galvanic isolation is a principle of isolating functional sections of electrical systems to prevent current flow; no direct conduction path is permitted.

Energy or information can still be exchanged between the sections by other means, such as capacitive, inductive, radiative, optical, acoustic, or mechanical coupling.

View the full Wikipedia page for Galvanic isolation
↑ Return to Menu

Ethernet in the context of Embedded software

Embedded software is computer software, written to control machines or devices that are not typically thought of as computers, commonly known as embedded systems. It is typically specialized for the particular hardware that it runs on and has time and memory constraints. This term is sometimes used interchangeably with firmware.

A precise and stable characteristic feature is that no or not all functions of embedded software are initiated/controlled via a human interface, but through machine-interfaces instead.

View the full Wikipedia page for Embedded software
↑ Return to Menu

Ethernet in the context of Throughput

Network throughput (or just throughput, when in context) refers to the rate of message delivery over a communication channel in a communication network, such as Ethernet or packet radio. The data that these messages contain may be delivered over physical or logical links, or through network nodes. Throughput is usually measured in bits per second (bit/s, sometimes abbreviated bps), and sometimes in packets per second (p/s or pps) or data packets per time slot.

The aggregate throughput is the sum of the data rates that are delivered over all channels in a network. Throughput represents digital bandwidth consumption.

View the full Wikipedia page for Throughput
↑ Return to Menu

Ethernet in the context of Xerox Dorado

The Xerox Star workstation, officially named Xerox Star 8010 Information System, is the first commercial personal computer to incorporate technologies that have since become standard in personal computers, including a bitmapped display, a window-based graphical user interface, icons, folders, mouse (two-button), Ethernet networking, file servers, print servers, and email.

Introduced by Xerox Corporation on April 27, 1981, the name Star technically refers only to the software sold with the system for the office automation market. The 8010 workstations were also sold with software based on the programming languages Lisp and Smalltalk for the smaller research and software development market.

View the full Wikipedia page for Xerox Dorado
↑ Return to Menu

Ethernet in the context of Patch cord

A patch cable, patch cord or patch lead is an electrical or fiber-optic cable used to connect ("patch in") one electronic or optical device to another for signal routing. Devices of different types (e.g., a switch connected to a computer, or a switch to a router) are connected with patch cords.

Patch cords are usually produced in many different colors so as to be easily distinguishable from each other. Types of patch cords include microphone cables, fiber optic spectroscopy cables, headphone extension cables, XLR connector, Tiny Telephone (TT) connector, RCA connector and ¼" TRS phone connector cables (as well as modular Ethernet cables), and thicker, hose-like cords (snake cable) used to carry video or amplified signals. However, patch cords typically refer only to short cords used with patch panels.

View the full Wikipedia page for Patch cord
↑ Return to Menu

Ethernet in the context of Grid computing

Grid computing is the use of widely distributed computer resources to reach a common goal. A computing grid can be thought of as a distributed system with non-interactive workloads that involve many files. Grid computing is distinguished from conventional high-performance computing systems such as cluster computing in that grid computers have each node set to perform a different task/application. Grid computers also tend to be more heterogeneous and geographically dispersed (thus not physically coupled) than cluster computers. Although a single grid can be dedicated to a particular application, commonly a grid is used for a variety of purposes. Grids are often constructed with general-purpose grid middleware software libraries. Grid sizes can be quite large.

Grids are a form of distributed computing composed of many networked loosely coupled computers acting together to perform large tasks. For certain applications, distributed or grid computing can be seen as a special type of parallel computing that relies on complete computers (with onboard CPUs, storage, power supplies, network interfaces, etc.) connected to a computer network (private or public) by a conventional network interface, such as Ethernet. This is in contrast to the traditional notion of a supercomputer, which has many processors connected by a local high-speed computer bus. This technology has been applied to computationally intensive scientific, mathematical, and academic problems through volunteer computing, and it is used in commercial enterprises for such diverse applications as drug discovery, economic forecasting, seismic analysis, and back office data processing in support for e-commerce and Web services.

View the full Wikipedia page for Grid computing
↑ Return to Menu