Digital audio workstation in the context of "Fender Musical Instruments Corporation"

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⭐ Core Definition: Digital audio workstation

A digital audio workstation (DAW /dɔː/) is an electronic device or application software used for recording, editing and producing audio files. DAWs come in a wide variety of configurations, from a single software program on a laptop, to an integrated stand-alone unit, all the way to a highly complex configuration of numerous components controlled by a central computer. Regardless of configuration, modern DAWs have a central interface that allows the user to alter and mix multiple recordings and tracks into a final produced piece.

DAWs are used for producing and recording music, songs, speech, radio, television, soundtracks, podcasts, sound effects and nearly every other kind of complex recorded audio.

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Digital audio workstation in the context of Music

Music is the arrangement of sound to create some combination of form, harmony, melody, rhythm, or otherwise expressive content. Music is generally agreed to be a cultural universal that is present in all human societies. Definitions of music vary widely in substance and approach. While scholars agree that music is defined by a small number of specific elements, there is no consensus as to what these necessary elements are. Music is often characterized as a highly versatile medium for expressing human creativity. Diverse activities are involved in the creation of music, and are often divided into categories of composition, improvisation, and performance. Music may be performed using a wide variety of musical instruments, including the human voice. It can also be composed, sequenced, or otherwise produced to be indirectly played mechanically or electronically, such as via a music box, barrel organ, or digital audio workstation software on a computer.

Music often plays a key role in social events and religious ceremonies. The techniques of making music are often transmitted as part of a cultural tradition. Music is played in public and private contexts, highlighted at events such as festivals and concerts for various different types of ensembles. Music is used in the production of other media, such as in soundtracks to films, TV shows, operas, and video games.

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Digital audio workstation in the context of Non-linear editing system

Non-linear editing (NLE) is a form of offline editing for audio, video, and image editing. In offline editing, the original content is not modified in the course of editing. In non-linear editing, edits are specified and modified by specialized software. A pointer-based playlist, effectively an edit decision list (EDL), for video and audio, or a directed acyclic graph for still images, is used to keep track of edits. Each time the edited audio, video, or image is rendered, played back, or accessed, it is reconstructed from the original source and the specified editing steps. Although this process is more computationally intensive than directly modifying the original content, changing the edits themselves can be almost instantaneous, and it prevents further generation loss as the audio, video, or image is edited.

A non-linear editing system is a video editing (NLVE) program or application, or an audio editing (NLAE) digital audio workstation (DAW) system. These perform non-destructive editing on source material. The name is in contrast to 20th-century methods of linear video editing and film editing.

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Digital audio workstation in the context of Direct to disk recording

A hard disk recorder (HDR) is a system that uses a high-capacity hard disk to record digital audio or digital video. Hard disk recording systems represent an alternative to reel-to-reel audio tape recording and video tape recorders, and provide non-linear editing capabilities unavailable using tape recorders. Audio HDR systems, which can be standalone or computer-based, are typically combined with provisions for digital mixing and processing of the audio signal to produce a digital audio workstation (DAW).

Direct-to-disk recording (DDR) refers to methods which may also use optical disc recording technologies such as DVD, and Compact disc.

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Digital audio workstation in the context of Dynamic range compression

Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or compressing an audio signal's dynamic range. Compression is commonly used in sound recording and reproduction, broadcasting, live sound reinforcement and some instrument amplifiers.

A dedicated electronic hardware unit or audio software that applies compression is called a compressor. In the 2000s, compressors became available as software plugins that run in digital audio workstation software. In recorded and live music, compression parameters may be adjusted to change the way they affect sounds. Compression and limiting are identical in process but different in degree and perceived effect. A limiter is a compressor with a high ratio and, generally, a short attack time.

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Digital audio workstation in the context of Electronic keyboard

An electronic keyboard, portable keyboard, or digital keyboard is an electronic musical instrument based on keyboard instruments. Electronic keyboards include synthesizers, digital pianos, stage pianos, electronic organs and digital audio workstations. In technical terms, an electronic keyboard is a rompler-based synthesizer with a low-wattage power amplifier and small loudspeakers.

Electronic keyboards offer a diverse selection of instrument sounds (piano, organ, violin, etc.) along with synthesizer tones. Designed primarily for beginners and home users, they generally feature unweighted keys. While budget models lack velocity sensitivity, mid-range options and above often include it.  These keyboards have limited sound editing options, focusing on preset sounds. Casio and Yamaha are major manufacturers in this market, known for popularizing the concept since the 1980s.

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Digital audio workstation in the context of Audio mixing

Audio mixing is the process by which multiple sounds are combined into one or more audio channels. In the process, a source's volume level, frequency content, dynamics, and panoramic position are manipulated or enhanced. This practical, aesthetic, or otherwise creative treatment is done in order to produce a finished version that is appealing to listeners.

Audio mixing is practiced for music, film, television and live sound. The process is generally carried out by a mixing engineer operating a mixing console or digital audio workstation.

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Digital audio workstation in the context of Sampling (music)

In sound and music, sampling is the reuse of a portion (or sample) of a sound recording in another recording. Samples may comprise elements such as rhythm, melody, speech, or sound effects. A sample might comprise only a fragment of sound, or a longer portion of music, such as a drum beat or melody. Samples are often layered, equalized, sped up or slowed down, repitched, looped, or otherwise manipulated. They are usually integrated using electronic music instruments (samplers) or software such as digital audio workstations.

A process similar to sampling originated in the 1940s with musique concrète, experimental music created by splicing and looping tape. The mid-20th century saw the introduction of keyboard instruments that played sounds recorded on tape, such as the Mellotron. The term sampling was coined in the late 1970s by the creators of the Fairlight CMI, a synthesizer with the ability to record and playback short sounds. As technology improved, cheaper standalone samplers with more memory emerged, such as the E-mu Emulator, Akai S950 and Akai MPC.

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Digital audio workstation in the context of Music technology

Music technology is the study or the use of any device, mechanism, machine or tool by a musician or composer to make or perform music; to compose, notate, playback or record songs or pieces; or to analyze or edit music.

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Digital audio workstation in the context of Techno

Techno is a genre of electronic dance music (EDM) which is generally produced for use in a continuous DJ set, with tempos being in the range from 120 to 150 beats per minute (bpm). The central rhythm is typically in common time (
4
) and often characterized by a repetitive four on the floor beat. Artists may use electronic instruments such as drum machines, sequencers, and synthesizers, as well as digital audio workstations. Drum machines from the 1980s such as Roland's Roland TR-808 and Roland TR-909 are highly prized, and software emulations of such retro instruments are popular in this style.

Much of the instrumentation in techno is used to emphasize the role of rhythm over other musical aspects. Vocals and melodies are uncommon. The use of sound synthesis in developing distinctive timbres tends to feature more prominently. Typical harmonic practices found in other forms of music are often ignored in favor of repetitive sequences of notes. More generally the creation of techno is heavily dependent on music production technology.

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