Digital image editing in the context of Vector graphics editor


Digital image editing in the context of Vector graphics editor

Digital image editing Study page number 1 of 1

Play TriviaQuestions Online!

or

Skip to study material about Digital image editing in the context of "Vector graphics editor"


⭐ Core Definition: Digital image editing

Image editing encompasses the processes of altering images, whether they are digital photographs, traditional photo-chemical photographs, or illustrations. Traditional analog image editing is known as photo retouching, using tools such as an airbrush to modify photographs or edit illustrations with any traditional art medium. Graphic software programs, which can be broadly grouped into vector graphics editors, raster graphics editors, and 3D modelers, are the primary tools with which a user may manipulate, enhance, and transform images. Many image editing programs are also used to render or create computer art from scratch. The term "image editing" usually refers only to the editing of 2D images, not 3D ones.

↓ Menu
HINT:

In this Dossier

Digital image editing in the context of Layers (digital image editing)

Layers are used in digital image editing to separate different elements of an image. A layer can be compared to a transparency on which imaging effects or images are applied and placed over or under an image. Today they are an integral feature of image editors.

In the early days of computing, memory was at a premium and the idea of using multi-layered images was considered infeasible in personal computer applications as the tradeoffs were image size and color depth. As the price of memory fell it became feasible to apply the concept of layering to raster images.The first software known to apply the concept of layers was LALF, which was released in 1989 for the NEC PC-9801. LALF's terminology for layers is "cells", after the concept of drawing animation frames over-top of a stencil. Layers were introduced in Western markets by Fauve Matisse (later Macromedia xRes),and then available in Adobe Photoshop 3.0, in 1994, which lead to wide-spread adoption. In vector image editors that support animation, layers are used to further enable manipulation along a common timeline for the animation; in SVG images, the equivalent to layers are "groups".

View the full Wikipedia page for Layers (digital image editing)
↑ Return to Menu

Digital image editing in the context of Image gradient

An image gradient is a directional change in the intensity or color in an image. The gradient of the image is one of the fundamental building blocks in image processing. For example, the Canny edge detector uses image gradient for edge detection. In graphics software for digital image editing, the term gradient or color gradient is also used for a gradual blend of color which can be considered as an even gradation from low to high values, and seen from black to white in the images to the right. Another name for this is color progression.

Mathematically, the gradient of a two-variable function (here the image intensity function) at each image point is a 2D vector with the components given by the derivatives in the horizontal and vertical directions. At each image point, the gradient vector points in the direction of largest possible intensity increase, and the length of the gradient vector corresponds to the rate of change in that direction.

View the full Wikipedia page for Image gradient
↑ Return to Menu